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allan.nyholm

macrumors 68020
Nov 22, 2007
2,279
2,508
Aalborg, Denmark
Hey, I updated the look n feel of the window (and sliders and knobs) ... it is now partly transparent (see screenshots on Github and up above, on this page). Let me know what you think.

I like the update - looks different for sure.

The thing is that while I'd like to program in Swift I do not have any experience or the knowledge to even write Hello World without someone holding my hand :(
 
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I like the update - looks different for sure.

The thing is that while I'd like to program in Swift I do not have any experience or the knowledge to even write Hello World without someone holding my hand :(

I see. Well, if you're only going to do UI work, then, you don't need to know any Swift at all. XCode has an interface builder that lets you arrange and configure UI elements the way you want in a GUI. No coding needed. Yes, you do need some coding if you want to go one step further and have dynamic updates during runtime, but you can get a lot done with just the Interface Builder.

tHNct.png
 
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Enhanced the filter effects unit - replaced the simple low/high pass filter with a more flexible 3-band band-stop filter

Filter.png
 

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This is why MacOS > iOS always...

Interesting that you say this. To be honest, I never really understood the whole iOS/Android craze. I never understood how a tiny thing with a 4 inch screen can possibly be superior to a full-fledged computer. I'm sure the "cool" factor has something to do with it. They must think that using a mobile device makes a person cool. I can't conceive of any other reason.
 

dudeslife

macrumors regular
Jul 25, 2011
136
86
Interesting that you say this. To be honest, I never really understood the whole iOS/Android craze. I never understood how a tiny thing with a 4 inch screen can possibly be superior to a full-fledged computer. I'm sure the "cool" factor has something to do with it. They must think that using a mobile device makes a person cool. I can't conceive of any other reason.

There is nothing better than coding something nice and being able to just share it with everyone instead of having to submit it to some shadow board for approval to go into some walled garden app store.. The spirt of the 70s and 80s only exist on computers.. not phones. Thanks for a fantastic app.
 
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Added coloring/highlighting of effects tab view buttons to show which effects units are active (highlighted text in green/red)

Filter.png
 

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At this point, this project is nearing feature-complete'ness, and is lookin pretty good. This could be considered a first release, although there is no such thing. A lot of significant updates have gone in recently, that I wanted to mention.

8/13/2017; Preferences panel - Added a preferences dialog to allow users to configure different bits of player/playlist/view functionality.

8/11/2017: M3U playlist support - Added support for M3U/M3U8 playlists. Also, app now allows and properly resolves file aliases and symbolic links.

8/10/2017: New HTML User Guide - Completely rewrote the User Guide. It is now in HTML format and explains all features in detail, with lots of screenshots. Did away with the old RTFD format User Guide.

8/8/2017: Demo videos - Added lots of .mp4 demo videos that illustrate different features.

7/28/2017: UI overhaul - Major overhaul of the UI. New color scheme (dark background, light text), new slider control look and feel. Each slider control has an accompanying label showing its value, for instant feedback when making adjustments.
 

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Hi y'all,

I just wanted to mention that at this point, I believe Aural Player has reached a point of feature-completeness, and seems to be free of any major bugs. This could be, essentially, considered a first stable release, although there is no formal release cycle for this project.

So, yet again, if y'all are interested, please give Aural Player a shot at: https://github.com/maculateConception/aural-player

Thanks for everyone's support here ! Y'all were a key part of making this project happen.

Special thanks to fellow member Krevnik, who helped answer a lot of Swift programming questions.
 

robvas

macrumors 68040
Mar 29, 2009
3,240
629
USA
Two suggestions:

1. Can you make it so the playlist window is resizeable?

2. Have you thought about making the program use less energy? The 'Energy Impact' is usually around 10 when it's just in the background playing, while iTunes is usually like a 2. Aural shows up in 'Apps using significant energy'
 
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Two suggestions:

1. Can you make it so the playlist window is resizeable?

2. Have you thought about making the program use less energy? The 'Energy Impact' is usually around 10 when it's just in the background playing, while iTunes is usually like a 2. Aural shows up in 'Apps using significant energy'

Thanks for the feedback.

Wow, whenever I monitored energy usage (and I did), it always showed as Low for me. But, I will take another look at that. Where did you get the energy usage numbers 10 and 2 from ? I'm not familiar with that scale.

Yes, I will look into making the playlist window resizable. I've thought about it for some time now. Good suggestion.
 

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TS, thank you for your efforts in bringing foobar2000 experience to MacOS :)

Thanks for the message ! I had never heard of foobar2000. Looks pretty cool. My app is not nearly as advanced, though.

My app is based more on Winamp.

But, thanks for the feedback. BTW, what is TS ?

EDIT - TS = Thread Starter ?
 

imasterus

macrumors regular
Oct 9, 2013
116
19
Thanks for the message ! I had never heard of foobar2000. Looks pretty cool. My app is not nearly as advanced, though.

My app is based more on Winamp.

But, thanks for the feedback. BTW, what is TS ?

EDIT - TS = Thread Starter ?
Yes, TS sort of topic/thread starter :) Foobar2000 is the best player I know of. Would be great if you could somehow move towards its replication on macOS :)
 

PBG4 Dude

macrumors 601
Jul 6, 2007
4,272
4,482
Thanks for the feedback.

Wow, whenever I monitored energy usage (and I did), it always showed as Low for me. But, I will take another look at that. Where did you get the energy usage numbers 10 and 2 from ? I'm not familiar with that scale.

Yes, I will look into making the playlist window resizable. I've thought about it for some time now. Good suggestion.
I believe those numbers come from the "Energy" tab of the "Activity Monitor" program. You can see current and average energy usage for each program used since last boot (even ones not currently running) in this pane.
 
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I believe those numbers come from the "Energy" tab of the "Activity Monitor" program. You can see current and average energy usage for each program used since last boot (even ones not currently running) in this pane.

Yup, I was snooping around the Activity monitor a couple of days ago and finally found it. Strangely, I'd never noticed this tab before. I usually only look at memory and CPU there.

In any case, thanks for letting me know !
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Yes, TS sort of topic/thread starter :) Foobar2000 is the best player I know of. Would be great if you could somehow move towards its replication on macOS :)

:)

Replicating foobar2000 would be quite a bit beyond the scope of the Aural Player project, so I think I will pass on the idea, but feel free to clone my Github repo and try it out yourself ;)
 

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Can you make it so the playlist window is resizeable?

Your wish has been granted, Sir :)

The playlist window is now not only resizable but is also completely detachable/movable, it can be conveniently snapped/docked on the left/right/bottom of the main window, and can be "smartly" maximized.

I have uploaded a fresh app bundle (on GitHub) with the new playlist enhancement. I will update the documentation shortly.

Here's what it looks like:

PlaylistResize.gif
 
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