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Does anyone here think that iOS 27.x will be a minor update but major in terms of aesthetics?
It probably won’t improve consistency, and rather introduce more quirks, due to adding support for the foldable. I wouldn’t expect major changes regarding aesthetics, in particular since the “design language” is now also tied to iPadOS and macOS.
 
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I am satisfied with the iPhone 15 PM and do not need a camera control button. As I am a big fan of the Tech21 Evo Max protective case, i didn‘t purchase the iPhone 16 PM, as this case has an indentation on the right-hand side for the camera control button, which would bother me.
The rather dreadful Camera Control button nearly prevented me from purchasing an iPhone 16 Pro Max. Because I truly needed a new phone I persisted.

I always use a case and fortunately I discovered the Spigen Ultra Hybrid T Mag Fit case with a precision Camera Control button that eliminates the cutout and makes the side of the case flush.

With that problem solved I turned off the Camera Control button, which completely eliminated accidental presses. Nonetheless this "feature" seems to have been born out of boredom or desperation on Apples part.
 
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Same. Luckily (I guess?) for us they don't make any new Mini phones (or anything like it), so we aren't missing out on any hardware by staying on iOS 18.

I see no reason at all to downgrade to the 26 experience.
Apple is remiss in not offering a new iPhone Mini, it served an important slice of the market. Although not a top seller, it seems like it was popular enough to keep it in the lineup.

My unpleasant experience with iOS 26 on my iPhone 16 Pro Max thus far, continues to kill productivity.

What happened to the Apple refrain “It Just Works”

Hello Apple, anybody home?
 
I can say iPhone 17PM/iOS 26 is way slower than my iPhone 14PM/ios 17. Springboard refresh is 2-3 seconds as you swipe thru them. I have one page of folder and bookmarks, and you can see each icon being drawn one by one. Didn’t do this on any previous phones/os. Apple never heard of caching?!?
 
Some people take it way too seriously. Personally, I don't think iOS 26 changed enough to justify all the hate at a point to buy a phone with a previous OS in it. If you care that much for appearance and how your phone look, maybe you should consider switching to an Android phone. For me, iOS 26 at its core is basically the same as before and as long as I'm able to do what I'm usually do with my phone without problems, I don't really bother.

The only thing that I can understand someone isn't liking 26 is the readability issue depending of the wallpaper you use, but otherwise, I think some people over-react way too much about this.
 
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I've been wanting to completely reset my iPhone without backing it up for a while now, but I haven't felt like going to the trouble until now.
Normally, it takes about an hour and a half to completely set up a new iPhone with iCloud backup.

Of course, some people think my decision is silly and unnecessary.
It's not as if an iPhone with iOS26 is completely bad.

For example, I would still like the iPhone Air, but only if iOS26 has received the necessary optimizations.

Your decision isn’t silly or unnecessary. I went to the Apple Store to check out the iPhone 17s and MacBooks. iOS 26 and MacOS 26 is incredibly difficult to use for anyone with a visual or neurological disability. The Accessibility settings do hardly anything at all to improve legibility and the dithering that is clearly being used to render the UI is somehow even worse than Sequoia, which looks positively comfortable compared to Tahoe.

I’m flicker sensitive (it can cause seizures) but usually I can use an iPhone for a few minutes while setting up Accessibility options. I could barely make it through settings without getting dizzy and enabling the disable PWM toggle (which did nothing) and the reduce transparency and motion. The 17 series was visibly pulsating in and out of focus from the 99.50% PWN flicker modulation depth. The Liquid Glass effect merely adds insult to injury.

*for context I use an iPhone 13 on iOS 15.6.1 all day with no problems. iOS 16 and 17 were bad in terms of dithering, but a family member’s iPhone 13 is on iOS 18 and it seems mostly fine.*

I really don’t know who this is for, and why Apple doesn’t have an option to revert to older iOS themes and styles. I think the fact that they stopped signing iOS 18 less than a week after iOS 26 went live tells you everything you need to know.

I feel like my days in the Apple ecosystem and as a professional user is coming to an end, especially if this is the route they intend to take for the next decade. It’s not a matter of preference for people like me, but rather a matter of being able to even use the devices at all on ‘26 without damaging my health. To say I’m disappointed would be putting it mildly.
 
Some people take it way too seriously. Personally, I don't think iOS 26 changed enough to justify all the hate at a point to buy a phone with a previous OS in it. If you care that much for appearance and how your phone look, maybe you should consider switching to an Android phone. For me, iOS 26 at its core is basically the same as before and as long as I'm able to do what I'm usually do with my phone without problems, I don't really bother.

The only thing that I can understand someone isn't liking 26 is the readability issue depending of the wallpaper you use, but otherwise, I think some people over-react way too much about this.

They’ve changed the way the entire UI is rendered and added more dithering in the display pipeline, as they did in certain versions of iOS 16 and 17. iOS 18 seemed to rely less on this flicker technique to render P3 color. So for many it’s not preference but rather a consequence of the design choices for iOS and MacOS 26.

Liquid Glass is a serious accessibility issue for those with visual and neurological disabilities or sensitivities, and the reduce transparency and motion options are insufficient. I don’t have a problem with the idea of Liquid Glass - I actually loved Windows Vista - but it is executed very poorly.

Apple could largely resolve this by adding options to disable GPU dithering system wide like the program Stillcolor does on MacOS, and by allowing users to disable Liquid Glass and instead use lower powered themes and UI, like on iOS 18 and versions before. This is a solvable problem, but as many of us who have been asking for Accessibility options to disable PWM and dithering the past 5 years can attest, Apple refuses to acknowledge the problem, yet alone solve it. The PWM smoothing feature was a nice attempt, but you can’t smooth out 480Hz PWM with 99% modulation depth.
 
I bought the latest iPhone every year for years, but I haven't upgraded since the iPhone 15 PM.
Now I'm selling the iPhone with iOS 26 and enjoying a fresh iPhone 15 PM.

I'll also skip the iPhone 17 PM, as the iPhone 15 PM is more than good enough.

Let's see where Apple's Liquid Glass takes us.

I don't like the animations, the battery doesn't last as long, and the iPhone sometimes gets noticeably warm with the same usage.

Apple probably wanted the new iPhones to feel newer and better by making major changes to iOS and thus boosting sales.
Good point. But what Apple was too stupid to realize is that all this useless unnecessary MAJOR changes will also make some go immediately to Android and never look back.
 
Your decision isn’t silly or unnecessary. I went to the Apple Store to check out the iPhone 17s and MacBooks. iOS 26 and MacOS 26 is incredibly difficult to use for anyone with a visual or neurological disability. The Accessibility settings do hardly anything at all to improve legibility and the dithering that is clearly being used to render the UI is somehow even worse than Sequoia, which looks positively comfortable compared to Tahoe.

I’m flicker sensitive (it can cause seizures) but usually I can use an iPhone for a few minutes while setting up Accessibility options. I could barely make it through settings without getting dizzy and enabling the disable PWM toggle (which did nothing) and the reduce transparency and motion. The 17 series was visibly pulsating in and out of focus from the 99.50% PWN flicker modulation depth. The Liquid Glass effect merely adds insult to injury.

*for context I use an iPhone 13 on iOS 15.6.1 all day with no problems. iOS 16 and 17 were bad in terms of dithering, but a family member’s iPhone 13 is on iOS 18 and it seems mostly fine.*

I really don’t know who this is for, and why Apple doesn’t have an option to revert to older iOS themes and styles. I think the fact that they stopped signing iOS 18 less than a week after iOS 26 went live tells you everything you need to know.

I feel like my days in the Apple ecosystem and as a professional user is coming to an end, especially if this is the route they intend to take for the next decade. It’s not a matter of preference for people like me, but rather a matter of being able to even use the devices at all on ‘26 without damaging my health. To say I’m disappointed would be putting it mildly.
Precisely. This "update" is so bad it is dangerous. Pathetic, Apple!
 
Precisely. This "update" is so bad it is dangerous. Pathetic, Apple!

This has been the trend since Apple Silicon, and earlier, OLED. It’s a deep dive, but Apple has been resorting to spatiotemporal dithering via the Apple Silicon GPU to push 10-bit color AKA “P3 wide color” on all their devices. MacOS has been 10-bit for a while now, but pre-Apple Silicon certain GPU and hardware combinations wouldn’t apply dithering as often. Now, it is constant.

It wouldn’t be a problem if the displays were true 10-bit like the Pro Display XDR, but every MacBook and iPad is 8-bit. So we have the fun of FRC (a form of temporal dithering) being applied by the panel itself via the TCON which you cannot affect via user space because it is encrypted and locked. Some users get around this by using a true 8-bit external monitor. OLED seems less affected by this because the panels are closer to 10-bit, but unfortunately PWM is the norm here, so you’re still getting flicker.
So why does this matter? Apple’s dithering algorithm is introducing a 15Hz flicker over 4 frames per refresh cycle on a 60Hz display. It’s even worse on 120Hz. This is a really, really low flicker that is within the medically established risk for seizures, approximately 15-30Hz. Epileptics are encouraged to use high refresh rate screens (higher than 100Hz), so it’s wild that Apple is utilizing this with no accessibility option to disable it. FRC is a little higher at about 30Hz, on average, so still low.

Dithering isn’t *always* on depending on when the GPU or TCON is telling the device to dither. This is why some users say they update iOS or MacOS and suddenly they’re having headaches or migraines or even seizures. They revert to their old OS version and they’re fine. We’ve seen this play out for years. Apple has even introduced it into sub versions of an iOS generation - say iOS 1X.3 for example - which further proves it is a command that can be disabled. Stillcolor is a program made to disable GPU dithering on Apple Silicon Macs, check out this video showing it in real time:

Liquid Glass is likely engaging the dithering algorithm almost constantly, like Mac has, in order to render the UI. It’s the only thing that makes sense, coupled with the animations, transitions, and translucent scheme. Even if you’re not flicker sensitive, it’s hard on the eyes just from the lack of stable contrast alone. This is going to be even worse on LCD devices because they need to utilize more software tricks to render the wide color gamut as they are all 8-bit.

There’s a lot more going on we still have to analyze, but these are the most aggravating variables from what I’ve identified.
 
Good point. But what Apple was too stupid to realize is that all this useless unnecessary MAJOR changes will also make some go immediately to Android and never look back.
Precisely!

The nature of my work requires I carry an Android and an iPhone, both of which I enjoy. Until recently.

While both flagship phones have their pros and cons, this latest iteration of iOS is far and away the most annoying I've encountered in ten years. It’s so bad that it makes the Android OS look positively brilliant.

Although I appreciate the excellent hardware Apple produces, iOS 26 has destroyed the once enjoyable user experience.
 
I expect to upgrade to iOS 26 late in the cycle (spring/summer) or not at all, skipping it for iOS 27. I’ve found that every OS maker falls into the trap of overdoing things (UI/UX, design) from time to time and it takes them a while to walk things back to a reasonable place. I do not expect iOS 26 to be any different.

iPadOS 26, on the other hand, will likely be on my device in a few weeks, since it adds features of interest to me, not just a mess of an UI… and I’ll have to live with it.
 
Thank you for the detailed explanations, especially regarding the problems sensitive people have with PWM and so on.

I'm not that sensitive to PWM, but with iOS26, my eyes are more tired after a day than they were with iOS18.
Unfortunately, I also have iPad OS26 installed on my iPad Pro, but I won't be switching to a new iPad Pro with iOS18 because I don't use the device much compared to my iPhone, and I really hope that Apple will at least let users turn off the exaggerated glass effects.
Apart from the skewed app icons and borders, there are enough areas for Apple to work on with iOS26.

However, if Apple sticks with Liquid Glass, switching to Samsung would still be an option, even though I'm not an Android fan, but Samsung's One UI 8 is really nice to look at.
 
Precisely!

The nature of my work requires I carry an Android and an iPhone, both of which I enjoy. Until recently.

While both flagship phones have their pros and cons, this latest iteration of iOS is far and away the most annoying I've encountered in ten years. It’s so bad that it makes the Android OS look positively brilliant.

Although I appreciate the excellent hardware Apple produces, iOS 26 has destroyed the once enjoyable user experience.
Frankly I’m not even sure what the point of this redesign is.

Apple had to know it would be massively controversial AND that it has readability issues. And they also had to know that it destroys battery life, not even the 17 series can cope with the animations.

Implementing an irreversible change like this one is bound to bring about pretty much nothing but controversy.

It’s just a shame for those who don’t like it and are stuck, even if they should’ve known that this was the case.
 
Hi everyone

Yesterday i wrote in another thread, i will sell my iPhone 15 PM and buy a new iPhone 15 PM with iOS 18 installed. Today i received the new iPhone and AW 10 and i thought, it's a good idea to set up it completely from new without any backup from previous iOS 18.

For me definitve the better iPhone experience with iOS 18.

View attachment 2568831
View attachment 2568832

I realized, that one app already have this ugly iOS 26 borders around the app icon under iOS 18. So there will more an more icons get this borders with updates in the future, when the iOS 26 "optimizations" are implemented.

View attachment 2568226

I'm using iPhones since 2009 and i updated every year to the newest iOS version, but iOS 26 is for me the badest release for me.
I usually get used to changes quickly, but this time after a month with iOS 26 i have to go this step and hope, Apple will let the user decide, how much liquid glass we "need", or a option to turn this effects completely off.

I wonder if anyone else has taken this step back? 🙃
We don’t live in the past. Come to the future.
 
I’m still in iOS 18 with my 13 Mini and I don’t see a reason to update to iOS 26.

It just looks terrible for me. And I don’t know if I’ll stick with Apple in the future.. don’t like the iOS and it will last years before a change. Tahoe also looks bad today my Air..

The problem here is.. where to go? Pixels? With all that AI crap? Samsung the same.. Motorola? One plus? Xiaomi? (God, no thank you).

Hard times will come. For now, I will enjoy the 13 Mini and that’s all. No iOS 26 for me
You can still buy old stock of iPhone 16 with iOS 18. It can extend a bit.
 
The good news for those of us who prefer 18 is that 26.1 reduces some of the worst effects of 26.0. I don’t hate my iPad gen9 test unit anymore! A bunch of inconsistencies in the “frost” effect remain that must be addressed.

I’ll upgrade all my iPads at 26.4. My 13.mini—nope.
 
Hell no. Don’t plan to go back. I love the new design. Usually I am very skeptical with big design changes. I hated the flat icons. I loved Aqua back then and I fell in love with Liquid Glass immediately. Best UI in a decade.

Move over bud, I'm getting in your boat!
 
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