Not my high-school. We could afford real numbers.
But only the first six....
Not my high-school. We could afford real numbers.
freemathhelp.com
This saved my soul... Thank You SO MUCHHHH
Thank you Dummies series, you did what my high school teachers couldn't (and wouldn't!).
I'd love if there was a math book that explained real world uses for all that stuff. I'd buy it in a heart beat! (Seriously I would).
A lot of math I thought would be useless pops up in video game programming (I can't tell you how often sine and cosine waves came in handy, or trig, or even some discrete math) but even when I go back and study math to brush up on my skills I get lost because nothing ever explains a real world purpose for certain types of math.
Sorry didn't mean to hijack![]()
Agreed. I use a lot of Trig on a regular basis. I can also do general formulas. But the stuff listed in the OP seems beyond what 99.4% of people would ever use in the real world. The only people I could see using that stuff would be engineers.
That's because "real world" math for the 99.4% is covered 1st grade. Addition, subtraction, multiplication, and division.
That's because "real world" math for the 99.4% is covered 1st grade. Addition, subtraction, multiplication, and division.
The answer is 24
2. h(x)=3-(x+5/x-7) what is h(9)^-1?
First you need to figure out does h(x) even have an inverse function. It must be truly monotonic to have an inverse function. You can figure this out by deriving h(x) and then calculating the zero points. Draw a flow graph and see if it's monotonic (i.e. is the graph going up or down all the time in its domain). If it has an inverse function, you can move to the next step - finding the function.
h(x)=y=3-(x+5/x-7)
Your job is to find the x in y=3-(x+5/x-7), that will be the inverse function. Then you simply plug in the 9 at the place of y in the inverse function.
I love giving cashiers say $1.06 for an 81¢ purchase.
I am truly evil.![]()
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I don't. But that's fine with me. I'm pretty sure that level of math is useless to me (and the reason I changed my major from engineering).
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I don't. But that's fine with me. I'm pretty sure that level of math is useless to me (and the reason I changed my major from engineering).
First you need to figure out does h(x) even have an inverse function. It must be truly monotonic to have an inverse function. You can figure this out by deriving h(x) and then calculating the zero points. Draw a flow graph and see if it's monotonic (i.e. is the graph going up or down all the time in its domain). If it has an inverse function, you can move to the next step - finding the function.
h(x)=y=3-(x+5/x-7)
Your job is to find the x in y=3-(x+5/x-7), that will be the inverse function. Then you simply plug in the 9 at the place of y in the inverse function.
That's because "real world" math for the 99.4% is covered 1st grade. Addition, subtraction, multiplication, and division.
Yes, but if you want to do anything technical (this includes programming! you can't be ignorant of math to do programming...) you're going to have to at least understand math![]()
Pretty sure you mean differentiating![]()
Yes, but if you want to do anything technical (this includes programming! you can't be ignorant of math to do programming...) you're going to have to at least understand math![]()
Careful!!! Don't say that!!!
I used to say the same thing and then all of the stuff I thought was useless popped up in video game development.
I don't know the English termsDeriving sounded cool and the spellchecker didn't kick in either
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