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Yep. I changed that setting months ago when I first heard about it, and I just checked now and confirmed that autoplay is still set to off. But it still always autoplays, at least on previous versions of the iOS app. I'll have to try the new one and I'll be delighted if they finally got around to fixing it. But based on Netflix's history I can't say I'm optimistic.

Aside from it working or not, what kind of idiot company puts a setting like that on their website instead of in the app?

Something must be muffed up about your account, bro.

I just went to the final minute of a Portlandia episode on my iPad, and at the very last few end seconds it gave a link to start the new episode, but it didn't start the next automatically.
This is with the version previous to the newest update, as I haven't updated the app yet.
 
took a while.

Not really if you think about. It is pretty reasonable time frame.

They had 7 weeks to work on it. No real development until they got the devices in hand and iOS 8.

1 week for app store review and approval.
Chances are they started working on it on September 20. You have 2-3 weeks in regression testing to make sure very thing worked as expected and nothing else broke.
Plus a few weeks of dev time just doing the update.

So 7-8 weeks for a release is pretty good.
 
Not really if you think about. It is pretty reasonable time frame.

They had 7 weeks to work on it. No real development until they got the devices in hand and iOS 8.

1 week for app store review and approval.
Chances are they started working on it on September 20. You have 2-3 weeks in regression testing to make sure very thing worked as expected and nothing else broke.
Plus a few weeks of dev time just doing the update.

So 7-8 weeks for a release is pretty good.

they had since june 2 to work on it
 
they had since june 2 to work on it
Not going to count the beta release time.

One zero new devices to test on. Can not do the testing until you have the devices.

Also very little if any of your dev team will be on xcode 6 beta. No point. It is not in production and is a beta that is changing week to week. Most you will get is a good pass on existing on the iOS 8 to make sure the original app still works.
Your timer starts at release of the device and os. Where I work we are just moving over to Xcode6. We all have it installed but still use 5.1 for dev due to compile issues on 6. We estimate about 3 man weeks of work to get it working with xcode 6. Chances are netflix had at least that much time to moving over to 6.

Sum it up beta does not count as time. Nor do simulators count as valid testing. Yeah most of the time it is fine. Dev use the sims. QA uses devices.

Yeah chances are they had planned on doing the work but where waiting for the official release and to get the devices to start the work. Either way the time started at the release of the devices.
 
iOS 8 introduces size classes. if they implemented that, it would work on screens of any size. they even had a resizable iphone simulator built in to the first beta. xcode.
Already addressed. Beta is not valid and most of your devs are not going to work on it much less install it.
Nor is a simulator valid. You do not designed or program for unknowns.
The simulator is a dev only tool. It is not something qa can use. Qa is going to only do real device testing.
 
Already addressed. Beta is not valid and most of your devs are not going to work on it much less install it.
Nor is a simulator valid. You do not designed or program for unknowns.
The simulator is a dev only tool. It is not something qa can use. Qa is going to only do real device testing.

incorrect. resizable simulator allows devs to test their autolayout constraints (or autoresizing masks) so that their apps work in multiple screen sizes/orientations. devs shouldn't be making 6 different UI layouts for each of them.

QA set can set up automator tasks to automate bug testing in the simulator (or rather the instruments tool)

----------

Not going to count the beta release time.

One zero new devices to test on. Can not do the testing until you have the devices.

Also very little if any of your dev team will be on xcode 6 beta. No point. It is not in production and is a beta that is changing week to week. Most you will get is a good pass on existing on the iOS 8 to make sure the original app still works.
Your timer starts at release of the device and os. Where I work we are just moving over to Xcode6. We all have it installed but still use 5.1 for dev due to compile issues on 6. We estimate about 3 man weeks of work to get it working with xcode 6. Chances are netflix had at least that much time to moving over to 6.

Sum it up beta does not count as time. Nor do simulators count as valid testing. Yeah most of the time it is fine. Dev use the sims. QA uses devices.

Yeah chances are they had planned on doing the work but where waiting for the official release and to get the devices to start the work. Either way the time started at the release of the devices.

i wrote an app in the first beta of xcode 6. it's working fine in xcode 6.1.1. beta counts as time, that's why Apple released it. QA sets up automator tasks in the simulator.
 
incorrect. resizable simulator allows devs to test their autolayout constraints (or autoresizing masks) so that their apps work in multiple screen sizes/orientations. devs shouldn't be making 6 different UI layouts for each of them.

QA set can set up automator tasks to automate bug testing in the simulator (or rather the instruments tool)

----------



i wrote an app in the first beta of xcode 6. it's working fine in xcode 6.1.1. beta counts as time, that's why Apple released it. QA sets up automator tasks in the simulator.
And if your qa department use sims as valid final testing then I question the quality of your qa department.
Yet again I repeat you should never release with out testing on a REAL device.
And again just because you worked on the beta is not how the real world works. Most of the devs do not jump to xcode 6 until it is released publicly and not beta.
Also you do not program until you know the specs you are working for.

So yet again the clock did not ticking until iPhone 6 and 6 plus is released.
 
And if your qa department use sims as valid final testing then I question the quality of your qa department.
Yet again I repeat you should never release with out testing on a REAL device.
And again just because you worked on the beta is not how the real world works. Most of the devs do not jump to xcode 6 until it is released publicly and not beta.
Also you do not program until you know the specs you are working for.

So yet again the clock did not ticking until iPhone 6 and 6 plus is released.

they do test in real devices. i never said they didn't. i said they also test in sims.

you do most of the work in the beta xcode. then make any changes (if any) on the GM seed of xcode and iOS.

clock starts when the first beta is out.
 
they do test in real devices. i never said they didn't. i said they also test in sims.

you do most of the work in the beta xcode. then make any changes (if any) on the GM seed of xcode and iOS.

clock starts when the first beta is out.
Unless you have other things in the pipeline already as most companies usually do as they have planned releases quite a bit ahead.
 
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