Sorry but you can't just say that, no one will listen to you. You need to at least provide references to the data you are supporting this with.
You're seem pretty smug to me, but studies like this are very subjective, and do not necessarily cover a wide range of situations. For example, if the sample used was only a voice, it may not be possible to differentiate. The same if the equipment used in the study was of poor quality, or worse, only one system rather than a range of combinations.
A good study will take into account many audio sample types, different equipment, and different people. The more the better. And the numbers need to be large enough that _any_ kind of improvement, even slight, can be identified or ruled out of the data. There are many biases that need to be avoided. If your reference is with a group of 10 people with one sample on one set of hardware, don't even bother - it is YOU who can consider, no ifs, not buts, you're wrong.
Comparisons with the CD scraper is irrelevant here also. Whilst a known scam, it is easy to disprove because if you can reliably rip the data, you can directly compare the outputs of the CD's binary data stream before and after, and know it is not legitimate. This is not so when comparing lossless to a known lossy codec.
But all this is moot. I want lossless on these headphones...not because having lossless will magically make it sound better, but because it will remove one of the sources of quality degradation out of the audio transmission process. Quality losses are cumulative, so the closer you can get end to end with your lossless, the less variation exists from the entire process, and the more confidence you can have that what you are hearing is what was intended by the artist. You seem to be completely oblivious to this point.
Keep in mind that at the moment, all audio is travelling over a Bluetooth connection, via a second codec (decompress then recompress) to get it to the headphones. The bandwidth on Bluetooth is much lower, reducing quality substantially, and this is what I want to get around. Saying that they are just earbuds is rubbish, they can and will be able to make this much more clear in the future. And earbuds tend to excel at frequencies in the high range because the driver is small, bass is quite easy to compress but hard to reproduce. So the bandwidth is very important.
Take a look at what happens when you apply JPEG compression to an image over and over again, and you will understand what I am getting at with regard to recompressing a data source with a lossy codec. Search YouTube for the video "Generation loss: comparison of FLIF, WebP, BPG and JPEG" and you will get a visual understanding of what I am saying.
So, that is todays lesson. Please stop mis-informing people that lossless doesn't matter just because you don't understand why it does.