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i just downloaded beta, and while i get gestures, all i see is cover to mute toggle. nothing for double tap. anyone else experiencing this? same in watch and phone
disregard - i was on beta 1 and had to do that first and then go to beta 2 (doing now). i leave this here for other idiots like me.
 
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MFW the marketing people are running the Watch division

They run the entire company for quite a while now -- and that's not my opinion; a friend who has worked there for a decade has lamented it on a few occasions over the years

This is why the studio displays camera sucks. The wide angle lens was chosen for the marketing purpose of Center Stage

It is what it is I guess.
 
It works flawlessly, I am running the beta currently.

For the people who kept saying "it has existed as an accessibility feature all along", sure kinda but this works better. It is quicker and doesn't seem to ever miss. The old feature missed and was a bit laggy at times.

Jeff Williams was right when he talked about this feature, it is game changing. I thought it'd be a gimmick but it isn't.

Carrying something in my right hand when my watch dings me with something? I don't need to fumble around to tap the screen and potentially drop what I'm holding. Just a quick tap of my fingers and it works like magic. It really is something you need to try for yourself to see.

Maybe a stupid question, but I've not seen this mentioned anywhere, but if you are wearing gloves, does Double Tap still work?

Just thinking with the winter coming that the Double Tap would be great for when wearing gloves.
 
Maybe a stupid question, but I've not seen this mentioned anywhere, but if you are wearing gloves, does Double Tap still work?

Just thinking with the winter coming that the Double Tap would be great for when wearing gloves.
Yes I tested it with gloves earlier today and it works the same
 
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The "tap/clench" feature is NOT new! It has been an Accessibility feature for at least a year. Pinch, double pinch, clench, and double clench have been able to be mapped to various actions. Maybe Apple is just now publicizing it.

I’m reading a lot of posts saying that the new S9/Ultra2 implementation is way more reliable than the previous accessibility implementation. I want to try it for myself but right now I have no reason to disbelieve those reports so maybe Apple did the best it could with the computational power on older watches on the basis that it was pitched as an accessibility option so the best it could do, even if not perfect, was still helpful (or even essential for some people).

Comparing the new double-tap with the previous accessibility gestures though, what is interesting to me now is that the new more reliable gesture is just that - a gesture not gestures (plural). Might Apple be able to also bring at least one of those other accessibility gestures to the mainstream on the latest watches, maybe the fist clench, or could these new algorithms not differentiate reliably enough between a double-tap and a fist clench?

I’d quite like to have the fancy new double-tap as it is now plus a fist-clench to go back to the main watch face (but customisable so that other users could make different choices for what a fist-clench does).
 
I could see myself using this while running, though I tend to not mess with my watch much while working out.

Does it work when wearing gloves? I know it's based on movement and not physical touch, but still curious.
I’m using double pinch now on my Ultra 1 on OS 9 (accessibility) while running, to pause and resume at traffic lights. It works very well, though you have to raise your wrist first (I think you need to do that on the Ultra 2 and Series 9 anyway).
 
I’m using double pinch now on my Ultra 1 on OS 9 (accessibility) while running, to pause and resume at traffic lights. It works very well, though you have to raise your wrist first (I think you need to do that on the Ultra 2 and Series 9 anyway).

I'm on an S4, and it works relatively well. It's probably more consistent with AI, but it's a lot better than using my nose. It does impact battery life, though.
 
Its amazing what a new sensor and AI can do... imagine what other bodily functions it could detect...

Stomach rumblings... gaseous emissions at the other end... valid health metrics :)
Has absolutely nothing to do with new sensor and AI. This feature has been available for multiple years and works on watches as old as the Apple Watch Series 4 on watchOS 8. It has just been considered an "Accessibility" option, not a core feature.
 
Has absolutely nothing to do with new sensor and AI. This feature has been available for multiple years and works on watches as old as the Apple Watch Series 4 on watchOS 8. It has just been considered an "Accessibility" option, not a core feature.
According to Apple this feature is enabled by the S9 neural engine. Maybe I should have been more specific.

And indeed this feature was available previously but was enabled by a different route.
 
Has absolutely nothing to do with new sensor and AI. This feature has been available for multiple years and works on watches as old as the Apple Watch Series 4 on watchOS 8. It has just been considered an "Accessibility" option, not a core feature.

Yes, that’s right, Apple delayed the launch of the feature so that they could just change the UI and then make a big song and dance about it and hope that nobody notices that it’s exactly the same.


Or, it’s not the same feature, and like Apple said, it needs the S9 neural engine.
 
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I’m using double pinch now on my Ultra 1 on OS 9 (accessibility) while running, to pause and resume at traffic lights. It works very well, though you have to raise your wrist first (I think you need to do that on the Ultra 2 and Series 9 anyway).
The idea is that raising of wrist won’t be necessary anymore, on top of better accuracy.
 
Does this feature do anything during a workout? E.g. marking a lap/segment during a run - that would be super useful. Can’t find any details on this though (and am not currently on beta so can’t try)
 
Yes, that’s right, Apple delayed the launch of the feature so that they could just change the UI and then make a big song and dance about it and hope that nobody notices that it’s exactly the same.


Or, it’s not the same feature, and like Apple said, it needs the S9 neural engine.
Or, it is the same feature, rebranded as needing the S9 neural engine, when it does literally exactly the same thing that has been possible since the Apple Watch 4 on WatchOS 8...
 
Wrong again.
Source for how I'm wrong? Or are you just being annoying? I linked to my source showing this feature has been available (and works EXACTLY the same) as an "Accessibility" option since WatchOS 8 on Apple Watch Series 4. If the new version worked significantly differently, had more gestures available, it would be one thing. But it doesn't. It's the same gestures.
 
Has absolutely nothing to do with new sensor and AI. This feature has been available for multiple years and works on watches as old as the Apple Watch Series 4 on watchOS 8. It has just been considered an "Accessibility" option, not a core feature.

My friend never got it to work on her series 6 watch. Maybe this implementation is more accurate.
 
Its amazing what a new sensor and AI can do... imagine what other bodily functions it could detect...

Stomach rumblings... gaseous emissions at the other end... valid health metrics :)

It’s odd how they haven’t added a shake weight workout to the exercise app.
 
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Source for how I'm wrong? Or are you just being annoying? I linked to my source showing this feature has been available (and works EXACTLY the same) as an "Accessibility" option since WatchOS 8 on Apple Watch Series 4. If the new version worked significantly differently, had more gestures available, it would be one thing. But it doesn't. It's the same gestures.
I really think this is just the beginning with gestures and the Watch. There may be some training involved for other gestures but it should be doable.
 
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