Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
That's the feature they chose to copy? Not the high resolution screens, not all the cameras, not the powerful chip, but the freaky looking eyes?
They are not dumb there. Leave the rest as it is and add some nice eyes to the front and sales will go up.
Cheapest way...
 
  • Disagree
Reactions: Daul
It’s a really stupid and creepy feature. No one needs to see my ****** eyes if I’m using something like this.
 
That's the feature they chose to copy? Not the high resolution screens, not all the cameras, not the powerful chip, but the freaky looking eyes?
I don't see any evidence of copying right now. The priority date (US patent application date) was in November 2022, several months before the June 2023 Apple announcement. Presumably both companies came up with similar solutions in parallel.
 
I really wish "journalists" would actually do just tiny research before they write articles and create headlines such as

"New Meta Patent Blatantly Mimics Apple's EyeSight Feature"​

This feature is called reverse passthrough and Meta has protypes dating back to 2021 with the siggraph research paper.

2021
VR.gif



 
This article is misleading. Meta has been working on this for a long time - they're focused on sensing the face and using it to populate an avatar in virtual worlds, not to create a display on outside of headset to show people facial expressions IRL. In addition, the Quest Pro already had some of these features bringing in eye tracking to avatars....so in this situation, Meta is definitely not copying Apple.
 
This article is misleading. Meta has been working on this for a long time - they're focused on sensing the face and using it to populate an avatar in virtual worlds, not to create a display on outside of headset to show people facial expressions IRL. In addition, the Quest Pro already had some of these features bringing in eye tracking to avatars....so in this situation, Meta is definitely not copying Apple.
Just watched the Video. You are right, this is a different approach I did not know. I stand corrected criticizing. Question is, what do I want to see in that "display", knowing, it is not reality. Something recorded or a resource consuming reality - interesting anyway.
 
I would speculate the Eye Sight feature is a place holder, and the extroverted display will be used for anything we want in future hardware/software upgrades. For instance, the AVP's exterior screen is a display. It could display production. It could also display a multitude of changing eyes.
 
People here are so caught up on how it looks as if that’s its purpose or the most important thing. Yes, it looks weird, and hopefully it improves, but I’m much more concerned with its function which is to communicate to others what the wearer is looking at and their expressions, and that function is important because those things are necessary and taking off the headset every time someone enters the room is unrealistic.
 
Neither Meta nor Apple are screen manufacturers.
But why? Who needs this? Meta instead should put their efforts on better pixel density, OLED displays etc, not that crap.
That's a poor question. "Who needs this?" Most device consumers do not need them; instead, they want them. They want all of their many useless features that come with them. Also, the AVP Eye Sight display is compelling. Your angry reaction to it is proof of it, and it's only a moving digital image that is evoking your reaction. That's powerful.
 
Journalist for a niche Apple News website by day…. Lawyer specialising in Patent Law by night…! 😂
 
That's a poor question. "Who needs this?" Most device consumers do not need them; instead, they want them. They want all of their many useless features that come with them. Also, the AVP Eye Sight display is compelling. Your angry reaction to it is proof of it, and it's only a moving digital image that is evoking your reaction. That's powerful.
Yeah, sure. Getting tangled up in pseudo-psychological reasoning won’t make your answer more meaningful.
 
  • Like
Reactions: arkitect
These HMD's have cameras, someone could absolutely be looking at you with it on. At least with Apple Vision Pro the eyes on the screen let you know if they are seeing the real world; if there are no eyes then they are immersed in a virtual scene and can't see you.
The same goal could be accomplished with a basic indicator light on the front.
 
What an awful headline, for two reasons
1. Meta publicly showed their version of Eyesight-style technology a couple years before Apple revealed the Vision Pro
2. This is about a new method to bring more accurate animation to your avatar to the virtual world, not for displaying on an outwardly facing display. Despite the latter feature not being well received, I don't know anyone against having better tools for capturing the movement of the user's face and body (as long as it isn't used in some kind of privacy-violating way.)
 
They talk about having an avatar show facial expressions which is much more like the Persona feature. I don't see a mention of an external display like EyeSight.
 
What an awful headline, for two reasons
1. Meta publicly showed their version of Eyesight-style technology a couple years before Apple revealed the Vision Pro
2. This is about a new method to bring more accurate animation to your avatar to the virtual world, not for displaying on an outwardly facing display. Despite the latter feature not being well received, I don't know anyone against having better tools for capturing the movement of the user's face and body (as long as it isn't used in some kind of privacy-violating way.)
Yep... https://research.facebook.com/publications/reverse-pass-through-vr/
 
Very interesting. Will have to wait and see how much Meta will be charging for a headset with this feature.
 
I don't know why people are getting so worked up about this. Just because Meta create a patent for a similar version of Apple's Eyesight does not mean Meta will actually use it. I have no doubt that Apple, over the years, have ten's of thousands of patents they created but have not used. Companies do this all the time.
 
The same goal could be accomplished with a basic indicator light on the front.
That's not intuitive though. How do you educate people who aren't familiar with the product what that light means and where to find that light on different HMD's?

It's not like a ubiquitous webcam light where folks people know when the webcam is active, no matter which webcam they're in front of.
 
That's not intuitive though. How do you educate people who aren't familiar with the product what that light means and where to find that light on different HMD's?

It's not like a ubiquitous webcam light where folks people know when the webcam is active, no matter which webcam they're in front of.
They could add text preceding the led, "camera on". It may look weird, but I don't think anyone should expect a modicum of privacy when there are multiple cameras pointed at them, and should avoid the headset in-use if they're concerned. Also, if the user is at home or with friends, where VR is typically used, it's safe to assume you trust them at the bare minimum. Unless you're robbing them while they're distracted.
 
  • Haha
Reactions: arkitect
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.