Night Shift only for iPhones?

Discussion in 'iOS 9' started by sniffs, Jan 23, 2016.

  1. sniffs macrumors regular

    sniffs

    Joined:
    Jan 24, 2013
    #1
    Updated 2 iPad's to the latest 9.3 public beta and I dont see the option for Night Shift under Display.. is it only for iPhones? will it ever come to iPads?
     
  2. mconk macrumors 6502

    mconk

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    Mar 10, 2009
    Location:
    Virginia
    #2
    Hmm it's available on my Air 2 and Mini 4...which iPad did you update on?
     
  3. Powermax macrumors regular

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    Aug 11, 2006
    Location:
    independent
    #3
    What iPad do you have? You'll need a 64 Bit device
     
  4. sniffs thread starter macrumors regular

    sniffs

    Joined:
    Jan 24, 2013
    #4
    iPad 2 and iPad 4.. thats silly, its only 64bit compatible? darn..
     
  5. iOSUser7 macrumors 6502a

    iOSUser7

    Joined:
    Jun 23, 2014
    #5
    Yeah only 64 bits. I don't see how a color temperature feature need 64 bits, Apple is trying to push people to upgrade to newest devices even if their old one could easily have this feature.
     
  6. XTheLancerX macrumors 68000

    XTheLancerX

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    Aug 20, 2014
    Location:
    NY, USA
    #6
    They probably implemented the feature into the 64-bit only Metal rendering engine and didn't bother to mess with the old Open GL engine. Same for Safari and content blockers.
     
  7. gwhizkids macrumors 68020

    gwhizkids

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    Jun 21, 2013
    #7
    Wait! Why isn't it available on the 2007 iPhone? Planned obsolescence, blast it!
     
  8. KALLT macrumors 601

    Joined:
    Sep 23, 2008
    #8
    I doubt that this has anything to do with Metal. The 64-bit processors are just more efficient and of course more powerful at iterating through lengthy block lists.

    I suspect that Night Shift builds upon ProActive instead and that Apple didn't bother implementing a workaround for those devices that don't have the backend that monitors time and place.
     
  9. lagwagon Suspended

    lagwagon

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    Oct 12, 2014
    Location:
    Calgary, Alberta, Canada
    #9
    It's 64bit because moving forward iOS will eventually be a 64bit only OS. No sense developing for 32bit devices if they don't even offer 32bit devices for sale anymore. Every iDevices has been 64bit for the last 2-3 generations now. If iOS 10 doesn't become a 64bit only OS, I would pretty much fully expect iOS 11 to be.
     
  10. XTheLancerX macrumors 68000

    XTheLancerX

    Joined:
    Aug 20, 2014
    Location:
    NY, USA
    #10
    No it doesn't have to do with proactive because the iPhone 5/5C don't have night shift. They have proactive though.
     
  11. KALLT macrumors 601

    Joined:
    Sep 23, 2008
    #11
    Then I suppose it is just a 64-bit dependency they rely on. Apple has previously had the tendency to drop support for technologies that are outgoing. But I don’t think it is dependent upon Metal.
     
  12. MikhailT macrumors 601

    Joined:
    Nov 12, 2007
    #12
    I wonder if anyone took a deep look at the low level code yet to see if these new features is coded in Swift now, Swift is also 64-bit only at the moment. Apple is starting to build more and more in Swift and thus the 64-bit requirement.

    Federighi mentioned this issue in his interview with Guber that Swift only has a 64-bit runtime and certain teams are starting to get into Swift. The dock on El Capitan is fully coded in Swift already.
     
  13. lagwagon Suspended

    lagwagon

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    Oct 12, 2014
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    Calgary, Alberta, Canada
    #13
    Like I mentioned a few posts up. Apple is most likely only giving a lot of the latest features to 64bit devices because iOS is mostly likely moving towards 64bit only soon (maybe iOS 10, of not I would for sure iOS 11.) They don't offer any 32bit for sale in their store anymore. So there is almost no reason to keep supporting 32bit moving forward. Sure there are a number of people with 32bit devices still but in order to keep moving, support has to eventually stop.
     

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