NimbleBit's Latest Freemium Game 'Nimble Quest' Launches on iOS

Discussion in 'iOS Blog Discussion' started by MacRumors, Mar 27, 2013.

  1. MacRumors macrumors bot


    Apr 12, 2001

    NimbleBit, the developer behind popular games like Pocket Frogs, Tiny Tower, and Pocket Planes, tonight launched its newest freemium app, the highly anticipated Nimble Quest.

    In Nimble Quest, players control an ever-increasing line of adventurers, battling against enemies with both ranged and melee attacks. Our sister site, TouchArcade, describes the game as a cross between Snake and a traditional RPG.
    The game melds skill-based touch gameplay with roleplaying elements including skill increases, power ups, and party building, requiring players to navigate their growing line of party members through an endless number of stages.

    Though Nimble Quest is designed to be a single player game, it incorporates a guild system that functions similarly to the "Flight Crew" in Pocket Planes, offering up time-limited quests and global leaderboards.

    Nimble Quest is a free app for the iPad and the iPhone that is available for download in the App Store. [Direct Link]

    Article Link: NimbleBit's Latest Freemium Game 'Nimble Quest' Launches on iOS
  2. mrsir2009 macrumors 604


    Sep 17, 2009
    Melbourne, Australia
    Damn freemium...

    ...Although Tiny Tower was pretty decent.
  3. JetBlack7 macrumors 68020


    May 14, 2011
    True, pocket planes and tiny tower were both fun and good games. But this freemium "virus"...I just can't cope with getting the game free and If I get stuck and really can't advance unless I buy in app purchases.
  4. Rich74 macrumors regular

    Oct 31, 2012
    Loved Pocket Planes but it went a bit meh at Christmas and I never got my Santa sleigh for doing the event and I never went back to it.

  5. the8thark macrumors 68040


    Apr 18, 2011
    Should we really be promoting the freemium model?
  6. iMacFarlane macrumors 65816


    Apr 5, 2012
    Adrift in a sea of possibilities

    Between irresponsible DLC, "always on" connection requirements, and rising prices on AAA titles, I have great fear that the gaming industry is in for another "Atari Pac-Man / E.T." singularity.

    Seems like the only games coming out that are worthwhile are indie cross-platformers and the better KickStarter projects out there.
  7. Dr McKay macrumors 68040

    Dr McKay

    Aug 11, 2010
    Oh God that ET game....

  8. alent1234 macrumors 603

    Jun 19, 2009

    can't classify tiny tower as a real game
  9. rmwebs macrumors 68040

    Apr 6, 2007
    Like all (yes, every single one) freemium games, there will be very little replay-ability. Nobody wants their game to crawl until they pay a few quid to speed it up.

    Really hate the freemium model. EA seemed to take it to a whole new bat crap crazy level with SimCity.
  10. MacSince1990 macrumors 65816


    Oct 6, 2009
    I think I'll stick to running SNES games on my iPhone.
  11. the8thark macrumors 68040


    Apr 18, 2011
    That ET game actually killed the Atari on it's own. And they had to put all the game carts in the trash and concrete over them. True story.
    Here is the game in all it's "worst game ever" glory.
  12. dec. Suspended


    Apr 15, 2012
    What I find more interesting is that "Nimble Quest" basically is a clone of "Call of Snakes". And that after Nimblebit complaining about Zynga... quite poor work ethics IMHO.
  13. larrybeo macrumors regular

    Jul 8, 2008
    How is this a "freemium" title?

    I'm not sure how this is a "pay to play' title. I've been playing it for about 5 hours and haven't paid anything yet and I am advancing in the game just fine. What are we defining as a "Freemium" title? This game is WAY more free than any other "Freemium" game I've played.
  14. moogleii macrumors newbie

    Jul 6, 2010
    Unfortunately for every player complaining about freemium, there's a player (or more) complaining that the game is even trying to charge a mere 99 cents. God forbid, they try to charge $5.
  15. alent1234 macrumors 603

    Jun 19, 2009

    i think you're right but only because mobile gaming you can play anytime anywhere

    to play my xbox i have to wait until my kids are asleep and then fight for the TV with my wife. i'm not playing ME3 in front of my kids.

    same with the arcade downturn. to play in the arcade you had to go to a special place and spend a lot of money on gaming. console allowed you to do it at home

    last 30 years mobility and the ability to compute any time beats specs/graphics all the time

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