Nintendo DS? PSP? No. It's all about iPhone (and iPad) gaming

Discussion in 'Apple, Inc and Tech Industry' started by *LTD*, Mar 8, 2010.

  1. *LTD* macrumors G4

    *LTD*

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    #1
    http://news.cnet.com/8301-13772_3-10465246-52.html

    At GDC, iPhone game development breaks out

    "For years, GDC, as it's known, has hosted two days of 'summits' early in the week, before the main keynote address and the bulk of the panels and sessions begin, including the longstanding GDC Mobile, which dealt with just about every issue a developer could want on mobile and handheld devices," Daniel Terdiman reports for CNET.

    "And this year is no exception," Terdiman reports. "But strikingly absent among those 18 panels are any that deal with game development specifically for the iPhone. And why? Because for the first time, the GDC advisory board decided that Apple's smartphone is an important enough platform to warrant its own summit."

    Terdiman reports, "As a result, on Tuesday and Wednesday, hundreds--if not thousands--of people will shuffle into the 16 panels and discussions that make up the iPhone Games summit, sessions like 'How to keep your game on top of the charts;' 'Fastest path from concept to Top Paid;' 'A big dash of success: how to capture the female iPhone gamer' and more. There don't appear to be any talks surrounding games and the iPad, but the release of Apple's much-anticipated tablet on April 3 is certain to be yet another major step forward for iPhone OS as a game platform."


    But to Ngmoco's Jeffrey, the game industry's tide has unquestionably shifted in the last few years, and not in a way that favors the continued emphasis at events like GDC on large-scale development for console platforms like those created by Nintendo, Sony or Microsoft.

    "Two years ago, the excitement was around $25 million games and mobile as an industry was on the way out," he said. "Two years on, we've seen a complete flip-flop. The sexy emergent part of gaming...is next-gen mobile, led by the iPhone. The focus is on $250,000 games [now], rather than $25 million."
     
  2. maflynn Moderator

    maflynn

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    #2
    So what's your point. They decided to to give the iPhone its own summit.

    In no way does that relay any sort of negative connotation with the DS
     
  3. *LTD* thread starter macrumors G4

    *LTD*

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    #3
    Exactly. The writing's on the wall.
     
  4. maflynn Moderator

    maflynn

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    #4
    What writing? That the apple iPhone now has its own summit.
     
  5. LethalWolfe macrumors G3

    LethalWolfe

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    #5
    His point is the same as always, Apple is teh awesome, everything they do is teh awesome and everyone else is teh sux.

    That is kinda the great thing about the threads he starts is that you don't even need to click on them to know what it's about.

    Lethal
     
  6. roadbloc macrumors G3

    roadbloc

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    #6
    The Nintendo DS is going nowhere. The iPod/iPhone is a media player and/or phone.

    No-one buys a iPod/iPhone with gaming in mind. It's a lovely touch to a great product, but not at all the reason why it is recognised.
     
  7. *LTD* thread starter macrumors G4

    *LTD*

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    #7
    Wrong.
     
  8. Eidorian macrumors Penryn

    Eidorian

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    #8
    You say this quite often.
     
  9. NoSmokingBandit macrumors 68000

    NoSmokingBandit

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    #9
    As an avid gamer i cant help but laugh at anyone who thinks the iPod/iPhone/iPad offer any kind of competition to the giants that are Nintendo and Sony.

    Compared to the iPod touch the DS has better controls, better/more games, and is cheaper by quite a few dollars. I have never even considered an iPod for games. The idea that it is a legitimate gaming platform is just ridiculous.

    Though i suppose i shouldnt expect anything more than nonsensical apple praises spewing from LTD.
     
  10. maflynn Moderator

    maflynn

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    #10
    That's quite a persuasive argument backed up with some iron clad statistics :rolleyes:
     
  11. roadbloc macrumors G3

    roadbloc

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    #11
    You don't count.

    I know no-one who would. They would buy a recognised games console or a PC to play games. iPod/iPhone would be for playing music and calling people. Why on earth are you in this mind set? What advantage does an iP(x) have for gaming? None. That would be because they are not designed or used for gaming alone.
     
  12. maflynn Moderator

    maflynn

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    #12
    The iPod touch/iPhone's gaming capability is a plus, but apple didn't develop the device as a handhold gaming device and the controls show this.

    I enjoy playing games on my iPhone but I did not buy one (nor do I know anyone who did) just so they can play games. Yeah, there's probably the odd duck who done that, but their more of the exception then the rule.

    I have kids, I also interact with parents and other kids. Not one of them wants an iPod touch for gaming but they all own a DS.
     
  13. Gold89 macrumors 6502

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    #13
    People are buying iPhones and touches for gaming. The number of people I see passing around their iPod/Phone with a simple fun game on it is huge. People, with perhaps the exception of the geeks/younger ones of us aren't going to go and buy a handheld console and carry it round in their suit pocket.

    But thousands of people carry an iPhone around with them just because they can play a few games now and then whilst on the train, etc and it's so simple.


    After all there's an app for that. ;)
     
  14. belvdr macrumors 603

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    #14
    Of course it is. Look at the numerous threads he has created. :D Every thread says Apple is doing everything right. Doesn't that count?
    That's a good point. People tend to stereotype gamers into one class. That's obvious not the case since Nintendo is more about overall fun, whereas Sony and Microsoft are more about the realism. These details were discussed heavily when the "big 3" were launching their new consoles.

    In other words, the iPad isn't competing in the same arena as the PSP. As for Nintendo, people seem to love Mario.
     
  15. roadbloc macrumors G3

    roadbloc

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    #15
    Well... in that case, I hope you enjoy your cookie-cutter flash games.
     
  16. *LTD* thread starter macrumors G4

    *LTD*

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    #16
  17. LethalWolfe macrumors G3

    LethalWolfe

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    #17
    I think the iPhone OS will compete in the same gaming market that mobile phone cameras do in the camera market. I think mobile devices will have an impact on the low end because they are convenient, very simple and 'good enough' for many basic, on-the-go uses but I don't see them competing in a significant way against consoles (both home and handheld).

    Even arguably the best iPhone game to date, Chinatown Wars, got overwhelming positive reviews but they all had the same basic caveat of 'it's a great game... for a $9.99 iPhone game.' I brought this up in the other iPhone OS gaming thread that *LTD* started a few days ago, but I my big question is, are people going to be willing to pay $30-$60 for games or productivity apps for the mobile OS's (iPhone, Android, WebOS, etc.,)? If not, do software makers have much incentive to go beyond building 99 cent or less apps targeted at the masses?


    Lethal
     
  18. roadbloc macrumors G3

    roadbloc

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    #18
  19. ravenvii macrumors 604

    ravenvii

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    I'm sorry, I don't subscribe to the "Apple is God" kool-aid that *LTD* is, but you're dead wrong. The iPhone has *great* games, and so does the DS. And they both also have horrendous games. Neither are worse than the other. Either you're just in denial, or your friend just buys bad games.
     
  20. *LTD* thread starter macrumors G4

    *LTD*

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    #20
    Actually Chinatown Wars is one in particular which users regard as better than the DS version.
     
  21. roadbloc macrumors G3

    roadbloc

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    #21
    I have no idea why. Where is your usual generic link that supposidly proves your point? Or are you just announcing your opinion there.

    I prefer the DS version anyways.
     
  22. LethalWolfe macrumors G3

    LethalWolfe

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    #22
    Here is my copied and pasted response from the last time you made this statement. Maybe you'll reply this time. ;)


    From the other thread:
    Also, where were you reading that the iPhone version of Chinatown Wars is the better than the DS version? Pretty much everything I read about it said it was a must have iPhone game but it had a cramped/cluttered screen and poor controls (especially for driving) compared to the DS and PSP versions. But all the negatives are usually covered w/a caveat that it's a $9.99 version on the iPhone/iPod Touch so you can only expect so much. Kinda like how the iPhone's keyboard is very good... for a small, touch screen keyboard.

    TouchAracde.com
    IGN.com
    PocketGamer.co.uk

    Here's a few of new ones too:
    PhoneArena.com
    Emphasis mine.

    ilounge.com

    ismashphone.com
    Again, great game for $9.99 on the iPhone but would people be as forgiving for the lack of features and control issues if the game cost $20 or $30? If the DS and the PSP had the same short comings would people find it acceptable for those platforms?


    Lethal
     
  23. Dagless macrumors Core

    Dagless

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    #23
    Oh look it's another LTD thread.
    I don't know if you've played DS or PSP games, but they're considerably better (the majority at least) than the majority of iPhone games. Even the good ones are hindered by poor controls.
     
  24. Eidorian macrumors Penryn

    Eidorian

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    #24
    Is there an image macro for this yet? We got a flow chart last time.
     
  25. *LTD* thread starter macrumors G4

    *LTD*

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    #25
    Because it's true.
     

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