Nintendo's New Dragalia Lost Game Earned $16 Million in Two Weeks

Discussion in 'iOS Blog Discussion' started by MacRumors, Oct 11, 2018.

  1. MacRumors macrumors bot

    MacRumors

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    [​IMG]


    In the two weeks following the launch of Dragalia Lost, Nintendo's newest title, the game has earned $16 million in revenue from the iOS App Store and Google Play, according to estimates from app analytics site Sensor Tower.

    $13.5 million of the $16 million in revenue has come from Japan and the United States, with the game now ranking third when it comes to revenue earned by Nintendo mobile titles.

    [​IMG]

    During the first two weeks of availability, Fire Emblem Heroes earned $34 million, Super Mario Run earned $15.6 million, and Animal Crossing earned $9.8 million.

    Dragalia Lost, unsurprisingly, is performing best in Japan. 69 percent of total revenue has come from Japan, while 16 percent has come from the United States. The remaining 15 percent has come from Hong Kong, Taiwan, and Macau.

    Dragalia Lost is the 19th most popular iOS app in Japan at the current time, and the number 512th most popular app in Japan. In terms of revenue, it is ranked number 10 in Japan and number 62 in the United States.

    Nintendo released Dragalia Lost two weeks ago on Thursday, September 27. The game is an original swipe-based action RPG developed in partnership with Cygames.

    Dragalia Lost tasks players with conquering their enemies using powerful attacks and special skills, with players able to control characters who can transform into dragons to unleash their power on enemies.


    In addition to battling monsters, players will also need to develop a holy citadel for dragon training. Limited time multiplayer raid battles are available for up to three players online, and an internet connection is required to play.

    Like most of Nintendo's recent titles, Dragalia Lost is free to play and supported through in-app purchases.

    Dragalia Lost can be downloaded from the App Store for free. [Direct Link]

    Article Link: Nintendo's New Dragalia Lost Game Earned $16 Million in Two Weeks
     
  2. Glmnet1 macrumors 6502a

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    #2
    For a second I wondered how a game could have lost $16 Million in two weeks.
     
  3. Pakaku macrumors 68000

    Pakaku

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    #3
    By selling it in the Apple TV store...
     
  4. B4U macrumors 68000

    B4U

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  5. Jakewilk macrumors member

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    #5
    What that heck does this mean? Anybody know?
     
  6. max.ine macrumors regular

    max.ine

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    #6
    Well, that’s what these evil gacha games do—generate money.
     
  7. R10k macrumors member

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    Aug 10, 2017
    #7
    Exactly what it says... just read it slowly...
     
  8. - rob - macrumors 6502

    - rob -

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    #8
    “Dragalia Lost is the 19th most popular iOS app in Japan at the current time, and the number 512th most popular app in Japan.”

    Not only does this sentence not make sense, the numbers themselves don’t offer meaning unless you follow app ranking data.
     
  9. R10k macrumors member

    Joined:
    Aug 10, 2017
    #9
    It’s not well written, but it does make sense.

    In Japan, it’s the 19th most popular iOS app.

    In Japan, out of all apps (I assume across all systems) it’s the 512th most popular app.

    They’re just boring stats. Take them or leave them.
     
  10. cancerman macrumors newbie

    cancerman

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    #10
    Dragalia Lost can be downloaded from the App Store for free. [Direct Link]

    This must be in US only?
     
  11. Shiro_Simba macrumors member

    Shiro_Simba

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    London
    #11
    Lol that made me laugh.... cause it’s true
     
  12. chucker23n1 macrumors 68000

    chucker23n1

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    #12
    I was hoping this would be a success story of good premium games, but…

    Nope.

    Nopenopenope.
     
  13. arch1t3cton macrumors newbie

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    #13
    Another freemium game from Nintendo... yay...
     
  14. jecowa macrumors member

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    #14
    The trailer for the game manages to show zero gameplay.
     
  15. blacktape242 macrumors 65816

    blacktape242

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  16. frankdogg macrumors 6502

    frankdogg

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    #16
    I’ve been playing since launch and haven’t spent a penny. You’ll only need to spend money if you want to upgrade your characters and what not faster than what you acquire from just playing the game.
     
  17. iapplelove macrumors 601

    iapplelove

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    #17
    They are everywhere. Also GameStop and BestBuy have free shipping.

    I just picked up another Super Nintendo Classic and saw NES classics right with it at a Target too.
     
  18. nelsonammo macrumors regular

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  19. HiRez macrumors 603

    HiRez

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    #19
    This looks awful. Especially if the quality of the game is anything like the quality of the trailer.

    Hey Nintendo, how about you give me the game for free and I’ll send you some “Diamantium” for it later if I like it?
     
  20. TraceyS/FL macrumors 601

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    #20
    As the stockholders wonder why they hadn't entered the iOS market sooner......

    The AppleTV comment was classic. :D
     
  21. Junior117 macrumors regular

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    #21
    Yep. Specifically, the US, Japan, Hong Kong, and Macau. I think Taiwan as well.
     
  22. Jakewilk macrumors member

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    #22
    It says that the app is both the 19th and the 512th most popular app?
     
  23. Bustycat macrumors regular

    Bustycat

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    #23
    Yes it is available in Taiwan and now one of the most popular mobile games.
     
  24. Gasu E. macrumors 601

    Gasu E.

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    #24

    It's a mistake by MacRumors. They meant #512 in the USA.
    --- Post Merged, Oct 14, 2018 ---
    If you're going to take the time to read it slowly, might as well take the time to click the link in the article and find out that MacRumors made a transcription error.
    --- Post Merged, Oct 14, 2018 ---
    Handy hint when MacRumors prints nonsense: Click on the link to the source.
     

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