I don't call 4K "pointless" if you have a projector. It will be the norm in a few years.
Ok, when I'm saying pointless, I'm talking about it for the average consumer (maybe the higher end of the average consumer group), which is Apple's target market. Unless you're building a home theatre (which it seems you have) it IS pointless. It's a speciality thing.
No doubt, because everyone and their brother are selling 4K displays, and certainly other makers will implement 4K outputs, eventually the average consumer will decide it's something they want/need, even if it won't do a bit of good for them. Agreed.... but there's no hurry on that one. As another person mentioned a number of posts up, better to wait until the 4K dust settles and some standards are in place.
This is Apple. They should be catering to the high-end, not the low-end.
Well, here might be part of the problem for you. I'm not sure you're getting Apple these days. They USED to cater to the small, high-end market segments. NOW, they cater to the higher end of the mass market.
As I mentioned, they dropped the XServe. They've turned just about all of their absolute top-end software products into lower priced consumer to prosumer level products. They jumped out of the Mac Pro serving the high-end speciality markets. They have focused more of their product lines towards the higher-end of mass-market products. And, like it or not, the vast majority of their profit now comes from iPhones, a squarely consumer product.
Apple just doesn't seem focused on speciality markets any longer (much to my dismay as well!). Yes, they are focused on 'high-end' in terms of quality. But those are two different things.
Honestly,l based on your comments, I don't think you get the point of home theater at all. I like having a hard drive run my entire movie collection through Apple TV, but I will either need another product or I will have to use the 4K BD discs when they come out for newer movies if I'm going to keep AppleTV.
Well, I do get home theatre. I used to follow it quite a bit, though I've never had the budget to put in a special room and don't have (or necessarily want anymore) a projector based setup. I've built MythTV systems, but have given up on that these days. I also have my entire library on disc and stream to the Apple TV.
I simply have no need for 4K, because I'm never going to have a screen that big (which, I get, maybe isn't true home theatre, and I'm fine with that). I'll buy a movie ticket now and then if I run across something worthy of the big screen. Otherwise, I'm quite happy with a <60" screen (and, I think, always will be, especially since homes/condos keep getting smaller). I understand that's not the case with you.
But, I'm in the general market... you're in the speciality market. Are you 'getting' that?
Honestly, you sound like an Apple apologist, trying to convince me I don't need 4k just like people don't need the extra bits for BD over streaming. Personally, I'd rather have the 4k than the high bit-rate 1080p. The difference is far more noticeable.
No, I'm not trying to convince you that you don't want 4K. I'm trying to convince you that you're probably a fraction of a percent of the market... and that Apple isn't focused on you. That way you'll be less disappointed (or at least more realistic) and consider solutions that might solve your problems better.
4k at one inch certainly looks better than 1080p at once inch. Your example is very poor as you are actually arguing for 8k or higher at close distances (e.g. virtual reality).
Nope. I'm simply saying that distance is the key. Retina, for example is far more important on phones, than on tablets, than on laptops and desktops. That's because most people don't sit a couple inches away from their desktop or laptop, but they do their phone.
Similar with TVs. MOST people don't need 4K. When they go into a store and stand 2' away, sure they can tell. But, what does that have to do with anything except a happy salesperson? That's my point.
You keep calling it a gimmick and pointless and all kinds of names and yet I've pointed out again and again I don't have a 60" set.
That's because I'm not talking about you, heh (what's that song... You're So Vain?). We're talking about why Apple TV is not yet supporting 4K, and I'm trying to tell you it's because they are aimed at the average consumer, not home theatre specialists. I understand YOU want it to, and that YOU would have a legitimate use for it.
The reason I'm calling it a gimmick, is that much of the 4K sales I see going on is on smaller displays where it isn't going to matter. The average person is being encouraged (by the marketing and store signs and setups) to think they should buy a new 4K display, when for the vast majority of those people it will make no difference.... thus, a gimmick! It's a gimmick for the vast majority of people it's being sold to. If that weren't the case, it wouldn't be on displays smaller than X size, other than maybe speciality models.
What I'm not saying, is that 4K overall is a gimmick. Obviously it is quickly becoming the standard in video production, with good reason. And, sure, the home theatre niche will love it too.
Apple is clearly not high-end by your accounts. So why the hell would I want to pay more for less?
Just to reiterate... they are high-end, just not speciality any longer (I think they once were). Let me know if the difference doesn't make sense to you, and I'll try to explain it better.
I'm sitting less than 2 feet away from my monitor right now. If I watched a movie in 4k, I'd notice the difference.
Well sure. And that is a normal thing to do. Nearly everyone sits just a couple feet away from their desktop screen. Most people don't site just a few feet from their living-room TVs. (I'd guess 6'-8' is pretty typical.)
Actually, it does not. I've got a plasma in my formal living room mounted on the wall that is 720p and I sit 12 feet away. It's 48" and 1080p would not help one bit at that distance. It's why I got the plasma at the sale price instead of an LCD. The plasma is better at motion, has a longer life span and the resolution doesn't matter given the room layout. My home theater room, however is an entirely different story and a 4K projector with a new 2.35:1 screen setup that goes wall to wall would be the height of AWESOME. 1080p wouldn't even be close.
It's not hard to get a huge screen with projectors. You can even mount them in the ceiling. They aren't even that hard to set up. I mounted my entire system myself and the projector hangs from the ceiling out of the way. The cost relative to flat panels is far better for the projectors as long as you can make your room dark (Mine can be black in the middle of the day).
Ok, so just go get a Mac Pro and load some software up on it... problem solved. My point in saying that is that you're clearly in a high-cost, speciality market. There are solutions for what you're trying to do. And, Apple might not be aiming Apple TV at your market-segment currently. If they do, great. But, I'd not necessarily expect it, especially if all the standards aren't worked out yet.
Bullcrap it is. Market share is EVERYTHING for computers when it comes to software developers. You seem to be under the impression I'm talking about a quarter's sales. I'm talking about the total installed base of usable computers for a given software package and the numbers I gave for the iPhone were total market share as of mid 2014, not a single quarter.
I can go back and look at that particular link on the iPhone again... but,
No one really knows marketshare in the sense you're talking about... i.e.: share of the market. If that is what that particular article was, they are guessing based on *something* (and might be wildly off).
When you see figures in the press called marketshare, they are talking about reported sales (or shipped) within some time period (typically quarter).
And yes, share of the market... and even marketshare IS important to developers. But what is even more important (to the ones that actually think clearly about such things) is number of units in use and what % of those units might buy their product. (Why do you think most developers create an iOS version before the Android version, if they even make the latter at all???)
If Apple only had 1% share of the market in some product-line, but that 1% was a million architects and you make CAD software, they'll be right on it!
There is PLENTY (let me say that again PLENTY) enough share of the market for any software developer to put their software on the Mac these days. That's because we're talking about hundreds of millions of units. The reason game makers don't make a Mac port is due to A) Ignorance, B) they think most gamers build up a gaming PC anyway for their particular game, or C) most of their Mac based fans will just run Boot Camp. (ex: I play Battlefield and would love a Mac version, but I'm willing to run it on Boot Camp... unless they feel they'd lose me, why bother with the Mac version? Having BootCamp, Parallels, VMWare, etc. is kind of a double-edged sword.) Most people who aren't technical enough to run Boot Camp will buy a console version.
More apologist talk.... I've got a friend who HATES his iPhone and is looking to ditch it for Android. I mean you act like no one likes Android. Bullcrap.
Well, I am a Christian apologist, but that's a whole other topic. And, I am an Apple apologist in a sense, for sure. But, I think I'm also reasonably familiar with the rest of the market. I'm technical enough to use any platform I choose, yet I keep coming back to the Mac for my own use. (In fact, I spent most of my IT career using non-Apple stuff... maybe even MORE of a reason why I stick to Apple.)
Android certainly has fans too. But, I guess my point is that many people buy Androids on price or various specs, much like many consumers will buy a 47" 4K display and sit 8' away. They aren't doing so for sound reasons. I suppose I need to keep checking out Android, but from past experience, there is no reason I'd want one. And, it's not because I'm an Apple fan. Apple has earned my loyalty.
I'd like to see some of this data because I'm calling BS on that one. Android "dominates". Apple makes more money on the hardware than someone like Samsung, but more people make Android phones than just Samsung.
I'm not sure how many links I could put in here... but it's probably easier to just have you Google: "ios mobile web share" or ad share, application sales, etc. If you've been a MacRumors reader for long (or other Apple oriented sites), I can hardly believe you haven't seen the articles. As a Website designer, I see it in my client's Google Analytics all the time, so I know it isn't just made up by Apple-friendly websites.
I often see stats where mobile visits are over 50% from a combination of iOS devices (i.e.: majority). That said, it used to be a much higher gap (so Android has been gaining over the last couple of years), and some sites, depending on the content of them, can majorly vary on that ration or go the other way. (i.e.: MacRumors probably has a much higher ratio, while an Android news site would have way more Android views.)
Yes, it IS dramatic. Over 90% of all computer gaming sales are for Windows, not Macs. I know you think everyone has a Mac, but it's not true.
What I meant by dramatic, is that back when the marketshare stats for Mac were in the 3-4% range, the actual in-use percentage was MUCH higher than those numbers would lead one to believe. That was because so much PC hardware was included that wouldn't effectively count (i.e.: cash register) and/or that hardware wouldn't be in use very long compared to a typical Mac unit.
Macs have generally been around 10%, and today it's much higher. How much is hard to guess other than through things where usage can be tracked (web site stats, for example, or maybe ad response if the product is neutral enough), or just empirical observation. That's why I mentioned the classroom, as it used to be a Mac here or there, now they are often tied or in majority. When I go to a coffee shop, I see more Macs. A lot of people I know, or homes I've been to have Macs (compared to when I was the odd Mac person). That's why I guessed what I did, and yes, it's a guess. But, I'm positive it's higher than whatever current 'market share' reports say.
I got a chuckle out of that one. Microsoft is not in any danger of going bankrupt any time soon. Their high market share assures them they can have many many "Vistas" and do just fine. Perhaps their days of being the most "Profitable" company are over but that doesn't make them extinct by a long shot.
I remember when people said that about Novell, for example. Do I think they are going out of business anytime soon? No, that would be silly. But, unless they figure out how to succeed again in the market without cheating, they will eventually be gone. Their core product, at this point, is Office. Windows might have a chance if they figure out merging mobile and desktop is a bad idea... we'll see. Companies will hold onto it as long as they can, well, because, how can I put this... they ain't so bright sometimes.

(If I had a dollar for every time I talked to a corporate IT guy who bashed Apple and didn't know what the $#&*@ they were talking about, I'd be rich. Yes, it's more complex than that, but most businesses don't have Microsoft because it's the best.)
Ah, is this why you're acting like that? I graduated a long time ago, guy. I know it's hard to imagine an old fart like myself (if you call 40 old) knowing anything about the modern era, but clearly education isn't everything.
Me thinks you might have read that one wrong.

I'm 46, BTW. I have been back in the classroom recently (a couple years ago) for my Master's. When I was originally in school, Winders wasn't a thing yet and Macs were out of my price-range (though a friend had one I used quite a bit). I spent the 20+ years in-between working in IT.
I think you're utterly utterly utterly utterly living in a dream world. Maybe on campus it's 30%. In the REAL WORLD, it's nothing like that.
Well, on the campus I was on (a Christian graduate school with people from all walks of life and backgrounds... probably a pretty good cross-sampling), it was well over 50%. I've heard similar reports from others and even some news articles.
It also depends on what you call the 'real world.' If you hang out with a bunch of gamers, you'll probably think it's mostly PC. If you hang out with graphic designers, maybe Mac. If you go to many offices, you'll see mostly PCs. Some parts of the country, or some countries seem heavier in one or the other. (ex: I'm originally from northern Wisconsin, which is still pretty PC heavy, but changing. I've lived in a bunch of places, but more recently in San Francisco and Vancouver, BC, which were heavily Mac.)
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Well, it's more like ~85% these days. Apple has been growing their Mac line by quite a bit. Though I don't see this as the start of a massive sea change that'll leave MS a pauper company, because there are some markets Apple doesn't have an answer for, that MS all but rules.
True enough. But, remember that a lot of companies are hanging onto old Microsoft OSs and hoping. If Microsoft doesn't come through, isn't it possible they might actually re-think things? And, although many IT folks seem to be a pretty hard-headed bunch, iOS devices are even starting to soften some of them up a bit towards Apple.
And, having Apple in the news all the time as the most valuable company in the world doesn't hurt either. A lot of business decisions are made based on perception of the company the products are from. It makes a BIG difference if Apple is seen as a struggling bit-player (even if they have the best product) vs a massive powerful company.
In today's world, the solutions could pretty much be built with either.