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sooo why should any software company bother to make their software apple "friendly" plus sharing the profit if they could just release in on their own website without any guidelines to follow. dont see te appeal for big companies at least
Have you lived underground the last years?? Look how many iOS devs have become millionaires. It's all about being easy to find for the users.
 
I agree completely. If you look at any non-technical Mac user they most likely don't even know about the concept of downloading apps from the internet with a browser. In their minds an "app store" is where you get apps.

what? then how do these ppl get their programs right now ;)
 
How is no competition a good thing?

--Eric

Umm, let's face it: Steam actually puts out quality games the vast majority of the time on its distribution system. Apple's iTunes Apps Store puts out thousands of more games, but 19 out of 20 are little better than Flash games you see on Newgrounds. (If you need an understanding of the standards there, google "Retsufrash")

Furthermore, Game Center would need to match Steam in many features, in particular the ability to demo games. Apple probably would find that too restricting.
 
what? then how do these ppl get their programs right now ;)

They say to a tech-savvy friend: "This Mac is broken, it has no Skype. This Mac is broken, it has no QQ".

Then their tech-savvy friend goes and downloads Skype and QQ for Mac, and everything is happy.

At least that's my experience.
 
what? then how do these ppl get their programs right now ;)

Well i had to upload a step by step guide for more than one user explaining how to install and configure some apps. They all were new to the Mac and from the way they were asking for help i can say it would be even worse if they had to install apps on Windows.

Some people just don't get it and App Store will be great for such people (not only of course).
 
Sounds like it's gonna be really strict to me. So Steam couldn't be in the App Store because you can buy things within the app? Makes no sense to me.

Or do they mean you can't buy things and it charges your App Store account?

My take is that the Mac App Store is not going to be a run away hit but more of an entry level, almost Vaudeville like, venue for unique and interesting OS X apps. I see a situation where many free and demo apps will go out on the store with the pay version being sold right off the publisher site.

Thus, the Mac App store will let you buy low cost apps and also be a huge promotion mechanism for high end Mac Apps. I can see freebee or trail versions of AutoCAD and Photoshop on the store with the real version going out on the current channels.

It will also let you buy the big screen version of Angry Birds!
 
Just let Valve/Steam take care of the gaming side imo ;)
Agreed. I appreciate gamecenter on the iDevices but I'd rather developers concentrated on their Steam/Mac ports than spend the extra time adding Mac-centric gamecenter achievements/multiplayer support. Apple's gaming network would likely never be as good as Steam so why waste time on it?
 
Agreed. I appreciate gamecenter on the iDevices but I'd rather developers concentrated on their Steam/Mac ports than spend the extra time adding Mac-centric gamecenter achievements/multiplayer support. Apple's gaming network would likely never be as good as Steam so why waste time on it?

Not to mention that Steam, and most PC games that are also for Mac, has cross-platform play. Apple is absolutely uninterested in working with other platforms unless it has to. Given the Mac-centrism of the App Store, it seems unlikely that a Mac Game Center could be put in place without alienating game devs that way.
 
No Steam in the App Store?

Apple... way to shoot yourself in the foot. :rolleyes:

Um, I hate to make you look retarded, but...
A. Steam is free.
B. Steam is basically the App Store, but for games.
Why would it need to be in the App Store?
 
In-App purchases are unethical

In App purchases without a warning that you are making a purchase is unethical and particularly targets children as well as unsuspecting adults. In App purchase options should be shut off by default when purchasing a devices and every time someone downloads an app or is about to make an in-App purchase there should be a warning like one sees in nearly every on-line purchase one makes on the web.

Most warnings state something like the following, "By clicking on the submit button you agree to purchase the following for $xxx.xx. If you don't agree please click cancel."

Unfortunately, in-App purchases never seem to warn when you are about to purchase, which is outrageous and deceptive. I had nearly $1,000 in bogus TapZoo purchases that my children made while playing the game. They had no idea that this so-called "free" game had hidden in-App purchases and neither did I. Apple agreed with me and reimbursed my credit card for all unauthorized purchases.

What irks me is that Apple's policy still allows for in-App purchases. Many people are upset about this and yet Apple doesn't seem to care about tarnishing its otherwise stellar reputation and business model.

People expect that when they buy something on the internet or on a mobile device it won't be done in a devious and deceptive manner; and most people fume the first time they find out they made such purchases when an Apple statement is sent to them or when a credit card statement is sent. Not a very honest way of selling a product, is it.

Consumers expect transparency and honesty when they purchase a product or service.
 
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