What's the app you used for this list?
It is reasonable for new users, but to take away features that was already paid for is not cool. Imagine you paying for you $800 device and a year or so later you have to start paying a fee to use port to charge the device?This problem is partially on Apple. For years, devs have wanted to have a way to have a paid upgrade cycles within the App Store. That was generally not allowed unless a new version was created. (eg. Things 1, 2, 3). I don't like this. But I do understand it. And paying $9/year for a worthwhile application that is used a $800+ device that is replaced every couple of years seems reasonable.
I had a long wait as well. For several months, Notability has taken minutes to open a new note at times. App opens as if no notes have been entered until it takes a long time to re-sync with iCloud and rebuild. Further, crashes during notetaking causing lost data. This all makes it difficult to take notes when I need to and to rely on them. Contacted support, and they kept asking me to delete the app and reinstall it — several times — with no change in results. Meanwhile, I was losing data. After over a month trying to resolve with them, I gave up on support. Lost a critical note with info about a person whose life was and is literally in danger. That info is gone. They’re in a foreign country and can’t get a response. Told them about it; they never referenced the statement or provided any guidance in recovering the note (checked the trash).Still have a two-year old support ticket open with them, without any reply. Switched to GoodNotes already.
i paid for the app years ago.. probably when it offered a sale (I tended to jump on sales back in the day). I rarely use the app even though I have it installed and I‘m not part of their customer base that will be willing to pay for the subscription.Moving forward, it does seem like Notability have a customer base that will be willing to pay for a subscription. And honestly all the power to them. A product and service is worth what a customer is willing to pay. I don't think Notability devs deserve to be knocked for that
It depends on whether or not the developer has recurring platform costs and/or is able to create new "value" which justifies the money you periodically spend. It's not like if you develop a successful app then you can expect to live off of it for the rest of your life.Boohoo always the same complainers, i want everything but pay nothing or very little for it
In what world is this a viable business model where you pay once many years ago £10 and then expect the product to be supported indefinitely
These companies die if they fail to create a reoccurring revenue stream
You are not paying for features moving forward but for the continued support of the service. It’s not just standing still and yohr £10 contribution a few years ago is certainly not carrying the vendors on-going cost
Its a good product, pay for it what is worth. Simple
I hear ya. Even as someone who works for a monthly pay, I shy away from subscription models as much as I can because these things can add up quickly.For me, if its subscription based, I'm not buying it. I don't work anymore so my stuff is not some critical must need app. If the current ones I use become subscription only, I will find an alternative. If I can't, then so be it.
Let me get this straight. I pay for an app upfront at a price they set to use their features. But all along I’m just “free loading” because I didn‘t spend more money than I originally did???People are free loading with paid apps because they are not viable in the long run. 15$ is completely reasonable. If you don’t have $15 use Notes.
i paid for the app years ago.. probably when it offered a sale (I tended to jump on sales back in the day). I rarely use the app even though I have it installed and I‘m not part of their customer base that will be willing to pay for the subscription.
But I think the people that are outrage about it are the ones who absolutely abhor the subscription model. Because those that actually use the app will gladly support the developer.
You're correct, these companies need to survive somehow. I don’t think subscription is greed either. How Notability handled this is not good. I don’t mind paying for a subscription, as long as its well kept and I do get new features. Notability is actually taking features that users already paid for. If they want to charge users for future features with a subscription or charge new users, that’s fine.Boohoo always the same complainers, i want everything but pay nothing or very little for it
In what world is this a viable business model where you pay once many years ago £10 and then expect the product to be supported indefinitely
These companies die if they fail to create a reoccurring revenue stream
You are not paying for features moving forward but for the continued support of the service. It’s not just standing still and yohr £10 contribution a few years ago is certainly not carrying the vendors on-going cost
Its a good product, pay for it what is worth. Simple
This is becoming way too common. BRIDGE BARON just updated their paid app so it suddenly no longer works without a ridiculously high monthly subscription.
Notability users have been left frustrated and annoyed after the developer of the popular Mac and iOS note-taking app revealed on Monday that it has switched to a subscription-based model, and that key features included in original app purchases will stop functioning after one year.
![]()
Previously available as a one-off $8.99 purchase, Notability for iPhone, iPad, and Mac is now free to download on the App Store, but not all the features are available in the "freemium" version, and those that are included have editing limitations.
To get "the full Notability experience" offered by version 11.0 of the app now requires an annual $14.99 subscription, which includes unlimited note taking and access to additional features that are otherwise available as in-app purchases.
As far as it affects current users who purchased the full app, key features will become non-functional after one year, after which they will have to subscribe to retain the feature set they originally paid for. In other words, no grandfathering scheme is currently being offered. Addressed to those users, a Medium post from the Notability Blog explains:
Thousands of Notability users have taken to Twitter and Reddit to express their frustration with the unexpected change.
As many users have pointed out, on the face of it, the change appears to violate Apple's App Store Review Guidelines, which state "if you are changing your existing app to a subscription-based business model, you should not take away the primary functionality existing users have already paid for." We've reached out to both Notability and Apple for comment.
Notability has garnered an Apple Editors' Choice spot and is regularly a top-ranked app worldwide on the App Store. The app has gained widespread popularity with students and teachers alike, as it includes a variety of note-taking, journaling, and drawing tools, and can be used to mark up imported documents.
The other popular note-taking app for iOS and Mac that Notability is often compared to is GoodNotes, which remains available as a one-off $7.99 purchase on the App Store.
Several popular apps have switched to subscription models in recent years as a way to stave off dwindling income after years of free updates, but some developers have taken a different and less divisive approach.
For example, just over a year ago the developers of popular paid-for camera app Halide released Halide Mark II as a whole new app, and gave it to all users of the original app for free, with all the new features and updates free for a year. After the year is up, the app continues to work, but to get additional features requires an optional subscription or a one-time purchase.
Article Link: Notability Users Frustrated By Switch to Subscription Model Claim Violation of App Store Guidelines
There’s no argument here, just you trolling.Offenses: the telltale sign of when someone ran out of arguments, and are effectively conceding the debate to their opponent.
Nope. Customers have a take it or leave it proposition whether they choose Android or iOS or any other product. It has nothing to do with the “walled garden” approach anymore than I am “oppressed” if I freely choose to go to a theme park rather than a city park. If you don’t like Apples “walled garden” you are free to not get an iPhone to begin with, it’s not a secret. You are free to switch, people do it every day. You don’t know what oppression is if you think iPhone users are oppressed.I don't know what a "side loading zealot" is, but a walled garden encourages oppressive behavior toward customers because the customer is put in a "take it or leave it" position. The Apple ecosystem is called a "walled garden" for a reason.
One of the common arguments used as a positive for the Apple ecosystem is that it is selective... quality over quantity. It keeps the riff-raff out, but it keeps the customers in. If side loading was permitted, there would be a ton of open-source apps that would be made available for iOS/iPadOS.
There's the accusation of Android users being cheapskate freeloaders who will pirate software at the drop of a hat but in the Apple ecosystem, people are willing to pay good money for apps... until a developer changes their purchase model and then anyone who complains is labeled as a cheapskating freeloader.![]()
I'm surprised - most apps charge $30-40/year (think Ulysses) - I thought $11.99/year ($14.99/year for new users) was fairly reasonable for something I use daily but I had people screaming at me on reddit for just mentioning that.Wow, 11 pages of comments for a nine dollar note taking app....
Everyone: Including your comment, right?
Me: Yes!
That is essentially Apple Arcade. So some form where apps could have direct sales as well be part of the bundle would need to be set up but, conceptually, there is a model in the App Store already.Maybe Apple could offer some kind of app subscription packages, $20/month for ten apps of your choice? Just throwing out example numbers. Developers would have to opt-in their app to the program, and they would get a share of the subscription fees. Could that work?