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Yes good news and ban creeptocurrency apps. They are all speculative gambling on tokens that have been made just to create pyramid schemes to fund scammers, darkweb political groups, extremist groups and fake Chinese start ups (same as reverse merger scam). Start with Coinbase - the main entry point to lose your money to scammers and criminals.
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It’s a store. It’s their store. If you had a store and filled it with **** you would lose your best quality customer base.

It's their store I agree, the problem is that they have a Monopoly on it. They would make you believe that anything otherwise would not be safe. On OS X you can install anything that you trust and it's working very well -for me at least-.
 
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as a developer this 'safari web portal is automatically 17+" rule confounds me and frustrated me with my rss apps of old. Even say, a disney park would become 17+ if it opened their web hotel's web page for reservations simply because you could launch links from that site and so on...
I would prefer that to in fact be the case. The whole point of having parental or rating controls is that it restricts content. As soon as "the internet" is part of the content, you have absolutely removed all form of restriction because control has been fully yielded to "the internet."

Even with this gambling stuff.. if there is some government regulation about access to gambling, and gambling sites esist on the internet, and your app allows internet access.. well, your app allows gambling. Indirectly, but still true.
 
Actually... you are BOTH correct.

1. Apple has a long history of inconsistency and downright mishandling
2. Everyone else sucks more

That's not a resounding thumbs-up for Apple though. Everyone needs to do better.

I suspect that the biggest challenge, as noted by others, is the sheer volume of apps. There is simply no way to enforce logical consistency and the application of rules when you have large numbers of PEOPLE doing the review. So... Apple automates much of this... which then relies on a specific combination of parameters that may and do also appear in non-related situations.

Until AI and Machine Learning can consider a wider range of parameters Apple may be doing the best they can. Or not.

You are right. But the whole idea of the "walled garden", where user is not trusted to make a decision what and how to install on the own device smells worse and worse. I don't want even the most benign and honest of policemen to guard my every step. And (concerning the quality and usefulness of the apps) Apple's store is still a trashbin. When looking for a pocket astronomy / skyviewer app, I found only ONE that had clear privacy policy saying "none of your private data is collected and sent to the developer". All the rest, while being paid and sometimes expensive, had most ridiculous excuses for their "need" to send uplink astounding amount of data about your location, wifi connections etc. "The walled garden" has quite a crappy fence which helps only thieves, not the user.
 
IIRC, not if parental controls are enabled.
But parental controls are determined at the user level, not at the app store level. There is no way for a developer to know if their app is being downloaded for use with parental controls enabled, or without.
 
Some of these Apps were pretty much dead in the water.

Apple apologizes and adds, "you're welcome for the free publicity."
 
in other news, devs have been using shady codes to circumvent loopholes and got caught. next time, be more honest on how your app works so you dont embarrass yourself
 
My educational apps that help casino table games dealers practice their payouts, #1 app used by casino dealing schools, and casino managment to train other employees were also banned yesterday. The apps are used by all the Casino Dealing Schools and have helped people better their careers. It's disappointing when you put the time and money into a platform only to have them ban it after 3 years. I have appealed that it's not simulating from the gamblers point of view but simulating from the dealers point of view. I know it's a small difference but gambling is legal everywhere that is using my app so this ban is very disappointing.

It also looks like it's a knock against independent developers as well because if you are an 'entity' there isn't a problem.
 
I too had an app rejected. Mine helps people lose less money at video poker. It has no access to illegal gambling and no external web links. I understand that Apple is applying a big filter to, as they say, “comply with government requests to address online gambling”. What I don’t understand is why they wouldn’t also comply with government requests to access the phones of, eg, the San Bernardino shooters.
 
What I inferred from reading the story is that some apps are being disallowed for permitting “unrestricted web access”, but the reason coming through to the developer is under the broader term “gambling/fraudulent activity” which is confusing to the developers, as the apps mentioned are not gambling apps.

Therefore it is a problem of the categorization of the app rejection, and will probably be fixed by Apple by tweaking their rejection email to more accurately categorize the reason for rejection.

Perhaps there has been a modification to the gambling app requirements recently, which has led to some confusion, and this cross-categorization error.

That’s what I understood this was referring to. Could be wrong though....!

When an app has been developed, evaluated and published in the store, shouldn't be Apple be providing a fair warning to customers when their apps are "at risk" of being removed?

Is it too much to ask to receive an email that says "we changed policies and your app is at risk of being removed. do something about it". Too much to ask??

My app got caught in the same ********* and what it does is to notify clients that the food is ready...

We, the developers, do we need start to worry not only to deal with unreasonable clients and start worrying also of a host (Apple) that according to their mood wipe away people livelihood at the press of a button?

I don't care if it has been caused by Artificial or Human Stupidity... but this demonstrates the little consideration Apple has for their "partners".

I, in the meantime, based on this decision alone I have lost $2000 dollars... as the project is deliverable to my client today and the product it's not there! (who cares that was there for 2 months... right?).
 
honestly, I am amazed Apple can review each App submitted on the App Store. There is like what? 1 million apps?
not sure how they do it. They even review updates of the apps and some developers update on weekly basis
 
It's funny to know there are people buying Apple Watch :) People should waste time on Apple watch and Apple Maps!
[doublepost=1533817252][/doublepost]Safari is another application which run dead slow!...Nobody would care to download it if Apple stops bundling it with their OS.
Oh? Then Apple just keeps forcing all other browsers to use Safari engine even after Safari is removed, just like what it does for quite a couple of years.
 
Actually... you are BOTH correct.

1. Apple has a long history of inconsistency and downright mishandling
2. Everyone else sucks more

That's not a resounding thumbs-up for Apple though. Everyone needs to do better.

I suspect that the biggest challenge, as noted by others, is the sheer volume of apps. There is simply no way to enforce logical consistency and the application of rules when you have large numbers of PEOPLE doing the review. So... Apple automates much of this... which then relies on a specific combination of parameters that may and do also appear in non-related situations.

Until AI and Machine Learning can consider a wider range of parameters Apple may be doing the best they can. Or not.

I remember when Jobs started mouthing off about not allowing frameworks like Cordova and Unity on the platform, demanding everything was written in ObjectiveC / Xcode.

That was interesting times, after getting so many developers on board, to just leave them hanging about whether their apps would one day be getting banned. Apple loves and has always supported developers.

By developers I mean money.
 
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