NVIDIA 9600M GT OC'd VS. NVIDIA GT 330M

Discussion in 'MacBook Pro' started by w00t951, Apr 18, 2010.

  1. w00t951 macrumors 68000

    w00t951

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    #1
    I have a MBP with the 512 MB NVIDIA 9600M GT. I OC'd the card under Windows to the following specs: Core Speed: 570 MHz. Memory Clock: 1280 MHz. Shader Clock: 800 MHz. Temps are stable at 85 Celsius while running Crysis at High settings at 45 FPS with 1440X900 res. All overclocking was done under Windows 7 with RivaTuner, running the 186 WQHL NVIDIA driver.

    Normal GT 330M: Core Speed: 575 Mhz. Memory Clock: 1260. Shader Clock: 790.

    Apple GT 330M After Factory Underclocking: Core Speed: 500 MHz. Memory Clock: 980 MHz. Shader Clock: 600.
     
  2. MBHockey macrumors 68040

    MBHockey

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    #2
    Isn't this a pointless comparison without FPS data for Crysis on the same settings with the new card?
     
  3. jjahshik32 macrumors 603

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    #3
    Lol, its ok its just an OP's self reassuring post of, "Its ok, the 9600m GT is not obsolete!!"
     
  4. w00t951 thread starter macrumors 68000

    w00t951

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    #4
    Medium High settings, 1440X900, 15-30 FPS. Sorry I didn't post this before. This was on i7 Macbook Pro 15".
     
  5. Panzo macrumors 6502

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    #5
    needs more intel/input/data.

    Cant the 330 be overclocked also?

    and why are they saying the 330m is up to 50% faster/better then the 9600?

    please get to the bottom of this
     
  6. therealseebs macrumors 65816

    therealseebs

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    #6
    Not using OS X.

    On paper, clock-for-clock, it should be; it has more shaders. However, Apple's decision to underclock the chip significantly does seem to make it unlikely to pan out that well.
     
  7. MBHockey macrumors 68040

    MBHockey

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    #7
    source? not that I don't believe you, I'm just curious about it.
     
  8. w00t951 thread starter macrumors 68000

    w00t951

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    #8
    The funny thing is, that I have both of these computers and I am looking to sell the older one. Make sense? And the tests were done by myself, side by side, on the mission Core.
     
  9. cathyy macrumors 6502a

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    #9
    I'm pretty sure you've got your memory and shader clocks reversed. But anyway the 330M should still beat your OC'd 9600M GT by a hefty 35% to 40%.
     
  10. w00t951 thread starter macrumors 68000

    w00t951

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    #10
    When I tried playing the game, the 9600 had better performance but a much higher temperature. The fans on my i7 15" barely came on and the computer never really got hot. However, the C2D 15" had its fans going at maximum for the whole time, and the top of the case, right above the F2-F5 buttons, was so hot that it almost burned me.
     
  11. cathyy macrumors 6502a

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    #11
    Well if this was what really happened to you, then there's probably a problem with either your 330M not kicking in, or the 330M doesn't automatically clock up. There's no possible way that the 9600M GT will be able to beat the GT 330M.
     
  12. w00t951 thread starter macrumors 68000

    w00t951

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    #12
    Well, I'm just showing you guys the results of a test under Windows 7. I checked the graphics card with GPU-Z, and it said NVIDIA GT 330M. Not Intel HD.
     
  13. daneoni macrumors G4

    daneoni

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    #13
    So whats the Apple underclocked specs for the 9600GT?
     
  14. maximus06 macrumors regular

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    #14
    Word. 85 Celcius is insanely hot and you're very likely ruining your MBPs internals.

    Someone else mentioned in another thread regarding 330M overclocking that resonable temps, after overclocking the 330, where in the 73-75 range, with normal clock temps being 65-70.
     
  15. Erasmus macrumors 68030

    Erasmus

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    #15
    No it's not. I can push my un-overclocked Santa Rosa 2.2 MBP GPU & CPU up to 90˚C. It idles at like 50-70, lol. And it still works great.

    And yeah, there's gotta be something wrong with your 330M. It should be able to run Crysis on all high at decent frame rates. Does the 186 WQHL driver support the 330M properly?
     
  16. maximus06 macrumors regular

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    #16
    What you CAN do and what you SHOULD be doing to preserve your internals (and externals, plastic keys) are two different things.
     
  17. Jottle macrumors 6502

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    #17
    My 9600 gpu gets over 80C while gaming in bootcamp (w/external monitor at 1680x1050). Bootcamp smc fan management usually puts the fans at 6000rpms as soon as my 9600 gets major use. They will stay at 6000 for modern games in windows all the time. So it's not a problem that the fans run at full speed while overclocking the gpu to higher specs. You can find the maximum operating temperatures for the cpu/gpu online. As long as the OP stays within these ranges (and doesn't mind the full blown fans), he won't be destroying his computer. And Apple probably can't prove he's overclocked his comp anyways. Correct me if I'm wrong please.
     
  18. PandaOnslaught macrumors regular

    PandaOnslaught

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    #18
    yes you can overclock the 330m, and base to base the 330m is better, when you over clock it its better than the 9600m overclocked, the 9600m is still weak, you cant compare stock to upgraded, its not fair, its upgraded to upgraded
     
  19. PandaOnslaught macrumors regular

    PandaOnslaught

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  20. Jottle macrumors 6502

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    #20
    I'd like to try these settings. But I have a question, you said you overclocked the shader clock to 800Mhz. But according to nvidia tools, the stock shader clock for the 9600m is 1250mhz. Did you underclock the shader clock 800mhz on purpose? Or is this a typo?
     
  21. gabeomatic macrumors member

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    #21
    No, you're mixing the numbers up. He kept it stock at 800. Bumped the other clock up from 1250 as well as the original core from 500mhz (underclocked by apple, stock 9600gt core should be 575mhz, 9700m gt runs at 625 core. Both of these settings can be reached easily, essential bringing your 9600m gt to perform better or equal to the 9700m gt, which has essentially the same hardware, but has an upped clock speed. Pretty much, apple sucks, but if you know what you're doing you can oc the gpu and cpu on the unibodys. For example my c2d 2.8 is running at around 3.2 without any problems.. =]

    If only I knew the limit.. users reported hitting a barrier due to the low ddr3 speed of 1066mhz.
     

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