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And, it could be another example of Apple skating to where the puck will be. CUDA’s preeminence will start to wane over time as better performance will be attained by using non-CUDA methods supported by those other chipsets.
A problem with that is, CUDA is used for a bunch of scientific computing applications (and probably bitcoin miners), besides just the expected graphics use. I know a few scientists who really wish Apple and Nvidia got along, for precisely this reason.
 
Nvidia faces serious competition in its core GPU business from advance CPU+GPU SoC solutions like what Apple delivered with the M1. If Intel and AMD follow suit and up their integrated GPU game then Nvidia will be the odd man out trying to sell discrete GPUs to a very small sliver of the market. This is why they wanted to buy ARM - they knew the future direction of high-integrated SoC's and needed ARM to reach a wide market for their own solution.
I don’t know that they are hurting even in their present situation. Cloud gaming is the next big push, so they are tossing their hat into that ring with a completely different take, where you control the library. With a solid connection, this service is probably a lot cheaper than building a dedicated gaming rig, as NVIDIA is in a place where they can price their GPUs at insanity and sell every one of them. A decent 1080p GPU is around $300-400 these days. That’s at least a couple years worth of GeForce Now gaming.

It’s actually a more appealing option to me than Stadia, which requires you to buy the games again, or xcloud, which requires you to maintain membership to access your library. With GeForce now, you can always build your own rig someday and not miss a beat.
 
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Nvidia faces serious competition in its core GPU business from advance CPU+GPU SoC solutions like what Apple delivered with the M1. If Intel and AMD follow suit and up their integrated GPU game then Nvidia will be the odd man out trying to sell discrete GPUs to a very small sliver of the market. This is why they wanted to buy ARM - they knew the future direction of high-integrated SoC's and needed ARM to reach a wide market for their own solution.
Uh what? Nvidia makes an ARM cpu. And they still lead the gaming and 3D rending market. What are you smoking?
 
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Uh what? Nvidia makes an ARM cpu. And they still lead the gaming and 3D rending market. What are you smoking?
They're referring to desktop/laptop CPU akin to AMD's Ryzen, Intel's Core and Apple's M1 series. There is no Nvidia version of these CPUs.

AMD is working on the integrated CPU/GPU Smart Shift technology that Intel is also cloning with their CPU/ Arc dGPU combination; Intel is about to enter the GPU market too and they already have a power-shifting optimization technology in place for both CPU/GPU.

Nvidia has no way to do that with either CPUs unless they start shipping their own ARM CPU. Qualcomm is also entering this market later in 2023 with their own ARM based CPU.

Nvidia's big problem with shipping their own ARM-based CPU is that they will have to depend on Microsoft to optimize Windows on ARM for their hardware and it can take a long time. Windows on ARM is optimized for Snagdragon only and x86 games don't run that fast emulated.

Nvidia is not being beaten in the enterprise or supercomputating market but they are getting pushed out slowly with the upcoming technologies from both AMD and Intel.
 
Well, having a client for this is a start. really hope that Apple starts to prioritize real AAA gaming titles better.

just taking the approach to convert iOS games just isn't prioritizing this enough
 
A problem with that is, CUDA is used for a bunch of scientific computing applications (and probably bitcoin miners), besides just the expected graphics use. I know a few scientists who really wish Apple and Nvidia got along, for precisely this reason.
That’s not a problem, though. Those that need CUDA still have CUDA, likely in a stable non-macOS system. Apple and others are focusing on the huge market of people that may need some performance beyond the CPU (for science, machine learning or other purposes), but not necessarily CUDA. As those solutions come on-line, the libraries they use will be created and refined over time. There are things that we think of today as being CUDA only solutions that will arise on these non-Nvidia systems and may show surprising performance on devices where we’d never expect such performance previously.
 
AMD is working on the integrated CPU/GPU Smart Shift technology that Intel is also cloning with their CPU/ Arc dGPU combination; Intel is about to enter the GPU market too and they already have a power-shifting optimization technology in place for both CPU/GPU.
Both Intel and AMD have a path to evolving systems whereby they’re both broadly compatible with the current Windows/Linux OS’s while also providing the benefits of tightly coupled CPU/GPU’s. Nvidia’s on the outside of this and would have to work within either Intel’s or AMD’s constraints to achieve similar performance/efficiencies. It’s possible that Nvidia will necessarily need to cede the embedded market altogether eventually.
 
finally something worthwhile. applearcade has been a disappointment thus far.

They're not meant to compete, one is a streaming service that comes with no content or games (you have to buy the AAA games for full price $60, $80, etc. on external stores), the other is an in-device subscription with tons of casual games that goes for $5 or less (its around $3 in my country).

In any case they're complementary to each other, I have both.
 
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Both Intel and AMD have a path to evolving systems whereby they’re both broadly compatible with the current Windows/Linux OS’s while also providing the benefits of tightly coupled CPU/GPU’s. Nvidia’s on the outside of this and would have to work within either Intel’s or AMD’s constraints to achieve similar performance/efficiencies. It’s possible that Nvidia will necessarily need to cede the embedded market altogether eventually.
They do not have to leave embedded market at all, they still have a good but aging solution with Tegra for their Nvidia Shield and Switch consoles. They also are quickly expending their networking tech stack; which they can sell to routers, network switches, etc.

But in terms of thin laptops specifically, yea, they have a tough market ahead. I doubt both AMD or Intel will work with nvidia on an obvious advantage.
 
Uh what? Nvidia makes an ARM cpu. And they still lead the gaming and 3D rending market. What are you smoking?
Nvidia needed to acquire ARM to take control of the direction of the platform and the licenses for integration with their GPU IP. That's why there were willing to pay $40 Billion for the company. Nvidia leads the market today. I'm talking about the future. If they lose the "socket" on future generation systems then they'll be out of the game.
 
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Iam using geforce now on intel mac, have the rtx 3080 2k subscription…it has a potential, still sometimes is not playable on my 300mb direct optical net
 
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Better optimized, but where are the games that will push the M1 into all these amazing things Apple is advertising. Apple really needs to buy a gaming studio and push performance with M1 Macs, and make Apple Arcade more competitive.
 
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Nvidia needed to acquire ARM to take control of the direction of the platform and the licenses for integration with their GPU IP. That's why there were willing to pay $40 Billion for the company. Nvidia leads the market today. I'm talking about the future. If they lose the "socket" on future generation systems then they'll be out of the game
My dude, nvidia made a ARM cpu before they purchased ARM
 
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They're referring to desktop/laptop CPU akin to AMD's Ryzen, Intel's Core and Apple's M1 series. There is no Nvidia version of these CPUs.

AMD is working on the integrated CPU/GPU Smart Shift technology that Intel is also cloning with their CPU/ Arc dGPU combination; Intel is about to enter the GPU market too and they already have a power-shifting optimization technology in place for both CPU/GPU.

Nvidia has no way to do that with either CPUs unless they start shipping their own ARM CPU. Qualcomm is also entering this market later in 2023 with their own ARM based CPU.

Nvidia's big problem with shipping their own ARM-based CPU is that they will have to depend on Microsoft to optimize Windows on ARM for their hardware and it can take a long time. Windows on ARM is optimized for Snagdragon only and x86 games don't run that fast emulated.

Nvidia is not being beaten in the enterprise or supercomputating market but they are getting pushed out slowly with the upcoming technologies from both AMD and Intel.
Wait, did you seriously say INTEL arc would be competition? HAHA
 
These services really only are good for certain types of games, unfortunately

Even the smallest amount of latency makes many game types unusable
 
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They do not have to leave embedded market at all, they still have a good but aging solution with Tegra for their Nvidia Shield and Switch consoles. They also are quickly expending their networking tech stack; which they can sell to routers, network switches, etc.

But in terms of thin laptops specifically, yea, they have a tough market ahead. I doubt both AMD or Intel will work with nvidia on an obvious advantage.
OOPS! You are correct. By “embedded” what I really meant was “integrated” i.e. those devices becoming a larger and larger chunk of the computing device market. If future mobile systems are able to have impressive battery life AND performance based on having CPU/GPU working in concert, there wouldn’t be much opening left for Nvidia to provide a solution that won’t be as integrated, won’t work as well, and won’t be as efficient.

Considering that desktop sales are on a downward slope, that’s got to put a damper on their future sales prospects.
 
I’ve been playing Cyberpunk, maxed out, rtx full on. All perfect on M1 MBA and M1 iPad pro - looks fantastic on that. Great to have a native version but doubtful it will make a performance difference. Totally worth it. I just got thd standard version. On my Studio its a bit disappointing as I have an ultra wide monitor but none of the Geforce tiers support it. With streaming this good there’s not much point in getting a souped up pc or trying to emulate on mac… as long as the games you want are supported. Dying light 2 next :) worth paying over the free option as there’s zero wait times. Rtx is nice but you have to turn it on. Tbo if you forget you don’t really notice

I have been using GeforceNow on my 16" M1 MBP... and it's been working great.

The difference in having it run native on Apple Silicon is that it will likely use much less power. For instance: it can probably make use of the dedicated video decode capabilities on Apple Silicon that run very efficiently. So - while this won't improve "performance"... it may very well improve battery life.
 
Yay I’m playing Fortnite with my 9 year old son using GeForce Now on my 14” MBP. It’s a really great service, I rarely notice that I’m streaming. Using the 3080 tier!
 
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My dude, nvidia made a ARM cpu before they purchased ARM
Lots of licensees make ARM CPUs. Want Nvidia wanted was to control the direction of the ARM architecture, and to design-in and integrate future GPUs into the ARM ecosystem to sell those designs at scale to the market. They need to own ARM to have that control. Again, that's why they were willing to spend $40B for the company.
 
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