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Original poster
Apr 12, 2001
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"Oceanhorn: Chronos Dungeon" is now available on Apple Arcade, featuring a 16-bit style, randomized maps, and local co-op multiplayer.



Oceanhorn: Chronos Dungeon is the third game in the popular Oceanhorn series from developer Cornfox, set 200 years after the end of "Oceanhorn 2: Knights of the Lost Realm." Unlike previous entries in the series, Oceanhorn: Chronos Dungeon takes inspiration from 1990s 16-bit dungeon crawlers, but it retains the creatures, environments, and archetypes that Oceanhorn players will be familiar with.

The family-friendly game features cartoony action and balanced gameplay. Each dungeon is randomly-generated, ensuring that maps are always different. Heroes also start each game with different stats and each character has distinctive attacks and abilities. Local co-op multiplayer allows players to collaborate together and take advantage of their character's special abilities in new ways.

Oceanhorn: Chronos Dungeon is available now on Apple Arcade for iPhone, iPad, Mac, and Apple TV.

Article Link: 'Oceanhorn: Chronos Dungeon' Now Available on Apple Arcade
 
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vertical smile

macrumors 603
Sep 23, 2014
5,950
6,799
I just recently played Oceanhorn 2, and loved it. I will give this a try, but would have rather have the modern look of Oceanhorn 2.

featuring a 16-bit style
I love retro games, and play them more than newer games, but not sure if this is for me.

Maybe new games that look retro is in style.....
 

Mansu944

macrumors 6502a
Mar 11, 2012
646
1,538
Small tangent, but I would love a list of local co-op/head to head games. Something similar to the old DS games Bomberman or Club House Games.
 

BH1947

macrumors newbie
Sep 24, 2016
11
6
UK
I just attempted to download this to my iMac running Catalina 10.15.7 and a dialogue box popped up informing me that I require OS x 11 or higher to download it. This looks like Apple are slowly forcing us to update to Big Sur and I won't be doing that anytime soon. Time to drop Apple Arcade methinks.
 
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gnipgnop

macrumors 68000
Feb 18, 2009
1,576
1,911
I just attempted to download this to my iMac running Catalina 10.15.7 and a dialogue box popped up informing me that I require OS x 11 or higher to download it. This looks like Apple are slowly forcing us to update to Big Sur and I won't be doing that anytime soon. Time to drop Apple Arcade methinks.
If you're already running Catalina, what's your opposition to installing Big Sur? You've already lost 32 bit app support, so that can't be it.
 

apparatchik

macrumors 6502a
Mar 6, 2008
531
1,649
It really looks like a game for the SNES, I have :apple: Arcade so might try it out at some point, hope they have Oceanhorn 3 in the making thou.
 

BC2009

macrumors 68020
Jul 1, 2009
2,030
501
I just attempted to download this to my iMac running Catalina 10.15.7 and a dialogue box popped up informing me that I require OS x 11 or higher to download it. This looks like Apple are slowly forcing us to update to Big Sur and I won't be doing that anytime soon. Time to drop Apple Arcade methinks.
You do realize that its not Apple is forcing you -- making this only compatible with Big Sur and later on macOS is a developer decision. They know which API's they are using when they write the game and what backwards compatibility they will get on iOS, iPadOS, tvOS and macOS (although I am betting that macOS has the least backwards compatibility since so many iOS API's came over to macOS in Big Sur and the odds of devs using them are much higher).
 

BC2009

macrumors 68020
Jul 1, 2009
2,030
501
It really looks like a game for the SNES, I have :apple: Arcade so might try it out at some point, hope they have Oceanhorn 3 in the making thou.
I loved Oceanhorn and Oceanhorn 2 -- but I felt the ending to Oceanhorn 2 was rushed to get the game ready for launch on Apple Arcade. I wish they would update the game with a more polished conclusion.
 

BH1947

macrumors newbie
Sep 24, 2016
11
6
UK
You do realize that its not Apple is forcing you -- making this only compatible with Big Sur and later on macOS is a developer decision. They know which API's they are using when they write the game and what backwards compatibility they will get on iOS, iPadOS, tvOS and macOS (although I am betting that macOS has the least backwards compatibility since so many iOS API's came over to macOS in Big Sur and the odds of devs using them are much higher).
I see where you are coming from, but my concern is that this may be the start of a trend and it is not as though Catalina is an old OS. I love playing games on my 27” iMac and I have played a few Arcade games using my Apple TV but some can be quite laggy on that device. The iPad screen is way too small for me to enjoy games on due too my poor eyesight.
 

HouseofG

macrumors regular
Jul 28, 2008
129
60
Clear as mud as to how you actually local co-op (or co-op at all) in this game. Anyone know?
 

cerberusss

macrumors 6502a
Aug 25, 2013
927
361
The Netherlands
It says it's a co-op adventure. Has anyone tried to play it with multiple people? Does the multiplayer option work locally (i.e. on your home network), or can you play it online with other friends?
 

gnipgnop

macrumors 68000
Feb 18, 2009
1,576
1,911
I have a VPN and a few other programs that require the use of kernel extensions to function, Big Sur does not support kernel extensions.
My understanding is that Big Sur requires user approval for kernel extensions. They are still supported.

 
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HouseofG

macrumors regular
Jul 28, 2008
129
60
It says it's a co-op adventure. Has anyone tried to play it with multiple people? Does the multiplayer option work locally (i.e. on your home network), or can you play it online with other friends?
The game offers ZERO guidance in this regard, but it appears that everyone has to be connected to the same device, so I don't know how this makes sense on a device other than a (non-laggy?) ATV.
 

FaustsHausUK

macrumors 6502
Mar 11, 2010
441
884
Chicago, IL
I just played it for a decent amount of time. It's very Zelda, but in a good way. I like the procedural element, and how it gradually ups the difficulty as you descend through the dungeons. Controls well with an Xbox One pad, and it's very period correct. Worth a play if you're an Apple Arcade subscriber.
 

ikir

macrumors 68000
Sep 26, 2007
1,653
1,403
I just attempted to download this to my iMac running Catalina 10.15.7 and a dialogue box popped up informing me that I require OS x 11 or higher to download it. This looks like Apple are slowly forcing us to update to Big Sur and I won't be doing that anytime soon. Time to drop Apple Arcade methinks.
Thats the progress, probably the game need some library and feature in Big Sur, no need to fuel FUED or conspiracy theories. Try to search alternative VPN. For work I use VPN that are not guaranteed to work on Big Sur but I don't have issue.
 

DMelt

macrumors newbie
Jan 11, 2021
1
0
If you're already running Catalina, what's your opposition to installing Big Sur? You've already lost 32 bit app support, so that can't be it.
That's BS. Most people don't buy their Macs primarily as boxes for Apple Arcade and use it in some professional capacity. Every time Apple comes out with a new OS update 3rd party manufacturers of the hardware and software I own and use for work recommend holding off on updating. Why? because Apple updates always break something or I lose compatibility for some key piece of software in my workflow (pro audio if you're wondering).

I have a subscription to Apple Arcade but its useless for my on my Mac Book Pro because I'm not about to break thousands of dollars worth of software so I can play Oceanhorn between sessions.
 

BH1947

macrumors newbie
Sep 24, 2016
11
6
UK
This morning two new games from Apple Arcade have been released (Nuts & Spire Blast) both require MacOS 11 or higher. Do you NOW see where this is heading folks?
 
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