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macbook123

macrumors 68000
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Feb 11, 2006
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The speakers are still back facing, not user facing. The people around me here more audio (which can be extremely loud on the iPad) than myself. With my Nexus 6 phone, the speakers face toward me. I can have phone calls without everybody else hearing my conversation partner more than I do. I can watch videos without others asking me to lower the volume.

This is one of the great design faux pas Apple simply is to stubborn to get rid of.

That said I'll be getting it anyway, but if there was competition out there with user-facing speakers, I wouldn't.
 
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Is 2gb enough to run clash of clans and facebook at the same time or do I need 4...I think I will wait for 4gb so I can play clash of clans with youtube music and facebook running at the same time
 
The reason Apple doesn't do front facing speakers is aesthetics. It just won't look good.
 
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Is 2gb enough to run clash of clans and facebook at the same time or do I need 4...I think I will wait for 4gb so I can play clash of clans with youtube music and facebook running at the same time

Procreate and other drawing apps are limited in functionality with 4gb vs 2gb of ram. Anyone that denies that is working for Apple....
 
Is 2gb enough to run clash of clans and facebook at the same time or do I need 4...I think I will wait for 4gb so I can play clash of clans with youtube music and facebook running at the same time

I don't think clash of clans supports split screen multitasking yet.
 
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They're not really back-facing speakers, are they? I think they're working fine where they are, personally.
The reason Apple doesn't do front facing speakers is aesthetics. It just won't look good.

Having them on the side also gives you a little more protection from spills when using.
 
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Name ONE function I can do with 4GB I can't do with 2GB.

The canvas size is double for the 4GB models (256MB per layer versus the 128MB per layer for the 2GB models). That is one advantage of being able to rely on the OS to swap parts of memory out to disk for you that iOS apps have to deal with.

That said, Procreate will do canvases up to about 33MP on 2GB devices. 66MP canvases are interesting, but I'm not too familiar with how big artists are working. Photography though, we find that working in the 30+ MP range allows for some fairly large prints.
 
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The canvas size is double for the 4GB models (256MB per layer versus the 128MB per layer for the 2GB models). That is one advantage of being able to rely on the OS to swap parts of memory out to disk for you that iOS apps have to deal with.

That said, Procreate will do canvases up to about 33MP on 2GB devices. 66MP canvases are interesting, but I'm not too familiar with how big artists are working. Photography though, we find that working in the 30+ MP range allows for some fairly large prints.

Ok. So you can do bigger pictures. Is that the only thing your complaining about? Because I can still do pictures in both.
 
Ok. So you can do bigger pictures. Is that the only thing your complaining about? Because I can still do pictures in both.

I'm not the other poster, and I actually am not convinced that Procreate is "crippled" on the 2GB iPads. I can do some really nice prints at that resolution, like 30x20" is not out of the question at nearly 300DPI. You'll have to ask them. :p
 
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I've a question regarding the 4 speakers for the 12.9 owners: When you're watching a movie in bed, for example, and have the iPad propped up on one of its sides, does it muffle the sound on that side a lot?
 
Yeah I have to say that people are moaning about only 2gb of ram but if they can list a set of reasons as to what they would use the additional 2gb for then I might understand it better

Aside from a handful of people who insist that certain "professional" apps benefit from more RAM (not sure how they know this, since most admit they've never used said apps on an iPad with more RAM) the main complaint seems to be future proofing. Many seem convinced that by iOS 11 4GB will be required for it to be usable. Despite the fact that all modern desktop OSs can run with full functionality on 2GB. Apparently iOS may become more resource demanding than Windows in the next year or two.
 
I've a question regarding the 4 speakers for the 12.9 owners: When you're watching a movie in bed, for example, and have the iPad propped up on one of its sides, does it muffle the sound on that side a lot?

All four speakers are on the short edges. When watching movies, I'm always holding the iPad in landscape, so it rests on one of the long edges, so the speakers never get covered up.
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Yeah I have to say that people are moaning about only 2gb of ram but if they can list a set of reasons as to what they would use the additional 2gb for then I might understand it better

I just know that my 12.9 iPad runs a lot smoother and holds on to Safari tabs a lot longer than my Air2.
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Many seem convinced that by iOS 11 4GB will be required for it to be usable. Despite the fact that all modern desktop OSs can run with full functionality on 2GB. Apparently iOS may become more resource demanding than Windows in the next year or two.

Interesting point comparing to desktop OS, but then why did Apple bother putting 4GB RAM in 12.9 Pro? Note that in iOS 9, split screen only came to devices with 2 GB RAM. I think it's reasonable to suspect that iOS 10 or 11 could include features that only works on devices with 4GB RAM.
 
All four speakers are on the short edges. When watching movies, I'm always holding the iPad in landscape, so it rests on one of the long edges, so the speakers never get covered up.

Thanks, when I'm watching something in bed and laying on my side, I always prop it up on the short edges and I'm usually not holding it. ETA: Then again, I often switch sides with my Air 2 and I never have any issues with the sound being muffled on the speaker side. Doh! Perhaps that answers my question.
 
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Interesting point comparing to desktop OS, but then why did Apple bother putting 4GB RAM in 12.9 Pro? Note that in iOS 9, split screen only came to devices with 2 GB RAM. I think it's reasonable to suspect that iOS 10 or 11 could include features that only works on devices with 4GB RAM.

This is of course pure speculation but I think part of the reason why they put 4GB in the larger model is because they're marketing it as the iPad that can replace your laptop, so they wanted it to be more comparable to a laptop on paper.

Will there be features on forthcoming iOS versions that require 4GB? For iOS 10, I think almost certainly not. I don't anticipate any new iPads launching before iOS 10 debuts in the fall, and the vast majority of iOS devices in the wild still only have 1-2GB. Apple has to keep supporting at least the 2GB devices for years to come.

iOS 11 and later? I guess we can't say for sure, but again, I look to desktop OSs. There's not really anything that a Windows 10 computer with 8 or even 16GB of RAM can do that one with 2GB can't. It is the minimum to support every feature that the OS offers. Can it do everything as well or as smoothly? Of course not! But again, consider how much less demanding a mobile OS like iOS should be compared to Windows. Windows was doing way more versatile multitasking than iOS even with 1GB of RAM than iOS does now. That's because of the sandboxed way that Apple has designed iOS more than any technical limitations of the hardware.
 
It seems like what developers can do with 64-bit will get a lot more interesting when the iPads break the 4GB barrier. That said, it's pretty incredible what some of these iOS apps can do (and how well they do it) with even 1GB of RAM. I personally find the iPad to be a more powerful desktop/laptop companion than an outright replacement, but I think for many users we've already reached the point (especially with the 12.9 size) where it's more than enough.
 
The iPad just got 4GB 4 months ago. So every single app in the App Store will run fine with "just" 2GB. This incessant whining about not having 4GB is hilarious. I bet the thing will overheat, bend, and have a yellow tint. Just wait and see.
 
This is of course pure speculation but I think part of the reason why they put 4GB in the larger model is because they're marketing it as the iPad that can replace your laptop, so they wanted it to be more comparable to a laptop on paper.
....

"If the iPad can replace the laptop, why can't the iPad backup to an Apple Time Machine?" -- Steve Jobs
 
The iPad just got 4GB 4 months ago. So every single app in the App Store will run fine with "just" 2GB. This incessant whining about not having 4GB is hilarious. I bet the thing will overheat, bend, and have a yellow tint. Just wait and see.


I think for most the 2gb will be just fine. But when I open a 3D AutoCAD file with lots of layers, on my Pro with 4gb, there is a huge difference.
 
Is 2gb enough to run clash of clans and facebook at the same time or do I need 4...I think I will wait for 4gb so I can play clash of clans with youtube music and facebook running at the same time


When Apple positions this device as a "Pro" model, I don't think Clash of Clans and Facebook were apps they were going for to justify the price. That's what they made the $399 iPad Air for.
 
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