open gl template

Discussion in 'iOS Programming' started by ron.val, Jul 5, 2011.

  1. ron.val macrumors newbie

    Joined:
    Mar 24, 2011
    #1
    Hey everyone I need some help. Ive been working on a Ios game and i started about 6 months ago. Im still learning objective C so its taking while. my question is when i started making the game i started by using the OpenGL template the one you run and its a coloured square moving up and down. 6 months ago or so I had header files that were called ES1renderer and ES2renderer and their implementation files and ESrenderer. Now when i start a new template i see Shader.fsh and Shader.vsh. what happened to the other files???? Im asking cause while learning objective C i ran into a book called Learning Ios Game programming and he uses these files for the image classes and what not, but now that i want to start making my own and these files are gone ???HEEELP
     
  2. dejo Moderator

    dejo

    Staff Member

    Joined:
    Sep 2, 2004
    Location:
    The Centennial State
    #2
    Have you upgraded your Xcode in the mean time? If so, that would probably explain why the templates have changed.
     
  3. ron.val thread starter macrumors newbie

    Joined:
    Mar 24, 2011
    #3
    open gl

    ya i did update it to the newest xcode maybe i should just make some files i guess that should work ??
     
  4. dejo Moderator

    dejo

    Staff Member

    Joined:
    Sep 2, 2004
    Location:
    The Centennial State
    #4
    You could try re-installing Xcode 3 in a new location and you should get the old templates back.
     
  5. ron.val thread starter macrumors newbie

    Joined:
    Mar 24, 2011
    #5
    thank

    Thank you for your reply i will try that.
     

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