Open World Action-Adventure 'Mafia 3' Coming to Mac on May 11 [Update: Now Available]

Discussion in 'Mac Blog Discussion' started by MacRumors, May 10, 2017.

  1. MacRumors macrumors bot

    MacRumors

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    #1
    [​IMG]


    Aspyr is set to release action-adventure game Mafia III for Mac on Thursday with support for Apple's Metal API, according to MacGamerHQ.

    The open-world game developed by Hangar 3 is the third installment in the Mafia series to offer both third-person perspective gaming and a cover system, featuring melee combat, character interrogation, and more.

    [​IMG]

    The game is set in 1968 New Bordeaux - a re-imagined version of New Orleans - which is ten districts big and larger than both Mafia and Mafia II maps combined. Players take control of Lincoln Clay, a Vietnam War veteran on a quest to seek revenge for his adopted family, murdered at the hands of local mobs.

    The game will be available on Steam and the Mac App Store for $39.99, but interested gamers should take a good look at the minimum system requirements below before ordering, as the graphically intense Mafia III looks set to be a demanding game.

    [*]Operating System: macOS 10.12.4 (Sierra)

    [*]Processor: Intel Core i5 (4 cores)

    [*]Processor Speed: 3.2 GHz

    [*]Memory: 8 GB

    [*]Hard Drive Space: 50 GB

    [*]Video Card (AMD): Radeon R9 M290X

    [*]VRAM: 2 GB
    Note that Mafia III requires an AMD video card with at least 2GB of VRAM to run - Intel and Nvidia graphics cards are not supported. Qualified Mac models include: AMD Radeon Pro 450, 455, or 460 (late 2016 MBP); AMD Radeon R9 M370X (mid 2015 and 2016 MBP); AMD Radeon R9 M380, M390, M395, or M395X (late 2015 iMac); AMD Radeon R9 M290X or Radeon R9 M295X (late 2014 iMac); and AMD FirePro D300, dual AMD FirePro D500, or dual AMD FirePro D700 (late 2013 MacPro).

    Aspyr warns that without meeting these requirements, users can expect sub-par frame rates or severe game instability.


    Update: Mafia 3 is now available on Steam and the Mac App Store. [Direct Link]

    Article Link: Open World Action-Adventure 'Mafia 3' Coming to Mac on May 11 [Update: Now Available]
     
  2. JosephAW macrumors 65816

    JosephAW

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    May 14, 2012
    #2
    My brand new Mac Mini fails to meet their system requirements?
     
  3. e1me5 macrumors member

    e1me5

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    Jun 11, 2013
  4. Pakaku macrumors 68000

    Pakaku

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    #4
    If it's integrated graphics, then yeah, I wouldn't expect it to run "big" games...
     
  5. keithdoc macrumors newbie

    Joined:
    Nov 23, 2016
    #5
    Don't feel bad. You could have paid through the nose to find the ONE configuration option in your iMac or MacBook that has dedicated graphics card, and still be disappointed with frame rate / performance.

    At least this isn't a PORT!
     
  6. gim macrumors 6502

    gim

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    Jul 27, 2014
    #6
    This game has horrible performance on Windows. Wonder how this is going to run on a Mac...
     
  7. CheesePuff macrumors 6502

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    Sep 3, 2008
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    Southwest Florida, USA
    #7
    Your brand new Mac mini is technology from 2014 with integrated graphics which won't run a graphically intensive game anyway.
     
  8. Pakaku macrumors 68000

    Pakaku

    Joined:
    Aug 29, 2009
    #8
    The blame is on Apple for making the software but completely forgetting you need actual hardware to take advantage of said software. Really? At least the Hackintosh route is one alternative...
     
  9. Ant2369 macrumors member

    Ant2369

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    Location:
    Connecticut
    #9
    Any reasoning why NVIDIA cards won't work
     
  10. mr.bee macrumors 6502a

    mr.bee

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    Location:
    Brussels, belgium
    #10
    I love how once in a while the lack of graphic power in macs comes up.

    Apple doesn't care even tho the gaming business is huge.
     
  11. H2SO4 macrumors 68040

    Joined:
    Nov 4, 2008
    #11
    Ok so whilst it is Windows only, at this time for those that run BootCamp there is a demo available on Steam. Also the Windows version should be 35 sheets and not the usual Apple taxed price.
    --- Post Merged, May 10, 2017 ---
    My question too. Perhaps someone with more grey matter than I can help out?
     
  12. jonnysods macrumors 601

    jonnysods

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    There & Back Again
    #12
    I loved the first Mafia game.

    May as well get this for the PS4 if it's decent enough of a game. At least it runs.
     
  13. adamjackson macrumors 6502a

    Joined:
    Jul 9, 2008
    #13
    I don't know a lot about PC gaming but would this look better on the Xbox One S hooked up to my 4K 65" display OR my 5K 4Ghz iMac w/ R395x 4GB VRAM 27" Monitor?

    Both xbox & Mac versions are the same price.
     
  14. Relentless Power macrumors G4

    Relentless Power

    Joined:
    Jul 12, 2016
    #14
    Mafia 3 had so much potential and fell flat for me. Way to many glitches, cumbersome A.I., stagnant missions, graphically it was decent. The cut scenes were very good and the setting during the Louisiana era was brilliantly done with the environment and voice acting.
     
  15. theitsage macrumors 6502a

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    #15
    The majority of Macs fail this requirement. An external GPU is a good workaround for those who need a more powerful graphics card. Here's a 2011 Mac mini paired with an AMD Radeon R9 Fury.

     
  16. alex2792 macrumors 6502a

    alex2792

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    #16
    Gaming on a mac is like drag racing a moped.
     
  17. diegov12 macrumors member

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    Dec 29, 2015
    #17
    When you use it fro gaming the advantages of macOS go away.

    Professionals buy macs because its powerful unix with a simple interface.
     
  18. Macilias macrumors newbie

    Joined:
    Feb 14, 2012
    #18
    Hy nice Quote
    Need to remember it for the OS discussions :)

    Lets keep fingers crossed, the minimal required has been build as the bottom line graphic in iMacs from 2014. A 2015 MBP has already a AMD Radeon R9 MX370X, so more than 4 Year old HW might be too old here indeed. Could it be that windows users update their gaming PC more often than that?
     
  19. leopol macrumors newbie

    leopol

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  20. star-affinity, May 11, 2017
    Last edited: May 11, 2017

    star-affinity macrumors 6502a

    star-affinity

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    Nov 14, 2007
    #20
    Depends on which Mac (I have a Mac Pro from 2010 with GTX 970 graphics card so gaming works pretty well) and which game. But yes, in general gaming on a Mac is lacklustre because of limited hardware options and because the same game running in Windows almost always perform better on the same hardware compared to running it in MacOS.

    But I still feel things are also slowly moving forward with NVIDIA releasing MacOS drivers for their latest GPUs, external GPUs and Apple's Metal API.
     
  21. SoyCapitanSoyCapitan macrumors 68040

    SoyCapitanSoyCapitan

    Joined:
    Jul 4, 2015
    #21
    It has an optional BSD Unix sub-system (can be removed) but macOS is a hybrid XNU just to be clear ;)

    https://en.wikipedia.org/wiki/XNU

    Most operating systems have hybrid kernels and can have a number of sub-systems. Windows 10 now has an Ubuntu Linux sub-system if anyone wants to use it.

    But I'm not having that conversation after almost 20 years of use lol
     
  22. dysamoria macrumors 6502a

    dysamoria

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    Dec 8, 2011
    #22
    Even if I wanted to kill my Macs from GPU heat, I couldn't run this. Hearing that it's badly optimized on PC is depressing, too. It seems the game industry just doesn't care about anything other than consoles (which don't run reliably either, according to owners).

    Still, it's better than the state of gaming on the Mac.

    Until top GPU tech becomes small enough where it fits, uncrippled, in one of Jony Ive's thin-obsessed designs (this will probably never happen, because physics), or until Apple releases a pro Mac which accepts desktop GPUs (at a competitive price) AND updates OpenGL in Mac OS (Metal is nice and all, but cross-platform development goes better with platform-agnostic graphics APIs), this will forever be the state of gaming on Macs. It's not horrible, but it's not at all good, even compared to the "develop it 90% and then dump it on consumers and never finish it" behavior of publishers on the PC.
     
  23. lec0rsaire, May 11, 2017
    Last edited: May 11, 2017

    lec0rsaire macrumors regular

    Joined:
    Feb 23, 2017
    #23
    Just speculation but I believe it is because the last official nVidia GPUs used in macs were the gt650m with insufficient ram (1 GB) in 2013 and the gt750m in 2014. While the gt750m is actually not much weaker than the current Radeon pro 450/455/460 I speculate performance would be worse and the publisher doesn't want to deal with complaints and negative ratings from those with the older hardware. While an old cheese grater can hold a powerful card I'm not sure if they can run 10.12.4. Obviously Apple doesn't not support Hackintoshes and would make it clear to developers to only support official hardware, in this case GPUs, on the Mac platform, even though we all know a Hackintosh with a 1080ti would deliver amazing performance. It is possible that there is some kind of work around for those with a Hackintosh, but I'm sure those folks have dual boot setups and use Windows for gaming anyway where this game has been available since October.
    --- Post Merged, May 11, 2017 ---
    The gaming industry does care about PCs and some of the best games ever made have been PC exclusives with the exception of those eventually ported to the modern consoles after they had sufficient power. Keep in mind that multi-platform games are designed with the limitations of the PS4 and especially the XB1 (the lowest common denominator this gen). It also depends on the devs. Look at what Rockstar did with GTA V on PC. Even in the console world some devs don't just care about the money. Look at how beautiful and well-made Naughty Dog's and From Software's games like Bloodborne are. The answer is simple. Console games pay $40-$60 per game while PC gamers pay $50 and benefit from fast price drops and Steam sales. Not to mention the substantial pirating of games on PC. There are people who just buy a $300-500 GPU and never pay for a game and use private servers for multiplayer. This has been going on since before the Battlefield Vietnam era. Much like the App Store and Google Play, devs will go to where the money is.
     
  24. iamtheonlyone4ever macrumors regular

    iamtheonlyone4ever

    Joined:
    May 27, 2016
    #24
    i can finally test my brand new nvidia 1080 using this game in mac os sierra and my brand new 4k monitor
    don't worry guys i have more than enough fire power to play this game in mac os

    what is better a mac or a pc
    the answer is simple
    a hackintosh
    --- Post Merged, May 12, 2017 ---
    wait a f@#g minute, no nvidia support, did AMD has some sort of exclusivity for this game in mac os, maybe AMD are paying the bills so only their cards are the one being supported. man this is a low blow but then again i wouldn't worry so much, i'm sure there will be some way to play with Nvidia cards. trust me there is always a way. at least i don't have to pay for the game to find out if it works on a nvidia card or not
     
  25. OEMPT macrumors newbie

    Joined:
    Nov 9, 2015
    #25


    I have a Mac Pro 5.1 8 core Xeon with a Gigabyte Radeon RX 460.... and the game doesn't load at all.

    Contacted support and they just shrugged and said that Xeon processors were not supported with Metal and had to be a I5 or I7 (WHAT?) and that they could not set up a test rig with such a config... and that the drivers of the video card were not from apple (WHAT ???? ).

    Xeon Westmere has an exact equivalent i7 consumer version, the xeons are just of higher quality a rated for server use, so I don't understand there claim.

    The RX 460 is exactly the same ATI chipset as the Radeon Pro 460 encountered in the Macbook Pro, just with lower tdp. No aditional drivers are needed, nothing is changed to make it work. Clean Sierra install and the video card works with no add ons, kext file changes, etc..
     

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