So Please A Companies (Adobe, Apple, Autodesk) give us full Open CL apps!
+1
So Please A Companies (Adobe, Apple, Autodesk) give us full Open CL apps!
2. No real negative effect. The temps and fan speeds will be comparable to high end gaming. The hardware is built to deal with this.
3. It was stated to be quite easy because it is hardware independent and easy to code but only Apps that are working hughly in parallel threads can take full advantage of the GPU. Apps with a lot of syncking and dependencies in their threads will remain CPU apps for the forseeable future.
4. Probably sooner than OpenCL but the advantages will be MUCH tinier.
5. ID Software is using Open CL in Rage so YES but I doubt the benefits will be HUGE because the GPU is already working hard in Games nowadays.
So Please A Companies (Adobe, Apple, Autodesk) give us full Open CL apps!
Are any current apps in the pro area gaining speed from Snow Leopard at the moment or are we waiting for updates.
...........................................................
.................. OpenCL Bench V 0.25 by mitch ...........
...... C2D 3GHz = 12 sec vs Nvidia 9600GT = 0,93 sec ......
... time results are not comparable to older version! .....
...........................................................
Number of OpenCL devices found: 2
OpenCL Device # 0 = GeForce 8600M GT
Device 0 is an: GPU with max. 940 MHz and 32 units/cores
Now computing - please be patient....
time used: 2.369 seconds
OpenCL Device # 1 = Intel(R) Core(TM)2 Duo CPU T8300 @ 2.40GHz
Device 1 is an: CPU with max. 2400 MHz and 2 units/cores
Now computing - please be patient....
time used: 15.873 seconds
Now checking if results are valid - please be patient....
:) Validate test passed - GPU results=CPU results :)
Why did the 8600M GT beat the unibody's 9600M GT?
Probably 3ish years, it needs to be written in Cocoa first, and while doing so taking advantage of the new API's...
If it makes you feel better, a 9600 is little more than a rebranded 8600.
...........................................................
.................. OpenCL Bench V 0.25 by mitch ...........
...... C2D 3GHz = 12 sec vs Nvidia 9600GT = 0,93 sec ......
... time results are not comparable to older version! .....
...........................................................
Number of OpenCL devices found: 2
OpenCL Device # 0 = GeForce 8600M GT
Device 0 is an: GPU with max. 940 MHz and 32 units/cores
Now computing - please be patient....
time used: 3.056 seconds
OpenCL Device # 1 = Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz
Device 1 is an: CPU with max. 2500 MHz and 2 units/cores
Now computing - please be patient....
time used: 14.710 seconds
Now checking if results are valid - please be patient....
:) Validate test passed - GPU results=CPU results :)
logout
[Process completed]
Am I the only one wondering why an ATI 4870 reports only 4 "units" instead of 800?
Overall snappiness, yes, taking advantage of new tech, no.
So quite a few updates from Apple must be coming soon, they of all people should have their apps currently being updated to take advantage of both Parallel processing and OpenCL ... I wonder when?
Well, not small, inexpensive laptops... (do those even exist?), but my Macbook Pro 2.53 with Snow Leopard renders Final Cut Pro footage faster than my 2006 Mac Pro 2.66 that is running on 10.5.8. Of course, if I add Snow Leopard to my Mac Pro, it should even out or be faster. But yeah, this is a good time to have a laptop- it's going to be even better when the apps are coded to optimize Snow Leopard. I never thought I'd see the day a laptop would run faster than my desktop, but it looks like it's here. I might be able to dump the ol' ball and chain pretty soon.![]()
Because "stream processors" (and in some cases when limit to fix functionality, "pixel shaders" ) are not cores. Think of them more as Altivec/VMX/SEE functional units. Great at math and bit-twiddling tasks on vectors, but only take those specific kind of commands.
Because "stream processors" (and in some cases when limit to fix functionality, "pixel shaders" ) are not cores. Think of them more as Altivec/VMX/SEE functional units. Great at math and bit-twiddling tasks on vectors, but only take those specific kind of commands.
Something still doesn't add up. I don't see how an integrated NVidia GPU could have 16 of anything that a high-end discrete GPU from ATI doesn't have more of. ATI has been offloading video encoding to their GPUs since 2004, so this isn't anything new.
It sounds more like a poorly-written driver (or benchmark) that isn't taking advantage of the ATI GPU.
I want that GTX 285. Now how do I convince the wife?![]()
Could this mean Mac games could use multiple graphics cards? similar to SLI or CrossFire?
Kind Regards
It's ridiculous that my one year old iMac with Radeon HD 2600 Pro is not supported.
This is very cool and interesting. On battery power my late 2008 15" MBP's 9400M beats up on the 9600M. But once plugged in the 9600M trounces the 94, without regard or regret.
Check it:
Battery
Code:OpenCL Device # 0 = GeForce 9600M GT time used: 13.622 seconds OpenCL Device # 1 = GeForce 9400M time used: 9.022 seconds OpenCL Device # 2 = Intel(R) Core(TM)2 Duo CPU T9600 @ 2.80GHz Device 2 is an: CPU with max. 2800 MHz and 2 units/cores time used: 13.102 seconds
Plugged in
Code:OpenCL Device # 0 = GeForce 9600M GT time used: 2.788 seconds OpenCL Device # 1 = GeForce 9400M time used: 9.028 seconds OpenCL Device # 2 = Intel(R) Core(TM)2 Duo CPU T9600 @ 2.80GHz time used: 13.183 seconds
Number of OpenCL devices found: 3
OpenCL Device # 0 = GeForce 9600M GT
Device 0 is an: GPU with max. 1250 MHz and 32 units/cores
Now computing - please be patient....
time used: 13.466 seconds
OpenCL Device # 1 = GeForce 9400M
Device 1 is an: GPU with max. 1100 MHz and 16 units/cores
Now computing - please be patient....
time used: 8.986 seconds
OpenCL Device # 2 = Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz
Device 2 is an: CPU with max. 2400 MHz and 2 units/cores
Now computing - please be patient....
time used: 15.484 seconds
Number of OpenCL devices found: 3
OpenCL Device # 0 = GeForce 9600M GT
Device 0 is an: GPU with max. 1250 MHz and 32 units/cores
Now computing - please be patient....
time used: 2.804 seconds
OpenCL Device # 1 = GeForce 9400M
Device 1 is an: GPU with max. 1100 MHz and 16 units/cores
Now computing - please be patient....
time used: 9.028 seconds
OpenCL Device # 2 = Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz
Device 2 is an: CPU with max. 2400 MHz and 2 units/cores
Now computing - please be patient....
time used: 15.501 seconds
I got very similar results with my Late 2008 Macbook Pro!
Why does the 9600M GT run at less than 10% of its performance when running on battery?
This seems to mean that it may be actually better performance to use the 9400M over the 9600M GT when running on batteries.
Here's my results:
Battery
Code:Number of OpenCL devices found: 3 OpenCL Device # 0 = GeForce 9600M GT Device 0 is an: GPU with max. 1250 MHz and 32 units/cores Now computing - please be patient.... time used: 13.466 seconds OpenCL Device # 1 = GeForce 9400M Device 1 is an: GPU with max. 1100 MHz and 16 units/cores Now computing - please be patient.... time used: 8.986 seconds OpenCL Device # 2 = Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz Device 2 is an: CPU with max. 2400 MHz and 2 units/cores Now computing - please be patient.... time used: 15.484 seconds
Plugged in
Code:Number of OpenCL devices found: 3 OpenCL Device # 0 = GeForce 9600M GT Device 0 is an: GPU with max. 1250 MHz and 32 units/cores Now computing - please be patient.... time used: 2.804 seconds OpenCL Device # 1 = GeForce 9400M Device 1 is an: GPU with max. 1100 MHz and 16 units/cores Now computing - please be patient.... time used: 9.028 seconds OpenCL Device # 2 = Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz Device 2 is an: CPU with max. 2400 MHz and 2 units/cores Now computing - please be patient.... time used: 15.501 seconds