OpenGL 4.0

Discussion in 'OS X Mavericks (10.9)' started by MagnusVonMagnum, Jan 1, 2014.

  1. MagnusVonMagnum macrumors 601

    MagnusVonMagnum

    Joined:
    Jun 18, 2007
    #1
    Steam offered to do a hardware survey and looking at their scanned results, it's telling me I have OpenGL 2.1 on my 2012 Mac Mini running 10.9.1. Shouldn't I be seeing OpenGL 4.0? Or is it Steam's fault?
     
  2. JordanNZ macrumors 6502a

    Joined:
    Apr 29, 2004
    Location:
    Auckland, New Zealand
    #2
    You have both. But chances are it's only looking at Legacy.

    Core (3.2+) and Legacy (2.1).

    https://developer.apple.com/graphicsimaging/opengl/capabilities/
     
  3. wrldwzrd89 macrumors G5

    wrldwzrd89

    Joined:
    Jun 6, 2003
    Location:
    Solon, OH
    #3
    That's the goofy thing about OS X's implementation of OpenGL. There are multiple profiles defined, as JordanNZ mentioned - the default one supports OpenGL 2.1 at maximum. To get support for OpenGL 3 and 4, the developer must opt-in their application to the relevant profile.
     

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