heartsglory

macrumors member
Original poster
Feb 16, 2005
53
0
I have a Mid 2009 Macbook, 4GB Ram and recently installed Mavericks. While I know that the 9400M in my Macbook is not for gaming I do enjoy Doom 3 and some original Halo. Has anyone else experienced slow FPS when gaming on Mavericks? These games on ML ran fluidly so I know it can't be the GPU.
 

AD HAUS

macrumors newbie
Oct 24, 2013
5
0
Same is true of Halo CE

I have a Mid 2009 Macbook, 4GB Ram and recently installed Mavericks. While I know that the 9400M in my Macbook is not for gaming I do enjoy Doom 3 and some original Halo. Has anyone else experienced slow FPS when gaming on Mavericks? These games on ML ran fluidly so I know it can't be the GPU.

I'm experiencing similar problems. I'm part of a Halo CE clan. I've been consistently dedicating an unhealthy amount of time to this game every day since 2003. Upon upgrading to Mavericks game play became dramatically choppy to the point that it is now completely unplayable. Anyone have any idea what's going on?
 

Oneness

macrumors regular
Feb 4, 2007
183
0
Cowtown
I still play the original Halo and upon upgrading to Mavericks the game is now unplayable due to choppy/slow frame rates and game control.
I have not tried any other games yet, but if anyone has any insight on this matter I would like to know. I still love playing Halo and don't want to give it up.
 

Oneness

macrumors regular
Feb 4, 2007
183
0
Cowtown
Okay, I have reinstalled ML and Halo again is working perfectly.
I guess I'll wait on Mavericks until things get sorted out.
 

Turrican2000

macrumors newbie
Oct 23, 2013
3
0
CoD - United Offensive isn't working anymore too.


Process: CoD United Offensive MP [26144]
Path: /Applications/Games/*/CoD United Offensive MP.app/Contents/MacOS/CoD United Offensive MP
Identifier: com.aspyr.callofdutyuomp
Version: 1.51d (90686)
Code Type: X86 (Native)
Parent Process: launchd [271]
Responsible: CoD United Offensive MP [26144]
User ID: 502

Date/Time: 2013-10-27 01:00:49.349 +0200
OS Version: Mac OS X 10.9 (13A603)
Report Version: 11
Anonymous UUID: 0DE826E1-9E6D-93A0-201D-4891CE09A7A7


Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000

Dyld Error Message:
Symbol not found: _OTSetNonBlocking
Referenced from: /Applications/Games/*/CoD United Offensive MP.app/Contents/MacOS/CoD United Offensive MP
Expected in: /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 dyld 0x8feb80b5 dyld_fatal_error + 1
1 dyld 0x8febade8 dyld::bindLazySymbol(mach_header const*, unsigned long*) + 72
2 dyld 0x8fecb34e stub_binding_helper_interface2 + 20
3 com.aspyr.callofdutyuomp 0x0017dcce Sys_InitNetworking + 225
4 com.aspyr.callofdutyuomp 0x000a2ad7 Sys_Init + 17
5 com.aspyr.callofdutyuomp 0x000e72c5 Com_Init + 1497
6 com.aspyr.callofdutyuomp 0x000a31f7 main + 235
7 com.aspyr.callofdutyuomp 0x00002c2a _start + 216
8 com.aspyr.callofdutyuomp 0x00002b51 start + 41

Thread 1:
0 libsystem_kernel.dylib 0x91e2f046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x95033dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x95037cce start_wqthread + 30

Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x91e2f992 kevent64 + 10
1 libdispatch.dylib 0x95a1e8bd _dispatch_mgr_invoke + 238
2 libdispatch.dylib 0x95a1e556 _dispatch_mgr_thread + 52

Thread 3:
0 libsystem_kernel.dylib 0x91e2f046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x95033dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x95037cce start_wqthread + 30

Thread 4:
0 libsystem_kernel.dylib 0x91e2f046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x95033dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x95037cce start_wqthread + 30

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x8feeb0f8 ebx: 0x00000000 ecx: 0x00000000 edx: 0x8ff13084
edi: 0x8ff13084 esi: 0x8feb91e3 ebp: 0xbfffee58 esp: 0xbfffee3c
ss: 0x00000023 efl: 0x00000246 eip: 0x8feb80b5 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x09cfb000

Logical CPU: 0
Error Code: 0x00000000
Trap Number: 3
 

devoid7

macrumors newbie
Dec 15, 2012
11
0
Check this thread for a patch for Halo on Mavericks. Don't know if it will help, but should be worth a shot.

COD might have a similar memory corruption issue but since I don't have the game, I can't really help.
 

heartsglory

macrumors member
Original poster
Feb 16, 2005
53
0
Check this thread for a patch for Halo on Mavericks. Don't know if it will help, but should be worth a shot.

COD might have a similar memory corruption issue but since I don't have the game, I can't really help.

I can CONFIRM that after downloading the patch and following the instructions that Halo WORKS as before! :)

Doom 3 works okay if I turn down the settings quite a bit. All in all I'm happy. :)
 

crjackson2134

macrumors 601
Mar 6, 2013
4,752
1,908
Charlotte, NC
This is great news, I have the original HALO and the chief walks and jumps like he's got cement shoes. I'll try the fix tomorrow.
 
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AD HAUS

macrumors newbie
Oct 24, 2013
5
0
What is ML?

Okay, I have reinstalled ML and Halo again is working perfectly.
I guess I'll wait on Mavericks until things get sorted out.

ML? What is ML?

----------

I can CONFIRM that after downloading the patch and following the instructions that Halo WORKS as before! :)

Doom 3 works okay if I turn down the settings quite a bit. All in all I'm happy. :)

Which patch? That link references two patches... something for Halo UB and another for HaloMD.

I just play plain Halo. Is that what you're referencing when talking about a fix by way of these patches? So far I tried the HaloUB patch and it didn't make a difference.
 

devoid7

macrumors newbie
Dec 15, 2012
11
0
UB = Universal Binary. I should have just said Halo and left out UB since only the UB version can run on 10.7 or higher.

Are you on version 2.0.4 of Halo?

If the patch made no difference, did you try to tinker with lowering the settings to see what is problematic. Eg, turning off shaders, FSAA antialiasing...

Also, it might be helpful to know what system and graphics card you're on.

[edit]: also make sure you apply the patch correctly; that is, the original Halo executable is suppose to be renamed as HaloUB. The patch was originally aimed at fixing a memory corruption issue though.
 
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AD HAUS

macrumors newbie
Oct 24, 2013
5
0
UB = Universal Binary. I should have just said Halo and left out UB since only the UB version can run on 10.7 or higher.

Ok. I understand now. Thanks for the clarity.


Are you on version 2.0.4 of Halo?

yes

If the patch made no difference, did you try to tinker with lowering the settings to see what is problematic. Eg, turning off shaders, FSAA antialiasing...

I was referring to the Halo UB patch. I haven't yet tried the Halo MD one. Should I try that one? With regard to the lowering of settings... I always run my settings at lowest levels in hopes of maximizing performance.


Also, it might be helpful to know what system and graphics card you're on.

iMac 21.5-inch, Mid 2010
Processor: 3.06 GHz Intel Core i3
Memory 4 GB 1333 MHz DDR3
Graphics ATI Radeon HD 4670 256 MB
Software OS X 10.9 (13A603)
 

devoid7

macrumors newbie
Dec 15, 2012
11
0
My iMac is the same exact model and specs as yours. I was able to reproduce the "slowness/laggyness", but it went away after I had applied the patch.

Edit: you should just need the UB patch, just make sure to apply it correctly. I'd be curious to find out whether this solves the issue for other people or not
 
Last edited:

AD HAUS

macrumors newbie
Oct 24, 2013
5
0
you should just need the UB patch, just make sure to apply it correctly. I'd be curious to find out whether this solves the issue for other people or not

The instructions say to locate your halo app. Mine is in the dock so I found the file it was referencing by right-clicking. Once found I selected the file, right clicked it, chose "show package contents" and found a directory within it titled "MacOS." i opened that folder and found a single file named "Halo." I renamed it to HaloUB as instructed then copied the files from the patch (‘Halo’ and ‘mavericks_patch.dylib’) to the same directory that contains the newly renamed file, "HaloUB."

i then closed the window, launched halo, went into a network game and it was still slow.

The info about this patch suggests that it is meant to fix a bug that kept the file from launching however this was never my problem. It launched fine but its just MASSIVELY slower now with Mavericks.

Sounds like you had the same problem. Being that you have the same system, I wonder why it doesn't work in mine. Frustrating beyond belief as this is the only game I play. I've become incredibly good after playing 3+ hrs every day since 2003.... and to just stop is a jolt to my system.

Thanks for the feedback provided thus far. If you (or anyone) can help me further it would be greatly appreciated.

----------

My iMac is the same exact model and specs as yours. I was able to reproduce the "slowness/laggyness", but it went away after I had applied the patch.

Edit: you should just need the UB patch, just make sure to apply it correctly. I'd be curious to find out whether this solves the issue for other people or not

Disregard my last post. I just re-attempted to follow the steps and saw that I had put the files in the root directory rather than in the directory that is the app. After doing so, it worked like a charm!!!!

I'm sooooo happy. Thank you so much!!!
 

devoid7

macrumors newbie
Dec 15, 2012
11
0
I looked into the slowness oddity a bit more and the patch is not actually directly related to it.

For some reason, if you double click the app in Finder or launch it through normal means, it can run very slowly. But if you launch it by say double clicking on the Halo executable file in the package contents, it will run normally. Maybe other games are affected similarly.

The patch just happens to launch Halo through a "non-normal" means. If that is how you want to get around the slowness though, feel free to use it = ). Like I said before, it is aimed to fix a potential crash.
 

nickhutson

macrumors regular
Mar 15, 2009
131
42
I don't know about Halo, as I am not a gamer, but I am a user of Sibelius 7 Software and I, too, was experiencing sluggishness within Mavericks (and I still do when I open the program). To get round slowness in the program, I simply open it (Sibelius 7 in my position) and put the computer to sleep and then wake it up - and it all works as it should. Very strange issue.

Don't know if it's a problem with Sibelius or Mavericks, but as the problem happens only with Mavericks, it must be a problem with the OS.
 

bbarnhart

macrumors 6502a
Jan 16, 2002
824
1
Anyone still play the multiplayer version? It looks like the Halo server no longer works but you own server could work. Can you play on your own server with more than two players?
 

rkile

macrumors newbie
Jan 3, 2008
2
0
found a patch for Halo CE and Mavericks...

I too, updated a few days ago to Mavericks. Works great on everything, except Halo CE (or Halo 1). My son sent me a link, I downloaded the patch and it fixed it!

It's called the Halo UB Patch. Small file, comes with simple to follow instructions, quick and easy to do.

Here's the link: http://macgamingmods.com/forum/viewtopic.php?f=43&t=18764

Maybe post here if it worked for you or not. (It worked for my son and I.)
Thanks, Richard
 
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