Look at all the shiny new In-App Purchases!
What an amazing coincidence that they are available just as the app becomes free.
:/
should have paid attention to the description. app deleted!
Look at all the shiny new In-App Purchases!
What an amazing coincidence that they are available just as the app becomes free.
Me too. I try and avoid anything with IAP. I can't believe that devs think people want this. Just charge me for the game or app and let me be done with it.
The developer of this app loses now.
See the guy above who's so incensed by IAP from various developers that he turns to emulated Nintendo games. Excuse me if I presume that Nintendo doesn't get a penny out of this arrangement. You only have yourselves to blame. If you won't pay for what you want, companies will make stuff other people want instead.
It takes a "rich" person to come up with $2.99 for all levels? That's how "rich" is defined?
Don't go to Starbucks for one day and you have enough for this IAP and more.
Don't eat one BigMac meal and you have enough for this IAP and more.
Developers need to be compensated for their work. THAT is much of the motivation for doing the work to bring the app to us. Sure, it would be great if everything could be free but the whole world revolves around trading time & talent for money.
If you download this for the classic (arcade) version, it's already in there.
And if $2.99 is "rich," I must be Jed Clampett or J.R. Ewing. "Wellllllll doggies"
The extreme obsession with IAP is why I don't game much anymore on iOS.
I love do a FREE TRIAL. If I like it, then I buy it. If not, then I move on.
IAP makes this work, right?
(the CONSTANT in app deal is totally different of course)
It takes a "rich" person to come up with $2.99 for all levels? That's how "rich" is defined?
Don't go to Starbucks for one day and you have enough for this IAP and more.
Don't eat one BigMac meal and you have enough for this IAP and more.
Developers need to be compensated for their work. THAT is much of the motivation for doing the work to bring the app to us. Sure, it would be great if everything could be free but the whole world revolves around trading time & talent for money.
If you download this for the classic (arcade) version, it's already in there.
And if $2.99 is "rich," I must be Jed Clampett or J.R. Ewing. "Wellllllll doggies"
The total dollar amount isn't the issue. The issue is being offered a paid app for a limited time for free, and it just happens to come with IAP to unlock the features that magically appeared for the 'free' version.
What's wrong with that?
Last summer, there was a week where several expensive apps were free in the app store. None of these went the way the Pac-Man developer did by suddenly offering IAP and then making the app for free. It's not free if you have to pay for IAP.
Those apps last summer included Traktor DJ which was a $20 app and Day One, a $4.99 app. They were the full apps, not a free app with IAP.
Some of these apps that go free just so they can start charging for IAP have never ending IAP purchases to play the game. What good is giving the app for free if it really isn't free to play the games included?
I could afford a $2.99 IAP purchase but that's not the point. The app originally cost money and included every full game.
Yes the developer does get paid but don't pretend to give away a free app if there are IAP. It's far from free. Who said all apps have to be free?
I buy apps when I am interested. I don't play games much and in fact, I don't own a single game. This one was supposed to be free so I gave it a shot.
Just now, I bought a word puzzle game that cost $.99 and included everything for that price with NO IAP. There were dozens more that were "free" but had IAP purchases for $.99 or even $2.99. The game for $.99 had everything that these other games were offering with IAP.
I hope more people support devs who go the route of charging one price to offer everything in the game.
I'm done talking about this. Im unsubscribing so I won't get anymore emails about replies. I'll spend my money the way I want in the app store and you spend yours the way you want.
At least there are restrictions that can be set up to control things of that type.My biggest issue with IAP is kids.. It's much easier to manage what they are allowed to buy / and not buy when the app is straightforward. It's more manageable to have them ask to buy an app, and it's done. But some of the low priced apps that wind up being IAP deals, or even some of the free apps that then become paid via IAP.. are just a pain in the arse.