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Basically nothing new + no upgrade pricing for owners of perpetual Parallels 18 license = no buy thanks
 
Has anyone here tried Visual Studio via ARM Windows in a VM on an Apple Silicon mac?

Just curious if it runs well.
It works fine for me and with coherence mode it’s completely seamless: I start it from Launchpad and it appears alongside my Mac apps on the desktop.

I prefer Rider to Visual Studio but it’s useful for the few .net framework apps I still need to support
 
also incorrect, it always was a US company, but at one time had R&D facilities in Russia, these days it's a part of Corel which is Canadian.
FWIW, while they're still headquartered in Canada (I think), Corel did some significant restructuring/rebranding about a year ago and are now known as Alludo (well, officially it's "Cascade Parent, Ltd. d/b/a/ Alludo") a company which - AFAIK - is actually incorporated in the UK.
 
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"Touch ID on Macs lets users authenticate logins and Apple Pay transactions with their fingerprint, and beginning with Parallels Desktop 19, users with a secure Windows login and password can now use Touch ID to sign in to Windows virtual machines, simplifying the login process."

Ahhh does not seem to work at all!! In fact Windows 11 states that enabling such an option is 'Not Available"
 
"Touch ID on Macs lets users authenticate logins and Apple Pay transactions with their fingerprint, and beginning with Parallels Desktop 19, users with a secure Windows login and password can now use Touch ID to sign in to Windows virtual machines, simplifying the login process."

Ahhh does not seem to work at all!! In fact Windows 11 states that enabling such an option is 'Not Available"
It doesn't seem to expose the 'fingerprint reader' to Windows, I have no idea how it is actually working but it's flawless here.

Windows 11 starts up and parallels asks for fingerprint, then windows logs straight in, great feature addition :)
 
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I'm no gamer but since I decided to embrace "old fashioned bootcamp" I realized I could put some retro games and a few favorites on it. So I chose one with a "pretty good" graphics card (the GeForce RTX 3070) and it handles even PS3 emulation. Barebone $849 + 32GB RAM and 2TB + 8TB SSD for a LOT less than Apple pricing. Or I could have got it with 32GB RAM and 1TB for $999... and just used existing storage "laying around" for big storage. I never hear any fans, it does not require a nuclear reactor to power it, my electric bill does not show any change I can notice, etc (all that negative we Apple people sling at PCs to prop up our favorite machines). Seemingly objective review...


That one's somewhat "old" now and there's probably some even better options available for 2023/24 but it doesn't take much to buy a lot of PC, especially when factoring in highly competitive RAM and SSD suppliers too. I chose to load it up with RAM and 2TB + 8TB SSD at a total cost of less than only the 8TB SSD upgrade for a Mac... intending this to cover all Windows needs for the next decade or so.

Perhaps the 3070 is not impressive enough??? It certainly has no problem with anything I throw at it and then it throws back to a 5K ultra-wide screen. They have some newer ones built on latest AMD tech that rate very well for gaming interests too.

Bonus: With the terrific Moonlight app for AppleTV, I can airplay-like from it to the big screen TV and play games on the best AV equipment in the house. I really did NOT think that would work as well as it does and am very impressed with it. Moonlight lets one play and control the PC at the TV. Stuff like Launchbox works very well. So now anyone around the house can get a game going within Moonlight on any AppleTV-equipped television. It "just works."

If I didn't have any gaming aspirations, some of their other mini PCs can get down to only a few hundred dollars for productivity software purposes.

If gaming was the only interest and I couldn't fully scratch the itch on a new (or intel) Mac or AppleTV, I'd also probably go with a console if I wanted intensely-demanding games and save several hundred dollars. But since I definitely needed Windows and could not trust ARM Windows emulation for anything clients may need, this seemed like a great option to pair on embrace of Silicon Mac.

That sounds pretty good actually. I’ve always built my own, but I’m a little out of touch with the market.

Something about the idea of buying a prebuilt gaming rig just doesn’t feel right to me. But for me this is just for personal entertainment, I have Windows use covered at work, so I think you did the right thing for you.

I think the specs on that sound fine. 3070 RTX is good but if I’m going to buy now I’m going with a 4000 series. I don’t see processor pricing mentioned.

I’m not sure what motherboard and processor combo to go with these days. I’ve always been Intel/nVidia but Intel doesn’t seem to be doing so hot.

If I’m going to spend the money I want to be able to play proper first person shooters, so a console is out.
 
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The 2010 Mac Pro is still a great gaming machine. Mine has an RX580 and handles modern games very well.

I didn’t even think that far back. That’s actually pretty cool.

I knew it wasn’t going to happen but I personally think it would have been cool to keep one Intel Mac Pro in the lineup. Technically, personally, it would make sense and be awesome.

Business, strategic, marketing, etc of course made that completely impossible.
 
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Google's a soviet company then by those standards.
No, only one Google’s founder was from the Soviet Union, and he emigrated when he was a child. The other founder was American. Google didn’t have 100% of their developers stationed in Russia. In fact, all its development was in the US.

I was pretty upset when the US government decided to remove Kasperski from all of its systems several years ago. Then came the war and the absolute abolishment of any freedoms left in Russia.
 
No. Windows for ARM emulates AMD64 and X86, so any 64-bit and 32-bit Windows app written for the Intel architecture works under Windows for ARM. All these Windows applications written for the Intel architecture work under Parallels on Apple Silicon Macs.
Good to know. Thanks.
 
Is the Arm Windows Parallels Tools ISO for the new release working for other people? When I try to run it on a clean Windows VM I get the standard "This app can't run on your PC" message for an unreadable EXE file. It looks to me like they included a corrupt ISO with the new release, but that sounds like such an incredibly stupid thing to do that I thought I'd see if maybe I somehow did something wrong.

I really wish I'd saved the Parallels 18 Tools ISO. Maybe this post can serve as a warning to others to do that before upgrading.
 
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Since ARM Windows is far from full Windows, another option for about Parallels annual rate times 5 or 8 is to buy an actual PC. That kind of budget can buy a surprisingly robust Mac Mini-like PC that will then run anything that runs on Windows, not just some things that run in Windows ARM. That's what I did: "old fashioned bootcamp."

I also chose a 5K2K monitor with more than one video input so that both Mac and PC can share the same monitor without switching cables. Monitor has built-in hub so that both can share the same keyboard and mouse too. Monitor is an ultra-wide so- if desired- I can split screen to have both Mac and PC on the same screen at the same time. That "feels" very much like Parallels, minus the annual fee.

A modest Mac budget will buy a LOT of PC power and PC key upgrades like RAM and SSD have lots of competition driving down prices and margins so that most of the money one might spend on either is actually buying RAM and SSD... instead of deepening the cash pool in another vault.

Windows 11 is not nearly as bad as Mac fans spin. And all that stuff that we wish Windows emulation could do fully works on an actual PC. Bonus: since PCs are focused on Power instead of PPW, some things that lean on raw power get done faster on PC. So now I just parse out computing tasks accordingly. Some stuff I used to do on Mac now gets done on PC.

"Think different" works well this way for me. Perhaps for some of you too?
Yeah but then you have to suffer through actually using that windows machine rather than the pure pleasure of using your nice shiny new M-series MBP.
 
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Is the Arm Windows Parallels Tools ISO for the new release working for other people? When I try to run it on a clean Windows VM I get the standard "This app can't run on your PC" message for an unreadable EXE file. It looks to me like they included a corrupt ISO with the new release, but that sounds like such an incredibly stupid thing to do that I thought I'd see if maybe I somehow did something wrong.

I really wish I'd saved the Parallels 18 Tools ISO. Maybe this post can serve as a warning to others to do that before upgrading.
Just wanted to follow up on this - it seems the problem is limited to the trial version of parallels. I normally just install that and activate it. The copy you get at the licensing page doesn't have the problem. So everything is good now. :)
 
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I’ve not noticed much mention of VirtualBox in this thread. How does it compare to the alternatives?
 
Now that windows is officially supported via Parallels, couldn’t apple consider bringing back bootcamp?

It would require for Windows to support booting from iBoot (specifically, to understand Apple's device tree), and numerous drivers.

This is different from Intel Macs: Boot Camp added a BIOS compatibility layer so earlier Windows versions could boot, and later versions supported EFI, which Intel Macs used natively. Thus, support for a different device tree mechanism wasn't required. Plus, Intel Macs used a lot of components for which Windows already did offer drivers.

Even something like the trackpad is no longer as simple: where on Intel Macs, those were internal USB devices, so you could fall back to a standard HID driver (you wouldn't have gestures, but it would be a start), on newer ARM Macs, they're connected via SPI and have completely custom workings.

 
How so? Please explain.
Parallels have been out of beta supporting VMs on Apple Silicon Macs for close to two years now. Virtualbox is still in beta for Apple Silicon Macs. Parallels can download and install Windows 11 or several Linux VMs automatically. You are up and running in less than 15 minutes, including the time it takes to download the ISO, which it does itself. Virtualbox requires that you supply an ISO.

On your request, I decided to manually download a Windows 11 on ARM Insider Preview and install it in Virtualbox to compare Parallels vs Virtualbox feature for feature. However, I've been downloading the Windows 11 on ARM Insider Preview from Microsoft for over an hour now, and it's stuck. I've googled it, and it seems to be a common problem. If I were creating a new Windows 11 VM on ARM in Parallels, I would have been using it for an hour by now.

Once the Windows 11 on ARM insider addition ISO gets downloaded, I will try installing it in Virtualbox and let you know what the differences are, but I make over $100/hour, so I've already wasted more than $100 on trying to install the Windows on ARM VM in Virtualbox. The Parallels Desktop Pro costs less for a year of use. Virtualbox is not worth my time to tinker with it. I'm sure once I install the Windows on ARM VM in Virtualbox, I will be able to answer your question in more detail.
 
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How so? Please explain.
Follow up. The Windows 11 on ARM Insider Preview edition got downloaded (took over an hour), but the format that Microsoft publishes this file in is VHDX, which is made for Hyper-V. I can't find a way to download an ISO format of this file. There may be a way to convert VHDX to ISO, but I don't have any more motivation to continue with this, since Parallels downloads and installs Windows 11 on ARM automatically when you create a new Windows 11 on ARM VM, and you get up and running in 15 minutes, including the download and installation of Windows 11. So, here's how Parallels is better than Virtualbox for Apple Silicon.

If you are willing to hire me at $100/hour, I will get the Windows 11 on ARM installed under Virtualbox. It may take me a few hours to figure out how to do this. PM me if you want to hire me, which may cost you up to $1,000. Otherwise, pay $70 per year for a subscription and automatic upgrades to newer versions every year. So far, I've dedicated about 1.5 hours of my life (of which not much is left) to your question at no charge.

By the way, VMware Fusion also requires a Windows ISO, so it will also have the same exact issue as Virtualbox in that there is no readily available Windows for ARM ISO from
Microsoft. If one is living in his mom’s basement and has no life and no income, then tinkering with Vietualbox or Fusuon is a nice little project to get oneself occupied with for a couple days. Otherwise, buy Parallels and get yourself up and running with Windows on an Apple Silicon Mac within 15 minutes. I hope I’ve answered your question.
 
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It would require for Windows to support booting from iBoot (specifically, to understand Apple's device tree), and numerous drivers.

This is different from Intel Macs: Boot Camp added a BIOS compatibility layer so earlier Windows versions could boot, and later versions supported EFI, which Intel Macs used natively. Thus, support for a different device tree mechanism wasn't required. Plus, Intel Macs used a lot of components for which Windows already did offer drivers.

Even something like the trackpad is no longer as simple: where on Intel Macs, those were internal USB devices, so you could fall back to a standard HID driver (you wouldn't have gestures, but it would be a start), on newer ARM Macs, they're connected via SPI and have completely custom workings.
I’m sure it’s not straightforward, but when apple silicon was introduced Federighi stated that windows could run natively on apple silicon.

https://arstechnica.com/gadgets/202...ewing-apple-about-its-mac-silicon-revolution/

I don’t have a clue how it’s done, but I’m pretty sure microsoft and apple have enough talent to make it work if they’re so inclined.

At the time there was talk about a secret exclusivity agreement between microsoft and qualcomm to keep windows on arm solely on machines with qualcomm chips, I don’t know if that’s the reason or if neither apple nor microsoft find enough of an incentive to make windows on apple silicon work.

For the time being, I’m quite happy with parallels, so I don’t really care.
 
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