If you can reach Parallels support, they will give you a temporary key so you can get back into your VMs. I received a response on X that stated "This issue has been escalated to the concerned department."Same issue here.
If you can reach Parallels support, they will give you a temporary key so you can get back into your VMs. I received a response on X that stated "This issue has been escalated to the concerned department."Same issue here.
You noticed that too, eh. Not just me, then. Abysmal.And that's before you get into the abomination that VMWare the company has become under Broadcom's management.
Same issue here.It was not showing up for me using the updater. I downloaded the full version from my account on their website, but I am getting an "unable to verify the license signature" error. I tried reentering my license key (it puts a green check next to the entry) but it still has the same error. I can't get into any of my VMs right now because of it. I suspect their rollout of the new version is not complete yet. Hopefully it will sort itself out shortly.
Thanks. I filled a ticket on their support site a couple of hours ago. No response, yet. I'll try X next.If you can reach Parallels support, they will give you a temporary key so you can get back into your VMs. I received a response on X that stated "This issue has been escalated to the concerned department."
I still remember when basically every software house had no use for subscriptions and still survived fine, with true upgrades that really enticed people to support them.
I am guessing the Standard Edition is primarily intended for users who dislike subscription pricing, although its one-time purchase cost is exorbitant at $220, which is equivalent to 3.4 years of subscription that entitles you to the latest major version.
I agree, but their model appears to be overpriced for its value. I regularly purchase software, such as Adobe Photoshop and Lightroom subscription, along with a few macOS tools that are reasonably priced.They need revenue to pay their employees.
Does it work under Tahoe?I use the FREE VMware Fusion on my MacBook Pro M4 and it works great with Windows 11 2025. No need to pay for any overpriced products.
That's just an absurd malignant response. Do you have even the slightest iota of proof to back up this irresponsible claim? Of course not!This is just crippling to get more sales...
Well it's not like it never happened in the past....so yes we got proof.That's just an absurd malignant response. Do you have even the slightest iota of proof to back up this irresponsible claim? Of course not!
To sign up and access downloads they ask for an excessive amount of information about you including address and phone numbers which they need to “verify” for some reason - it was far more than I was prepared to give for a free download anyway.
That isn’t respecting GDPR either as they’re obtaining and processing personal information that they don’t need to provide a free download.
It's about the only app that has "compatibly issue" from one os to another....I might understand after 3- 4 version, but each Mac Os release?
After all, since VMware was acquired, I'm skeptical about whether its parent company will continue investing in this Fusion product.
Additionally, for users wanting to experience Windows games on a Mac, Crossover (paid) delivers a far superior experience compared to PD.
In short, I see little reason to spend more money on Parallels Desktop.
I checked the updater and no updates were available on mine. Still on the latest 20.x version.found It using the automatic downloader, updates to v26.
While I understand, they specify that in their upgrade emailGiven US export control laws,Broadcom probably wants to ensure they comply and thus need taht information.
I never ran into an issue using a 3 year old version; but then again all I primarily use it for is to run Office and check browser compatibility with web sites I develop.
Same here. I wonder how it fits into their long term plans. I hope it sticks around as it fits my use case fine; I've tried UTM but it was a nightmare, crashing often. I have not tried it lately after my initial experience, things may have changed.
There's also Wine, which forms the basis for CrossOver and is free OSS.
I'm at that point as well; provided I can get Fusion to open my Documents and D/L folders. It opens all others using SMB, just not those; but those are crucial to my use case.
UTM does not provide directx12. 3d acceleration is not on the same level. As far as the Apple hypervisor you don't need neither UTM nor Paralles to run supported macOS's there. The hypervisor only exposes 2d to Linux quests though.Why buy this when UTM exists and also uses Apples native virtualization technology?
![]()
GitHub - utmapp/UTM: Virtual machines for iOS and macOS
Virtual machines for iOS and macOS. Contribute to utmapp/UTM development by creating an account on GitHub.github.com
DX12 is there just not ultimate. Check with dxdiag.Nothing mentioned about DX12. “maybe next year” is getting old.
KVM (Kernel-based Virtual Machine) is a Linux software-based virtualization technology built directly into the Linux kernel. Has nothing to do with Apple hypervisor. Parallels uses directly the Apple hypervisor for the macOS's. They just provide the wrapper. Like I said you can compile a linux machine running on the Apple hypervisor, but Apple only exposes 2d acceleration to Linux hosts and 3d to macOS's.About UTM:
”The lack of hardware virtualization on Apple A-chips means that even for ARM code we must re-compile it with JIT. Therefore performance would never reach the levels possible with KVM. There is also no support for GPU virtualization so that means no DirectX or OpenGL. This makes most modern games non-playable.”
KVM (Kernel-based Virtual Machine) is a Linux software-based virtualization technology built directly into the Linux kernel. Has nothing to do with Apple hypervisor. Parallels uses directly the Apple hypervisor for the macOS's. They just provide the wrapper. Like I said you can compile a linux machine running on the Apple hypervisor, but Apple only exposes 2d acceleration to Linux hosts and 3d to macOS's.
There is 3d support in UTM , Parallels and especially on the Apple hypervisor running macOS guests. You can render OpenGL applications watch YouTube videos with 8K resolution etc. most of the games are developed for Windows so the only choice to run Windows 11 with decent 3d acceleration is Parallels.My main point:
"There is also no support for GPU virtualization so that means no DirectX or OpenGL. This makes most modern games non-playable.”
"Can I run games?
No, probably not. UTM does not currently support GPU emulation/virtualization on Windows and therefore lacks support for 3D acceleration (e.g. OpenGL and DirectX). You may be able to run older games with software rendering options, but nothing with hardware acceleration. There is experimental support for hardware OpenGL acceleration on Linux through Virgl."
Btw my first citation is from Getutm.app/faq. I was talking about UTM, not Parallels so your remark has nothing to do either with my comment. I responded to those saying people could use UTM instead of Parallels.
View attachment 2541424
There is 3d support in UTM , Parallels and especially on the Apple hypervisor running macOS guests. You can render OpenGL applications watch YouTube videos with 8K resolution etc. most of the games are developed for Windows so the only choice to run Windows 11 with decent 3d acceleration is Parallels.
This is what I was trying to emphasize. UTM has hardware acceleration on Silicon mac for 3d rendering with openG through virglrenderer on Linux guests. I am mentioning Parallels because that is what the thread is for.UTM on Mac has only software-rendered 3D graphics