Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Same issue here.
If you can reach Parallels support, they will give you a temporary key so you can get back into your VMs. I received a response on X that stated "This issue has been escalated to the concerned department."
 
It was not showing up for me using the updater. I downloaded the full version from my account on their website, but I am getting an "unable to verify the license signature" error. I tried reentering my license key (it puts a green check next to the entry) but it still has the same error. I can't get into any of my VMs right now because of it. I suspect their rollout of the new version is not complete yet. Hopefully it will sort itself out shortly.
Same issue here.
If you can reach Parallels support, they will give you a temporary key so you can get back into your VMs. I received a response on X that stated "This issue has been escalated to the concerned department."
Thanks. I filled a ticket on their support site a couple of hours ago. No response, yet. I'll try X next.
 
I still remember when basically every software house had no use for subscriptions and still survived fine, with true upgrades that really enticed people to support them.

One big difference was an expanding user base meant new customers and periodic upgrades was enough to survive. The market is pretty stagnant so developers need new ways to stay solvent.

I am guessing the Standard Edition is primarily intended for users who dislike subscription pricing, although its one-time purchase cost is exorbitant at $220, which is equivalent to 3.4 years of subscription that entitles you to the latest major version.

Given their regular sales I’ve never paid more than $50. I do agree the list price is set to encourage subscription purchases.
 
I use the FREE VMware Fusion on my MacBook Pro M4 and it works great with Windows 11 2025. No need to pay for any overpriced products.
 
They need revenue to pay their employees.
I agree, but their model appears to be overpriced for its value. I regularly purchase software, such as Adobe Photoshop and Lightroom subscription, along with a few macOS tools that are reasonably priced.
 
That's just an absurd malignant response. Do you have even the slightest iota of proof to back up this irresponsible claim? Of course not!
Well it's not like it never happened in the past....so yes we got proof.

It's about the only app that has "compatibly issue" from one os to another....I might understand after 3- 4 version, but each Mac Os release?
 
For me, I primarily use Parallels Desktop to build my home lab environment. The biggest frustration is that even the latest version of the Standard Edition license (a one-time purchase) doesn't support enabling vTPM (on existing Windows 10 VM), and nested virtualization (Hyper-V purpose). Only the Pro Edition, which requires an annual fee, has these features enabled by Parallels, however the completely free VMware Fusion supports them, amazing, but I'm still hesitant about migrating my entire lab away from Parallels Desktop. After all, since VMware was acquired, I'm skeptical about whether its parent company will continue investing in this Fusion product.

Additionally, for users wanting to experience Windows games on a Mac, Crossover (paid) delivers a far superior experience compared to PD.

In short, I see little reason to spend more money on Parallels Desktop.

----From a long time PD user
 
Last edited:
To sign up and access downloads they ask for an excessive amount of information about you including address and phone numbers which they need to “verify” for some reason - it was far more than I was prepared to give for a free download anyway.

That isn’t respecting GDPR either as they’re obtaining and processing personal information that they don’t need to provide a free download.

Given US export control laws,Broadcom probably wants to ensure they comply and thus need taht information.

It's about the only app that has "compatibly issue" from one os to another....I might understand after 3- 4 version, but each Mac Os release?

I never ran into an issue using a 3 year old version; but then again all I primarily use it for is to run Office and check browser compatibility with web sites I develop.

After all, since VMware was acquired, I'm skeptical about whether its parent company will continue investing in this Fusion product.

Same here. I wonder how it fits into their long term plans. I hope it sticks around as it fits my use case fine; I've tried UTM but it was a nightmare, crashing often. I have not tried it lately after my initial experience, things may have changed.

Additionally, for users wanting to experience Windows games on a Mac, Crossover (paid) delivers a far superior experience compared to PD.

There's also Wine, which forms the basis for CrossOver and is free OSS.

In short, I see little reason to spend more money on Parallels Desktop.

I'm at that point as well; provided I can get Fusion to open my Documents and D/L folders. It opens all others using SMB, just not those; but those are crucial to my use case.
 
Good news is that you can revert back to 20.4.1.55996 easily, without any data loss.
As of Wednesday, version 26.0.0.57238 still has the "Unable to verify the license signature" error.

Here is the reply from my open support case:

Dear Valued Customer,

Thank you for contacting Parallels Support. This message has been automatically generated by the Parallels Support Portal, in response to your support request "License key isn't working for Parallels 26 - have valid subscription - REDCATED". The Ticket ID created to track your request is [Parallels #RECACTED].

When replying, make sure to keep the subject line [Parallels #REDACTED] License key isn't working for Parallels 26 - have valid subscription - REDCATED unchanged.

Parallels Support representative will review your request and send you a personal response shortly.

Sincerely,
The Parallels Support Team
 

Attachments

  • Screenshot 2025-08-26 at 6.06.22 PM.jpg
    Screenshot 2025-08-26 at 6.06.22 PM.jpg
    41.9 KB · Views: 12
Parallels just automatically prompted for the 26.0 upgrade and successfully activated.
 

Attachments

  • Screenshot 2025-08-27 at 11.16.21 AM.png
    Screenshot 2025-08-27 at 11.16.21 AM.png
    80.1 KB · Views: 12
Given US export control laws,Broadcom probably wants to ensure they comply and thus need taht information.



I never ran into an issue using a 3 year old version; but then again all I primarily use it for is to run Office and check browser compatibility with web sites I develop.



Same here. I wonder how it fits into their long term plans. I hope it sticks around as it fits my use case fine; I've tried UTM but it was a nightmare, crashing often. I have not tried it lately after my initial experience, things may have changed.



There's also Wine, which forms the basis for CrossOver and is free OSS.



I'm at that point as well; provided I can get Fusion to open my Documents and D/L folders. It opens all others using SMB, just not those; but those are crucial to my use case.
While I understand, they specify that in their upgrade email

"Avoid compatibility surprises"
 
Why buy this when UTM exists and also uses Apples native virtualization technology?

UTM does not provide directx12. 3d acceleration is not on the same level. As far as the Apple hypervisor you don't need neither UTM nor Paralles to run supported macOS's there. The hypervisor only exposes 2d to Linux quests though.
 
About UTM:

”The lack of hardware virtualization on Apple A-chips means that even for ARM code we must re-compile it with JIT. Therefore performance would never reach the levels possible with KVM. There is also no support for GPU virtualization so that means no DirectX or OpenGL. This makes most modern games non-playable.”
KVM (Kernel-based Virtual Machine) is a Linux software-based virtualization technology built directly into the Linux kernel. Has nothing to do with Apple hypervisor. Parallels uses directly the Apple hypervisor for the macOS's. They just provide the wrapper. Like I said you can compile a linux machine running on the Apple hypervisor, but Apple only exposes 2d acceleration to Linux hosts and 3d to macOS's.
 
KVM (Kernel-based Virtual Machine) is a Linux software-based virtualization technology built directly into the Linux kernel. Has nothing to do with Apple hypervisor. Parallels uses directly the Apple hypervisor for the macOS's. They just provide the wrapper. Like I said you can compile a linux machine running on the Apple hypervisor, but Apple only exposes 2d acceleration to Linux hosts and 3d to macOS's.

My main point:

"There is also no support for GPU virtualization so that means no DirectX or OpenGL. This makes most modern games non-playable.”

"Can I run games?​

No, probably not. UTM does not currently support GPU emulation/virtualization on Windows and therefore lacks support for 3D acceleration (e.g. OpenGL and DirectX). You may be able to run older games with software rendering options, but nothing with hardware acceleration. There is experimental support for hardware OpenGL acceleration on Linux through Virgl."


Btw my first citation is from Getutm.app/faq. I was talking about UTM, not Parallels so your remark has nothing to do either with my comment. I responded to those saying people could use UTM instead of Parallels.

Skärmavbild 2025-08-27 kl. 22.10.13.png
 
Last edited:
Parallels Support just notified me that they fixed the issue with their licensing server. I was able to activate my old license with Parallels 26.
 
My main point:

"There is also no support for GPU virtualization so that means no DirectX or OpenGL. This makes most modern games non-playable.”

"Can I run games?​

No, probably not. UTM does not currently support GPU emulation/virtualization on Windows and therefore lacks support for 3D acceleration (e.g. OpenGL and DirectX). You may be able to run older games with software rendering options, but nothing with hardware acceleration. There is experimental support for hardware OpenGL acceleration on Linux through Virgl."


Btw my first citation is from Getutm.app/faq. I was talking about UTM, not Parallels so your remark has nothing to do either with my comment. I responded to those saying people could use UTM instead of Parallels.

View attachment 2541424
There is 3d support in UTM , Parallels and especially on the Apple hypervisor running macOS guests. You can render OpenGL applications watch YouTube videos with 8K resolution etc. most of the games are developed for Windows so the only choice to run Windows 11 with decent 3d acceleration is Parallels.
 
There is 3d support in UTM , Parallels and especially on the Apple hypervisor running macOS guests. You can render OpenGL applications watch YouTube videos with 8K resolution etc. most of the games are developed for Windows so the only choice to run Windows 11 with decent 3d acceleration is Parallels.

I don’t know why you keep mentioning Parallels. I know about Parallels and its support for HW-accelerated 3D graphics via DirectX and OpenGL on Mac. I’m talking about UTM’s lack of support for HW-accelerated 3D graphics via DirectX and OpenGL on Mac. UTM on Mac has only software-rendered 3D graphics. UTM can’t replace Parallels unlike what some people said.
 
UTM on Mac has only software-rendered 3D graphics
This is what I was trying to emphasize. UTM has hardware acceleration on Silicon mac for 3d rendering with openG through virglrenderer on Linux guests. I am mentioning Parallels because that is what the thread is for.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.