Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

sziehr

macrumors 6502a
Original poster
Jun 11, 2009
791
1,021
I am working on a using parse in an app. I am pretty green here on the IOS code front. I have managed to muddle through till this point. I load it up and i get an error about can not find module. The module is linked and the code runs however with the module not showing linked all the great auto complete code that Xcode does for me is just not there. This would be a non-issue if I was not a green noob. I was just wondering if any one else has tackled this with swift 2 and parse.



I am working through a web course and kinda hit this as a wall.
 
I am working on a using parse in an app. I am pretty green here on the IOS code front. I have managed to muddle through till this point. I load it up and i get an error about can not find module. The module is linked and the code runs however with the module not showing linked all the great auto complete code that Xcode does for me is just not there. This would be a non-issue if I was not a green noob. I was just wondering if any one else has tackled this with swift 2 and parse.



I am working through a web course and kinda hit this as a wall.
Parse expects you to include several libraries in XCode being
AudioToolbox.framework CFNetwork.framework CoreGraphics.framework CoreLocation.framework MobileCoreServices.framework QuartzCore.framework Security.framework StoreKit.framework SystemConfiguration.framework libz.dylib libsqlite3.dylib. These libraries are added through build phases.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.