Pixel Doubling

Discussion in 'MacBook Pro' started by apolloa, Jun 11, 2012.

  1. apolloa macrumors G4

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    #1
    Ok, I thought I would open a discussion on this as they have stated the new MacBook Pro will use pixel doubling for any non retina applications.

    So what does it mean exactly and is it good or bad? Will it make a non retina app look horrible or great? I don't know myself hence the thread...
     
  2. maflynn Moderator

    maflynn

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    #2
    I was wondering that myself.

    I'm worried being "pixel-doubled" means the image quality would be inferior to the other MBPs
     
  3. mleary macrumors regular

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    #3
    Since the resolution is double that of the old display, the doubling of pixels for older apps should not look any better or worse.
     
  4. apolloa thread starter macrumors G4

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    #4
    Exactly, what will it mean for MS Office apps? A word document? And all the other games? I am still worried about what sort of FPS performance Diablo 3 on high settings would give at the screens native resolution on an Nvidia 650m?
     
  5. heisenberg123 macrumors 603

    heisenberg123

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    #5
    good point or what about pictures lots of pictures on websites are barely 1440x900
     
  6. mleary macrumors regular

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    #6
    Yeah, I was surprised to see that. The 650m is a decent graphics chip but can it really give you playable fps at 2880 x 1800? Maybe it is supporting the retina display by only utilizing the higher res for certain ui elements.
     
  7. insimbi macrumors 6502

    insimbi

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    #7
    How will Bootcamp work on this new screen? I need to use Windows 7 still and am wondering how that will look?
     
  8. mleary macrumors regular

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    #8
    I'm guessing you will need to set the resolution to 1440x900 in windows.
     
  9. bozz2006 macrumors 68030

    bozz2006

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    #9
    Pixel doubling on the new displays would make it look exactly like the current display.
     
  10. apolloa thread starter macrumors G4

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    #10
    hmm, that is an interesting one, or what about the games in Windows? How will they work?
    I think Mr Barefeats will need to get some tests up asap..
     
  11. Sounds Good macrumors 68000

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    #11
    I'm wondering the same thing. But my guess is HORRIBLE. Or at least NOT GREAT.
     
  12. OSMac macrumors 65816

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    #12
    Somewhat grainier due to the black space between pixels?
     
  13. salmoally macrumors regular

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    #13
    Someone had to take the first step towards retina. No retina no incentive to make retina apps, websites etc. Now Apple has set the next standard for laptops, others will be looking to copy asap and that will bring with it more stuff suited for retina displays on computers.
     
  14. apolloa thread starter macrumors G4

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    #14
    I don't buy that, in a desktop monitor sure but a laptop with a mid range GPU card? It's not retina anyway it's just high res.
     
  15. bozz2006 macrumors 68030

    bozz2006

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    #15
    I doubt it. My guess is the space between pixels on these new MB's will be too small to see. That's pretty much what retina is all about, "too small to see with the naked eye". If you can't perceive the pixels, I doubt you'd be able to perceive the space between them.
     
  16. Brittanydavie macrumors member

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    #16
    I'm really curious about this myself. I have Adobe CS5 and was planning on installing it on the new MacBook Pro. Now I'm concerned that I won't have a quality picture when I'm working in the programs.
     
  17. Zorn macrumors 6502a

    Zorn

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    #17
    What I'm really curious about is whether this is actually 2880x1800 worth of usable destkop space? Or if it's just 1440x900 at a finer pixel quality. For example with the iPhone 4, even though the resolution went way up, we still have the grid of icons the same as before and no usable space at all was gained. I really hope there will actually be 2880x1800 of usable real estate, not just glorified 1440x900.
     
  18. apolloa thread starter macrumors G4

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    #18
    But surely then the risk is on a 15" screen everything will look tiny? really bad?
     
  19. bozz2006 macrumors 68030

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    #19
    I'm quite sure it will be the same as what they did with the iphone 4.
     
  20. mleary macrumors regular

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    #20
    Pretty sure this is "glorified 1440x900", otherwise applications would need no special api support.
     
  21. insimbi macrumors 6502

    insimbi

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    #21
    It makes more sense that it will remain at 1400x900 but the pixels will just be doubled.
     
  22. theSeb macrumors 604

    theSeb

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    #22
    Check out the specs

    Supported resolutions: 2880x1800 pixels (Retina); scaled resolutions: 1920x1200, 1680x1050, 1280x800 and 1024x640 pixels

    Basically you can do all of the whizz bang stuff on apps that support Retina resolution, or you can run it in scaled 1920x1200 (or lower) mode as if it was a 17" MBP.
     
  23. Stetrain macrumors 68040

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    #23
    There's a DPI scaling option in the Windows 7 display settings. Just set your resolution to 2880x1800 and set the DPI scaling to suit your preferences.
     
  24. drjsway macrumors 6502a

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    #24
    Hi-DPI can be turned on or off. With hi-DPI off, it will be normal 2880x1800 with 4x the screen real estate (and very tiny text). With hi-DPI on, it will have 1440x900 worth of real estate, yet things will be much sharper.

    For non-native resolutions such as 1920x1200, 1680x1050, etc., there would be theoretically no blurriness since you aren't able to discern individual pixels at typical viewing distance. Even if there is some blurriness in actuality, it will be slight. So really, you can use any resolution you want on the retina MBP and get whatever real estate you desire.

    As resolutions go up, non-native resolutions become a non-issue.
     
  25. cmChimera macrumors 68040

    cmChimera

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    #25
    I've been trying to figure this out, but my first question is whether or not this is confirmed with the new build. The second question is, could I use the 1680x1050 resolution on Hi-DPI mode? Is that possible?
     

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