You don't have to wait 120 seconds in the beginning of the game, it can be done during the game as well.
I didn't realize that! Wow, that would make it much easier.
You don't have to wait 120 seconds in the beginning of the game, it can be done during the game as well.
i cant afford freemium
Really? Fun? What's fun in playing the same level 4 times?Yeah, why listen to reviewers (and people who have actually played the game) who say it's a fun game you can complete without spending money on IAP?
Yeah, i guess is really is a challenge to play the same level 4 times, sometimes with some impossible objective...Complain about the IAP's aspect of the game all you want (I hate the freemium business model too), but I have played through most of the game without spending any real money or any coins. I see it as a challenge. Beat the game without using any of the purchases or upgrades.
its so difficult ... i dont get how im supposed to collect over 2.500 suns in such a short time for example
does not not so it does?
This is fairly sad - the masses are putting up with In App Purchases and the freemium model.
I would rather EA put out a $50 game on iOS that includes everything than feel like I'm in a kid approved casino![]()
I'll be sticking with my Nintendo 3DS XL for all of my portable gaming, where gaming is still fun and doesn't nag you every 5 minutes to spend more money on a game you already installed.
when you have the leaf came out from the zombie with green shadow (bonus), use it for sunflower instead, it will give you many suns at once. 2500 suns will be filled pretty quick. I did it many times![]()
I wasn't going to download it out of protest, but curiosity got the best of me. I've finished world 1 with 3 stars everywhere except for two where you have to wait 120 seconds before spending any sun. Impossible with the plants I have, I guess I could use the inapp coins to pay for some powerups? But I haven't tried it yet. World 2 is about 1/2 way done with all stars earned.
So far the game is OK, not nearly as fun as the first, the pace is MUCH slower and a lot more repetitive. I will not spend any money on it, but if it was $10 at launch I would have payed for it and it would have been OK.
It's incredibly playable without making a single purchase. I've played through most of it with no problems and never had to buy anything to advance.
Really? Fun? What's fun in playing the same level 4 times?
It's fun when you can't spend any sun for 90-120 sec just to use powerups? (which cost money)
Don't get me started on the prices of some of my favourites plants from PvZ 1...
Yeah, i guess is really is a challenge to play the same level 4 times, sometimes with some impossible objective...
I have to admit I'm surprised. I was really expecting it to allow you to play the first world and then start getting in your face or requiring everything to be purchased. So far, it's been quite tame. But few fremium games are this way. It is a lot better than I was expecting; especially from EA!
It's incredibly playable without making a single purchase. I've played through most of it with no problems and never had to buy anything to advance.
So because it's too hard for you it's a bad game?
----------
What sucks about that is that those star things aren't even achievable until you try to advance to the next world.
That would be like in one of the newer Mario games not being able to even look for the hidden star coins unless you finished that world. And they forced you to go back and find those hidden star coins before advancing any further.
Some gamers - many in fact just want to play the levels and not 100 percent the game.
I'm in the camp that likes to complete the main story/levels and then go back to find the hidden items and collect those star coins etc.
It is poor design aimed only to make EA money, and not to provide enjoyment to its players.
If you mean DLC as in "downloadable and playable for free" - well, that's what it is. And by the way: I'm not through yet, but already like it at least as much as the original - totally worth it imho!That being said, this game simply wasn't worth it, I would rather revisit the original, it just begs the question "why wasn't this DLC?".
The star coins require a bit more tactic play and some experience, so it makes sense to have the player go through a couple of sub-levels and get familiar with his options before attempting those special star sub-levels.What sucks about that is that those star things aren't even achievable until you try to advance to the next world.
This! Today's players often don't have the endurance to keep trying on difficult parts, so the games are already ridiculously easy compared to most games of the 80's or 90's.If I'm struggling, I eventually get past the level. It takes time... but at least I don't feel like I cheated my way through it.
Not correct. When you have to protect the sunflowers in the middle (up to the near right) of the field, there must be no tombstone directly in front of it, otherwise it'll be eaten by some head-protected Zombie before you can kill it.Tombstones don't have to be cleared either for level to be completed.
It amazes me how most people see "freemium" and automatically think it ask for your money constantly or it won't be fun.
And, i never use IAP at all, and i can finish most of the level at ease.
I was really expecting it to allow you to play the first world and then start getting in your face or requiring everything to be purchased. So far, it's been quite tame.!
Upcoming content. Not yet available.Does any one know how can I unlock the last level that looks like futuristic/space thing?
Nonsense! Fun comes from good gameplay and has little to do with graphic quality. Quite some gaming marbles in history actually offer (significantly) worse graphics.shocked!i didnt knew that an app with such a low-quality graphics would be so successful. maybe it's so successful because it's going for free.
its so difficult ... i dont get how im supposed to collect over 2.500 suns in such a short time for example
does not not so it does?
I deleted it because its free to play. I try to avoid free to play apps as much as possible. It's simply an awful experience and developers should not feel motivated to do it.
Also it lacks the simplicity and charme of the
First game
I'm getting close to beating the game and I've yet spent a dime on any in-app purchases. It's looking beatable to me.
I didn't realize that! Wow, that would make it much easier.![]()
And if you can, use it on a double headed sunflower; even more sun. If you have one in your inventory but haven't planted it . . . plant it first, it's worth it.
I completed this game in like 2 days , its great but for a game that took so long it should have had more content.
Some of the challenges with stars are impossible to complete without buying buying to use Zap on them. I tried it few times its just impossible.
One of them is having the flowers NOT tramped in the middle of the map, while there is the zombie with the chickens appearing as the 3rd or 4th zombie. By that time you still did not have enough time/money to build enough defenses