The backgammon program gnubg currently uses the QuickTime framework to play .wav files. Since this framework is 32-bit only, I can't compile a 64-bit binary (and still have sounds). I'd like to revise the code in sound.c to use a 64-bit framework that would provide a similar functionality. Any suggestions/guidance would be much appreciated. I've searched for sample code to follow, but haven't found any. Thanks.