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Snowman, the developer of award-winning iPhone game Alto's Adventure, today announced the launch of a new educational kids app named Pok Pok Playroom, which is essentially a digital toybox aimed at children ages two to six.

pok-pok-playroom.jpeg

Available on the iPad and iPhone, Pok Pok Playroom offers a collection of on-screen toys that Snowman's new spin-off studio Pok Pok handcrafted to spark imagination, creativity, and learning through open-ended play.
Kids 2-6 years-old are encouraged to use their imaginations, be creative and think outside the box while exploring the playroom of toys. There is no right or wrong and no winning or losing—kids can simply follow their noses and explore. Handmade art and gentle sounds set the tone for peaceful playtime, so kids feel calm during and after play.
Pok Pok Playroom features beautiful hand-drawn animations and soft sounds that Pok Pok says sets the tone for peaceful playtime without over-stimulation.
Kids will build, tinker, create, experiment and learn while exploring our playroom of handcrafted toys. Each is designed to foster cognitive and socio-emotional development while introducing key learning concepts that kids can discover through play.
Pok Pok promises regular updates to the app so that the playroom remains fresh with new toys to keep children interested.


Pok Pok says it has collaborated with teachers, early childhood educators, occupational therapists, sensory experts, and others to ensure that Pok Pok Playroom provides the best experience possible. The app contains no advertisements or surprise in-app purchases, with Pok Pok promising that children will never see anything but the playroom.

Pok Pok Playroom is available on the App Store starting today, with subscription-based pricing set at $3.99 per month or $29.99 per year for unlimited access to every toy and future update. A two-week free trial is available.


Article Link: Pok Pok Playroom is a Beautiful New Kids App From Makers of Alto's Adventure
 
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Excellent! this looks like the ultimate justification for me buying an iPad Pro for a toddler who will race their cars over the screen. There's just things you can't do on paper!
 
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Excellent! this looks like the ultimate justification for me buying an iPad Pro for a toddler who will race their cars over the screen. There's just things you can't do on paper!
Not sure if you’re being sarcastic but if you’re not please let us know how long your new iPad Pro lasts without any scratches and cracks with a toddler pushing his toy cars all over it.
 
Another one in the “no subscription” crowd. I have reluctantly subscribed to a few of my very favourite apps, but as much as I love Alto's adventure, I do not want to be subscribing to something that my kids may or may not play with.

Can anyone recommend some fun and educational apps for my 2 and 5-year-olds? Come to think of it my 5 year old would probably enjoy Alto's adventure but would prefer to stick to something more educational for him...
 
Not sure if you’re being sarcastic but if you’re not please let us know how long your new iPad Pro lasts without any scratches and cracks with a toddler pushing his toy cars all over it.
In all seriousness, my eldest had my old iPad 2, without a case, from when he was 1 to 4 (only upgrading because it didn't support Google Classroom for homeschooling) and it lasted really well. I was expecting it to be trashed. I expect the newer devices will hold up much better.
 
I would have bought it were it not for the subscription system.
Agreed. $3.99/month or $29.99/year is just nuts. The app looks amazing but monthly is nearly the same as Apple Arcade subscription.

The app is geared toward 2 to 6 years old, so that is 4 years of use (or $119.96). Why not just offer one time purchase option at $99.99 then? That is a ridiculous sum in itself, but that would appease some anti-subscription consumers.
 
In all seriousness, my eldest had my old iPad 2, without a case, from when he was 1 to 4 (only upgrading because it didn't support Google Classroom for homeschooling) and it lasted really well. I was expecting it to be trashed. I expect the newer devices will hold up much better.
I hope you’re right. Just the thought of putting a $1,000 iPad Pro on the floor for kids to play with would fill me with dread. I wouldn’t even let the wife use in case she scratched it with her nails.
 
I have my 3-year old sleeping behind me with her iPad by her. I was literally going to buy this app while she was asleep.

But then I saw it's a subscription. I'm not subscribing for access to a game! This isn't World of Warcraft.
 
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I have my 3-year old sleeping behind me with her iPad by her. I was literally going to buy this app while she was asleep.

But then I saw it's a subscription. I'm not subscribing for access to a game! This isn't World of Warcraft.

Sadly, this is the world the App Store created. People want FREE, because of the race to the bottom that was created in the beginning of iOS apps. Now IAP currency in games and subscriptions in other apps are how they sustain updating the apps. I hate it, but here we are.
 
Another hard “no” on the subscription. Just put a fair price on the app and be done with it. Enough of the greed.

I don't know what the solution is. Do you say this app will function until iOS 18 - at which time you will need to pay for an upgrade to version 2.0? Every iOS version, shift it a year? Not even sure if the developers can track that.

Sadly, someone will make a free ad-based rip off down the road, and then none of this really matters.
 
Can anyone recommend some fun and educational apps for my 2 and 5-year-olds?

Hands down, the best family of apps purchased for kids is the VideoTouch series. One time purchase, can be bundled, works across devices, kids will be entertained for countless hours.

They are just simple, straightforward videos. Nothing flashy. Perfect for developing brains.
 
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Funny enough. The playroom where the kids play in the video is exactly like a Steiner (Waldorf) room… but they have quasi zero tolerance to screens.
 
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