Just wondering that if Pokemon Go's egg hatching mechanism is based on GPS movement, then it would be a mess implementation if it's available on series 1, could this be series 2 only?
Just wondering that if Pokemon Go's egg hatching mechanism is based on GPS movement, then it would be a mess implementation if it's available on series 1, could this be series 2 only?
Mmm, if that's the case, then the Apple Watch will have to constantly connect to the iPhone, because it does need to detect people who's travelling too fast? Plus, such implementation would totally defeat the purpose of having Pokemon go on the Apple Watch, as I would imagine it will use a lot of battery on both iPhone and the Apple Watch
The purpose of Pokemon Go on the watch isn't to save iPhone battery; it's so you don't have to stare at a screen the whole time. The idea is that you're looking around at your environment and only occasionally at a screen.
I have a feeling that the Series 0 Watch either wont get Pokemon Go or it will run very poorly.
Anyway, I'm dying to know the way PGo for Apple Watch will handle egg hatching. Is it going to solve the many many issues of a phone running in your pocket measuring actual distance by using step/distance data from the iPhone itself? Or is it going to be a 2nd power hungry device running Pokemon Go... but now its on your wrist.
Pokémon go plus band is already going to require the phone. I can't imagine niantic being shy about requiring the phone with the Apple Watch too. They're going to want this as accessible as possible. Limiting the hardware to only series two would surprise me greatly.
Just wondering that if Pokemon Go's egg hatching mechanism is based on GPS movement, then it would be a mess implementation if it's available on series 1, could this be series 2 only?
Mmm, if that's the case, then the Apple Watch will have to constantly connect to the iPhone, because it does need to detect people who's travelling too fast? Plus, such implementation would totally defeat the purpose of having Pokemon go on the Apple Watch, as I would imagine it will use a lot of battery on both iPhone and the Apple Watch
Very true. Once you get to level 20 and dominate a few gyms, replayability drops significantly. They didn't do a great job with a true roadmap for sustained interest. Buddy pokemon to find candy? It's a one week gimmick.