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Open world, or linear?


  • Total voters
    14
I’m voting linear, as I like a tight story.

Open world games tend to outstay their welcome, for me.
 
i’ll vote for open world - assuming there’s a plot to guide you in some general direction.

open world with no story and just a big sandbox… nah….

Example of open world with story: The Witcher 3 or Skyrim
Example of open world without a decent story/point: No Man’s Sky
I just finished Ghost of Tsushima, which was great.

I was beginning to get burned out on it, though.
 
I used to love open world like Breath of the Wild, but it has become overused and underutilized in many ways, especially by Nintendo. Nowadays I actually prefer levels like the ones in Sly Cooper where you had areas to roam around, but they weren't connected. I didn't really care for the ones in Super Mario Odyssey, but Super Mario Galaxy had a nice linear progression.
 
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Open world has to be really well done. I replayed Elden Ring on the PC then the PS5 and I rarely will replay s game. Recently, Ubisoft is easy to pick on because they just do it stale.
 
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Open world has to be really well done. I replayed Elden Ring on the PC then the PS5 and I rarely will replay s game. Recently, Ubisoft is easy to pick on because they just do it stale.
I started Elden Ring, but got to a point where the difficulty frustrated me.

Amazing game, though.
 
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