Portal 2 on my Mac

Discussion in 'Mac and PC Games' started by Ash9414, Apr 29, 2011.

  1. Ash9414 macrumors 6502

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    #1
    I know there are a lot of threads already on this, but none specific to the Mac that I currently own. Will Portal 2 run on the MBP 13" shown in my signature, and what settings would I be able to run it at?
    Thanks.
     
  2. alust2013 macrumors 601

    alust2013

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    #2
    Yes, it will run, but I don't know the settings.
     
  3. Shattentor macrumors member

    Shattentor

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    Mar 30, 2011
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    #3
    Yes, but probably not with everything on high. The most frame-eating graphics settings are AA, Shaders and the resolution. Your MBPs native res is not that high, so I suggest leaving that on max and playing around with the other two settings for a decent framerate (probably AA off and Shaders low).
     
  4. FroMann macrumors 6502

    FroMann

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    #4
    Most games running on the Source engine run great on the 2010 MacBooks as long as you turn off the Anti Aliasing.
     
  5. Ash9414 thread starter macrumors 6502

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    #5
    Well I downloaded the first Portal demo, and it seems I'm able to run it on max settings with a little lag when looking into portals which I could do without. Would you notice any difference if you turned the AA off? I didn't really experiment, just wanted to see if it could run on max. And then I deleted it off my HDD because it was taking up too much space. :p
     
  6. Sambo110 macrumors 68000

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    Australia
    #6
    Yeah, AA lowers your frame rate quite a bit, and it used to completely kill your FPS under OS X, they might have fixed it though. If you turned AA and shadows down you'd notice a pretty good improvement in FPS.
     
  7. Ash9414 thread starter macrumors 6502

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    #7
    Ok, thanks. What does filtering do? And now I'm considering getting it for my PS3 instead, but since I only use a 19" screen with a HDMI cable, I will only get 720p which is actually less than the native resolution of my Mac so it would look worse?
     
  8. Sambo110 macrumors 68000

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    Mar 12, 2007
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    Australia
    #8
    Filtering is kind of hard to describe. If it's what I'm thinking of, it makes the ground/walls look clearer at a distance. For instance, if you stand still facing forwards, with no filtering, the ground a few metres away will look like a blurry mess. With filtering on, it will be clear and you'll be able to see detail in it.

    I'm not sure how powerful the 320m is compared to the PS3, but console hardware is old, and if you have a decent computer you will be able to achieve better graphics, as consoles usually run at a low resolution, low-ish frame rate and low-medium graphics. But graphics don't matter, so get it on whatever you enjoy the most (and remember you get a free PC/Mac copy with the PS3 version).
     
  9. Ash9414 thread starter macrumors 6502

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    #9
    Yeah I saw that the other day, but can't access PSN atm so won't be able to get the free code for the Mac version. Hmm, I'm looking at the £33 Portal bundle now since I have no idea what the storyline is behind the first game. :/
     
  10. DirtySocks85 macrumors 65816

    DirtySocks85

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    #10
    I have the same MBP, it runs very smoothly with most settings on "medium". Not as "pretty" as everything on high, but all of the fun is there.
     
  11. Gold89 macrumors 6502

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    UK
    #11
    Definitely play the first game!
     
  12. cmfilms macrumors regular

    cmfilms

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    Feb 19, 2009
    Location:
    Central Iowa
    #12
    New to Mac Gaming...

    I've never done any gaming on my Mac, but Portal 2 looks awesome. So a dumb question: What do you use as a controller? The keyboard? Or do I have to buy something else? Also, with Portal 2 in coop mode what does the other person use? :confused:

    Thanks!
     
  13. Sambo110 macrumors 68000

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    Australia
    #13
    You use the keyboard and mouse to play, much more accurate and easy to control than a controller. For split screen you have to do a bit of modding to the game, with command lines to get it working, so it's not worth bothering about. You have to play online for co-op.
     
  14. cmfilms macrumors regular

    cmfilms

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    Central Iowa
    #14
    Any experience using a magic trackpad and Portal?
     
  15. packav macrumors newbie

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    Mar 5, 2010
    #15
    use the magic mouse! aiming in a FPS isn't very fun on a touchpad
     
  16. dcdsguy macrumors newbie

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    Nov 1, 2010
    #16
    Portal 2 runs fine on mine

    I have the 13" MBP right before yours so it has a ******** gpu and Portal 2 runs fine. Strangely enough, it actually runs better than Portal 1.
     
  17. striatedglutes macrumors 6502

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    USA
    #17
  18. Vol7ron macrumors 6502

    Vol7ron

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    #18

    You are correct about filtering. Portal 2 plays great on my mid 2010 17in Macbook Pro.
     
  19. DirtySocks85 macrumors 65816

    DirtySocks85

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    #19
    I've played both Portal games and Half-Life 2, and HL2 eps 1 & 2, all using my MacBook Pro's built in trackpad and it works great for me, particularly for Portal. You probably can't get as good of a fast spin as you might want for multiplayer FPS, but for games like Portal, a trackpad should be just peachy.
     
  20. Ash9414 thread starter macrumors 6502

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    #20
    Thanks for all the replies guys, I went ahead and bought the Portal 1 and 2 bundle about a week ago. :D I think I'm nearly at the end of Portal 2 which will be a sad day but it has been an awesome game.
     
  21. DanielCoffey macrumors 65816

    DanielCoffey

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    Location:
    Edinburgh, UK
    #21
    If you attempt to get all the achievements in the Portal 2 single-player campaign and play through again to hear the developer commentaries, you should get a good 10-15 hours out of it. You can then look forward to an extra chunk in the coop tests. Good news is the SDK beta has just opened and the first user-created levels are appearing.
     
  22. DirtySocks85 macrumors 65816

    DirtySocks85

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    #22
    I've played 25 hours of Portal 2 since I got it 2 1/2 weeks ago. I haven't even played co-op yet, but between working for the achievements and listening to all of the dev commentary plus playing a few custom maps this week.
     

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