Premiere CS6 Mercury Engine on GeForce GT 650M - Anyone using hardware acceleration?

Discussion in 'MacBook Pro' started by Ahheck01, Aug 8, 2012.

  1. Ahheck01 macrumors 6502

    Aug 7, 2006
    Title says it all. I know we have to wait a bit for retina support, but considering their Cuda/Mercury playback engine is created for NVidia, and we now have an NVidia card, shouldn't it be simple to activate it?

    I've heard there's a hack, too. Anyone successfully using that hack on a 2012 MBP? I've got a rMBP 2.3/16/256.

  2. Cypther macrumors member

    Jan 15, 2012
    Don't think it support Cuda yet, only AMD cards at this time for CS6. Have to wait until Adobes updates their software or wait for CS7.
  3. dedpnda macrumors newbie

    Dec 3, 2012
    Solution to work

    I wanted to test this out. seems to work. on my 2012 macbook pro on Open GL CUDA acceleration.

    all i did was the following.

    1 go to premiere pro folder
    2. right click on .app for premiere pro
    3. select "Show package contents"
    4. select "Contents" folder
    5. find "opencl_supported_cards.txt"
    6. right click it and select "Get info"
    7unlock it to be editable by admin. closed window
    8. added "GeForce GT 650M" at the bottom of the list without quotations.
    9 closed txt file.
    10. open premiere. and it worked.:):apple:
  4. jockey2 macrumors newbie

    Apr 8, 2010
    Mercury Engine

    Should this trick work on CS 5.5 as well? I made the changes, and yes I see the selection in Premiere, but it does not do anything even when it is selected.

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