Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Well Ubisoft has a pretty poor reputation. If they required an account to play a single player game I simply wouldn't buy it, even if it were useful as you pointed out. The other reason is that I am simply sick of the sheer number of logins and launchers required to play modern games. It makes the experience of launching the game take longer and adds roadblocks (finding passwords, fetching the phone for two-factor auth). My time is precious (the irony of using it to complain on macrumors is noted) and there are plenty of products that respect it.
Wholeheartedly agreed 10x.

This is the main reason why I have naturally gravitated towards a Nintendo Switch as my go-to console to play: it’s always ready to go, it mostly never nags, resistant to random power surges (thanks to batteries), it’s ONLY running games so a rogue random app elsewhere wouldn’t prompt you for a full PC restart, etc.

Nintendo also seems to make a point for system updates to be tiny and quick, barely a minute at most updating anything… while my last experience on PS4 was: hours-long system update followed by hours-long game install from disk followed by hours-long game update which seems to redownload almost a hundred gigabyte again (it was Call Of Duty whatever, I can’t remember, didn’t play it in the end)
 
I bought it, played it. It's nice. Great art direction. So so gameplay. And you need a controller; the keyboard controls cramp your hands, especially with the wall jumping. Storyline and narrative sucks; nobody cares about these mystical characters saying generic bravery stuff.
I prefer the classic version.
 
That’s Apple’s standard cut. Just as it is Sony’s. No one knows if there is any specific agreement in either platform so they just assume it’s standard for both.
Well you know what happens when people assume. Apple regularly modifies this for both small and large companies. Many large companies get special deals.
 
So glad to see more games coming to Mac. They stream so well to Vision Pro. Thinking of purchasing this in hopes it shows publishers and Apple we gamers want more games brought to Mac. I do wish they had included Game Center Achievements though.
 
I’m interested as well…
No, I was able to just jump into the game without any extra streps, no account creation etc.

Also, my Xbox One controller works fine paired via BT.

I was able to move the game.app to an external disk and launch it from there as well. I'm wondering if there is any DRM at all.
 
Wow... $27.49 CAD ?
It's $54.99 CAD on PlayStation 5.

Is there a catch? It's absolutely worth it. It's been released this year. It sits at 86% on Metacritic and the user score agrees with that.

The catch is Sony isn’t getting a cut.

Comparing apples to oranges though, games are usually less expensive on Steam than on Cook's walled garden.

But this is Ubisoft so all bets are off.

Incidentally, you can either get the windows version on steam or the mac version on the app store. No multiplatform purchase.

As much as Cook pretends to be interested in gaming these days, the long term bet - if you're willing to give money to Ubisoft - is the windows version.
 
The other reason is that I am simply sick of the sheer number of logins and launchers required to play modern games.
It doesn't help that the launchers are often buggy POS also. Blizzard's battle.net launcher is still an X86 app and often fails to do a fresh install of games (or even update them in some cases) and the less said about GoG Galaxy the better.
 
It doesn't help that the launchers are often buggy POS also. Blizzard's battle.net launcher is still an X86 app and often fails to do a fresh install of games (or even update them in some cases) and the less said about GoG Galaxy the better.
Blizzard was actually working hard to make some of their games work on Apple Silicon. Then Micro$oft bought them. Now it would be against their best interest to help promote a competitor like Apple. Don’t expect that launcher to be anything other than x86 for a long time.
 
  • Like
Reactions: PsykX
Blizzard was actually working hard to make some of their games work on Apple Silicon. Then Micro$oft bought them. Now it would be against their best interest to help promote a competitor like Apple. Don’t expect that launcher to be anything other than x86 for a long time.
I very much doubt Microsoft would stop this. They make good quality office apps for macOS so I don’t see why they wouldn’t want to upgrade the battle net launcher. If we talk about gaming they made some Xbox games compatible with PlayStation so I don’t see how this is different
 
  • Like
Reactions: nickf
For anyone who enjoys platform games/metroidvanias this is a must have. One of the best games of the year in my opinion. Also love that you could play the game with Persian/Farsi dialogue. While my wife is Persian, I don't speak the langauge myself and felt more authentic like that. Oddly enough, I recognised a lot of the words whenever their were name-calling or insulting each other. ;-)
 
  • Haha
Reactions: jlnr
I very much doubt Microsoft would stop this. They make good quality office apps for macOS so I don’t see why they wouldn’t want to upgrade the battle net launcher. If we talk about gaming they made some Xbox games compatible with PlayStation so I don’t see how this is different
Microsoft will only do what they really have to do when it comes to Apple/macOS. Their productivity tools were on macOS before even Windows was that big. Taking them away would be bad, but they've always lagged behind on functionality.
They've continued to work with games released for macOS, like Minecraft, but never released the "modern" Bedrock version of Minecraft on macOS, despite it being the version on iOS. And Microsoft only started releasing Xbox games on other platforms because it was necessary to stay relevant in the console gaming space, and for profitability reasons.

They've lost the console wars (at least for now) and they didn't even get into mobile gaming. And now Windows remains the last bastion for Microsoft gaming and they sure as hell won't actively play any part in making macOS a better platform for gaming. Windows as a gaming platform is absolutely essential for Microsoft. Not only for the part it plays in direct sales on Windows PCs, but how it accustoms new generations to working with Windows.

Just last month, Blizzard released remastered versions of the original Warcraft games. And for the first time in 30 years, those aren't on Macs. Blizzard, who's supported Macs for most of their games during it's existence suddenly not releasing on macOS after being bought by Microsoft. Hardly a coincidence I say.
 
  • Like
Reactions: jlnr
Glad to see this release on Mac. But what I'd really like is to have it (and other titles) on ATV.
 
Too bad the timing on this. It was widely available for $19.99 USD last week on almost all platforms. Amazon even had it for some consoles at <$15. I would have happily paid an extra $5 to support Mac gaming and show publishers there is a market for these games, especially at this price point (which is actually reasonable considering almost all AAA releases on macOS are games that very much are not 'new' in terms of original release date and can very often be found for considerably less on other platforms), but I just pulled the trigger for the PS5 edition last week. At any rate, kudos to Ubisoft for this release (which is not a statement I ever thought I'd write)
 
  • Sad
Reactions: com.B
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.