While a PS6 powered by an M5 and 8GB of RAM or even a 2nm M6 (let’s go even further, a custom made M6 with extra GPU cores) running tvOS (because, why not?) would surely be a wet dream for many of us, I don’t see that happening in this iteration of this simulation layer universe. I think it would be more likely a Nintendo-Apple collaboration (both share a similar philosophy), if -and only if- Nintendo wasn’t as successful as it currently is. In fact, Nintendo has been courageous enough to transition to ARM, but I don’t see that happening for the other gaming console manufacturers, at least for the foreseeable future.
So no, I don’t think Sony is going ARM at least not while Intel and, especially, AMD, are still developing x86 CPUs/APUs. At this point, my only hope is that whichever company that builds the next CPU/GPU for the upcoming PS6, most likely AMD, includes a decent NPU (neural engine) to integrate generative AI into the video games. It could well be the next big revolution in video games, at the same level as previous ones like: the invention of the sprites, the jump to polygons and 3D games, the jump to HD resolution, then FullHD, then 4K, or graphics advancements such as antialiasing, ray-tracing, or the latest AI upscaling resolution techniques. From the point of view of the narrative and the in-game immersion, especially for those story-driven single-player games, the inclusion of AI for the procedural generation of text, dialogs or even scenes (adding a touch of randomness and uniqueness to the experience) would be a big step forward. Not easy to implement, though, because such narratives have to be well ingrained with the script, unless the script can be changed on-the-fly of course.
I have no doubt that generative AI will be the next big jump in gaming, and this LLMs will eventually reach consoles, but I’m doubtful that this shift in the experience will come with the PS6 generation. Not only because the hardware is not there yet (at least not from AMD for low cost APUs), but also because the gaming industry is not prepared yet for such change in the way they conceive single player games. Also, a big chunk of money comes from multiplayer games with in-app purchases so… sadly, unlikely.
I still think a big advancement is coming with the PS6, in two or three years, hopefully by then, at least the APUs will be built on the 2nm technology, which at least will provide us with much better CPU processing power (one of the current bottlenecks) and GPU power with much more efficient and complex ray-tracing.