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PuttholeGame

macrumors newbie
Original poster
Oct 4, 2016
4
1
Putthole is a free endless puzzle game in which your objective is to lay tiles and complete tracks. While the concept is simple, gameplay strategy is not. Players can choose to take risks and attempt longer tracks for more points, or go slowly and take much longer to accumulate points. Thus allowing for appeal to a broad audience.


Features

· Simple to understand, appeals to broad skill range

· Endless play

· No time limits - players play at their own pace

· Either challenging or relaxing gameplay based on play-style

· Game Center and Google Play Services leaderboards

· No iAPs - All players share the same experience


Links

· iOS App Store

· Google Play Store

· Trailer

· Press Kit

Screenshots
screenshot_1.png screenshot_2.png

Contact Information:
shallotgames@gmail.com
 
Boy, at a glance, that 'P' really looked a lot like a 'B'. Glad I did a courtesy double-check.

Incidentally, I gave the app a whirl. It's pretty good fun. The tutorial was great and I immediately understood what to do.

The one thing I would say, and it's quite a big thing in the long run, is that the placement is a little clumsy. Due to it being on a 3D slant, you think you're placing the block elsewhere, so it gets very frustrating when you drop it in the wrong place.

I know you have the ghost image to indicate where it goes, but at that point, your finger is pretty much taking up the screen. This makes the game quite difficult to play with any real fluidity. So if you could make the placement a little more obvious and intuitive, I really think you'll be onto a winner. :)
 
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Putthole is a free endless puzzle game in which your objective is to lay tiles and complete tracks. While the concept is simple, gameplay strategy is not. Players can choose to take risks and attempt longer tracks for more points, or go slowly and take much longer to accumulate points. Thus allowing for appeal to a broad audience.


Features

· Simple to understand, appeals to broad skill range

· Endless play

· No time limits - players play at their own pace

· Either challenging or relaxing gameplay based on play-style

· Game Center and Google Play Services leaderboards

· No iAPs - All players share the same experience


Links

· iOS App Store

· Google Play Store

· Trailer

· Press Kit

Screenshots
View attachment 662852 View attachment 662853

Contact Information:
shallotgames@gmail.com

Update on this one: been playing it more and more. Block placement still annoying. Regardless, I've told all my friends to try it too, as it's really fun.

It doesn't save your high score! Can't believe I didn't notice this before. My friends have been playing it too and that's the main frustration. We can't see how well we've done. Completely destroys any competition. In a similar game like HexFRVR, it has a simple 'Best Score' prompt under the current score. So I've deleted it. :(

Feel free to quote this if you add that functionality and I'll play it again.
 
Update on this one: been playing it more and more. Block placement still annoying. Regardless, I've told all my friends to try it too, as it's really fun.

It doesn't save your high score! Can't believe I didn't notice this before. My friends have been playing it too and that's the main frustration. We can't see how well we've done. Completely destroys any competition. In a similar game like HexFRVR, it has a simple 'Best Score' prompt under the current score. So I've deleted it. :(

Feel free to quote this if you add that functionality and I'll play it again.

Hi there! It is certainly supposed to save your high score! However, the game has to actually end before this will trigger. You can access this by hitting the menu button (3 lines in top left), and clicking "end game," or the game will end if you run out of moves.

I've attached a picture that shows the "end game" screen, the big number is the score you've just achieved, and the smaller number above it is your high score. What do you see on your screen? Feel free to email shallotgames@gmail.com or tweet @shallotgames, both go straight to my phone so I'll be able to answer immediately, I want to get this resolved for you!

Screenshot_20161007-123221.png
 
Hi there! It is certainly supposed to save your high score! However, the game has to actually end before this will trigger. You can access this by hitting the menu button (3 lines in top left), and clicking "end game," or the game will end if you run out of moves.

I've attached a picture that shows the "end game" screen, the big number is the score you've just achieved, and the smaller number above it is your high score. What do you see on your screen? Feel free to email shallotgames@gmail.com or tweet @shallotgames, both go straight to my phone so I'll be able to answer immediately, I want to get this resolved for you!

View attachment 663684

Hey! Thanks so much for the reply. Yeah you're right, it's there. My bad!

I definitely think it would be best to have it somewhere during the gameplay though — it gives you a constant incentive to try and beat your high score, the number endlessly taunting you; plus others can quickly see what your high score is at a glance.

Something as simple as that would make a massive psychological difference.

Darn, now I'm gonna have to beat your high score... :p

IMG_5441.PNG
 
Hey! Thanks so much for the reply. Yeah you're right, it's there. My bad!

I definitely think it would be best to have it somewhere during the gameplay though — it gives you a constant incentive to try and beat your high score, the number endlessly taunting you; plus others can quickly see what your high score is at a glance.

Something as simple as that would make a massive psychological difference.

Darn, now I'm gonna have to beat your high score... :p

View attachment 663694

Awesome! Very glad you found it :) Hate the thought of unhappy players out there.

Yes, I totally agree on the display of high score somewhere. I'm going to make some other changes in an update, and though this is the first time someone has brought up the high score display, I think it's a great recommendation.

Best of luck on beating the score! Check out the (game center) leaderboards if you want some real competition, I think there's a 4200 sitting at the top :eek:
 
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Awesome! Very glad you found it :) Hate the thought of unhappy players out there.

Yes, I totally agree on the display of high score somewhere. I'm going to make some other changes in an update, and though this is the first time someone has brought up the high score display, I think it's a great recommendation.

Best of luck on beating the score! Check out the (game center) leaderboards if you want some real competition, I think there's a 4200 sitting at the top :eek:

Thanks! A few other suggestions (not sure how feasible these are):

1) Have the High Scores visible on the main menu, not just when you've ended the game. People love to immediately see what they need to beat.

2) High scores are one thing, but what about recording other scores? For instance, "most points scored in one move." "Best combo" (x2, x3, etc.). You'd be surprised just how far bragging rights go on that.

"Your score is higher, but you'll never beat this combo", etc. Adds a whole new dynamic and edge to the game, without you actually adding anything. The game & achievements just note down a few more things.

3) To add to the above: if there was a way of having a video of the one best move you ever did, that then gets overwritten when you get a higher one move score. I know it might sound silly or a lot of work for something trivial, but sharing/revisiting that stuff would be incredible.

For all we know, the high score is just a patient person doing a lot of grinding. A visual record of your 'best moment' keeps you going and adds some personality. It tries to encourage you to go the extra elaborate step, rather than grind for the highest number.

4) Slightly speed up the animation when you end the game. The score number takes aaaages to croak to the forefront and you need to wait for it until the menu becomes visible.
 
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