So, I have this screen saver displaying a particle system, whose x and y coordinates are derived from 'Random' type patches. The "Variability" setting is set to .5, so the patch is already outputting numbers that are closer to each-other, making the particle system move slower, then if the "variability" was set to 0 or 1. However, it still seems like it moves too fast.. Any other way of slowing it down, turn down the frequency maybe through some external patches? 🙄
Any ideas would be greatly appreciated. I'm running Tiger, so I'm obviously using QC v 2.1.1.
I've also tried to replicate the results of the "Random" patch by using the javascript patch, but without much luck😱..
Any ideas would be greatly appreciated. I'm running Tiger, so I'm obviously using QC v 2.1.1.
I've also tried to replicate the results of the "Random" patch by using the javascript patch, but without much luck😱..