Radeon Pro 555 or Radeon Pro 560

Discussion in 'MacBook Pro' started by pagol, Jul 16, 2017.

  1. pagol, Jul 16, 2017
    Last edited: Jul 16, 2017

    pagol macrumors newbie

    Joined:
    Jul 16, 2017
    #1
    Hello Guys

    Want to buy macbook pro. This is will my first mac. I am web designer and developer and so on. most of time I user photoshop, dreamweave, xampp, ftp software and many browser window with skype etc. I am not really play game, do not do CAD and 3D work. But I will external one big screen and work.

    My plan is 2017 15inch model

    • Touch Bar and Touch ID
    • 2.8GHz quad-core 7th-generation Intel Core i7 processor, Turbo Boost up to 3.8GHz
    • 16GB 2133MHz LPDDR3 memory
    • 512GB SSD storage
    • Radeon Pro 555 with 2GB memory
    My question is should I take Radeon Pro 555 or upgrade Radeon Pro 560. Is is Radeon Pro 560 will make mac HOT ?

    Currently I am using MSI PE70 (i7-5700HQ), 256SSD, GTX 960M ..
    when i am using illustrator cc 2017 that moment my laptop got bit HOT. which i don't like it
     
  2. maxsquared macrumors regular

    Joined:
    Jun 27, 2009
    #2
    Absolutely no reason to get a 560. I'd save your money to buy some dongles or something.
     
  3. Adamantoise macrumors 6502a

    Joined:
    Aug 1, 2011
    #3
    Save your money.

    I'm actually surprised anyone in the market for a 15" Macbook Pro has this conundrum, especially when they don't play games, do any CAD work, or do any 3D modelling.
     
  4. negativzero macrumors 6502a

    Joined:
    Jul 19, 2011
    #4
    Well I took the 2.9GHz model with Radeon 560, why? Because it was only $100 more but thats just me.
     
  5. ncm34 macrumors member

    ncm34

    Joined:
    Jun 10, 2016
    Location:
    San Francisco, CA
    #5
    For $100 it's not a bad upgrade at all

    Some reasons I have seen people stick with the base GPU:
    - They don't need the power of the 560 on the go -- with an eGPU setup at the desk, they can get many multiples of the 560's power (ie: 560 has 1.9TFLOPS while GTX 1080 Ti puts out 11.3TFLOPS)
    - They simply need the GPU to free up the system RAM that the Iris Pro would have taken for itself. I think this is an underrated part of the 15 in" tbMBP, in that you can actually have all 16GB of RAM made available to system processes and user applications by switching to the dGPU
    - 555 provides better battery life than the 560
     
  6. iregret macrumors 6502a

    Joined:
    Jan 23, 2012
    #6
    Thanks for pointing that stuff out. Those are all good points I hadn't considered.

    Is there a solid eGPU and or DOCK thread around here? I'll be getting the base 15" and need to figure out how I'm going to hook up 2 Dell P2415Q monitors. I need that 60hz refresh rate on both of them!
     
  7. saobang3886 macrumors newbie

    Joined:
    Jun 7, 2017
    #7
    If you play big game or modeling 3D, you need eGPU, so get 555 and save money for that, if only play some medium, casual game, you can get the 560.
     
  8. ncm34 macrumors member

    ncm34

    Joined:
    Jun 10, 2016
    Location:
    San Francisco, CA
    #8
    Not sure if there's already a thread, but I've heard good things about the Akito Node
     
  9. SoyCapitanSoyCapitan macrumors 68040

    SoyCapitanSoyCapitan

    Joined:
    Jul 4, 2015
    #9
  10. psynnott macrumors 6502

    psynnott

    Joined:
    Jun 18, 2012
    #10
    wrong way round, the 560 is the better gpu
     
  11. iregret macrumors 6502a

    Joined:
    Jan 23, 2012
    #11
    What he/she is saying is, if you're really into gaming, get the 555 because it's cheaper and look into eGPU setups. If you're a casual gamer and need a bit more umph, but not so much that you want to purchase an eGPU, then go with the 560 for $100 more.
     
  12. Adamantoise macrumors 6502a

    Joined:
    Aug 1, 2011
    #12
    He means neither the 555 nor the 560 is good enough for gaming, so it's better to just get the base GPU (i.e. 555) and invest in an eGPU solution.

    I agree with him; although, if you're playing serious AAA games, you might as well get yourself a Windows desktop.
     
  13. jpma macrumors 6502

    Joined:
    May 31, 2009
    #13
    the misconception of dgpu 555,560 is that once your doing intense graphic apps your more likely to be connected to a power source.

    For average use it will probably be using the internal Intel graphics which yearn around 7-9 hrs, I would say.
    So calculating power usage when dgpu activates is totally different than the Apple's estimation.
    most likely won't go more than 3-4hrs for sure.
     
  14. Adamantoise macrumors 6502a

    Joined:
    Aug 1, 2011
    #14
    How do you find out which gpu is being used by the system at any given time?
     
  15. jpma macrumors 6502

    Joined:
    May 31, 2009
    #15
    Activity monitor
     
  16. negativzero macrumors 6502a

    Joined:
    Jul 19, 2011
    #16
    Ea
    easier to use gfxcardstatus instead :)
     
  17. ncm34 macrumors member

    ncm34

    Joined:
    Jun 10, 2016
    Location:
    San Francisco, CA
    #17
    how is your experience using gfxcardstatus on the tbMBP? i've found its really buggy when i want to force integrated
     

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