RealBasic

Discussion in 'iOS Programming' started by Traqqer, Aug 24, 2009.

  1. Traqqer macrumors newbie

    Joined:
    Aug 24, 2009
    #1
    Does anyone have any thoughts on whether or not RealBasic will ever be adapted for use with the iPhone? Any chance they can get past Apples EULA?
     
  2. admanimal macrumors 68040

    Joined:
    Apr 22, 2005
    #2
    As long as they can get it to produce a signed iPhone executable, there's no reason it wouldn't be allowed. Game engines like Unity and Torque already do essentially the same thing that Real Basic would have to do.
     
  3. firewood macrumors 604

    Joined:
    Jul 29, 2003
    Location:
    Silicon Valley
    #3
    The SDK and app development agreements do not allow everything, even if it's a signed executable. Read sections 3.x.x of the SDK agreement.

    And just because other similar apps have been accepted in the past does not mean that a similar app won't be rejected in the future for violating one of their (newer) interpretations of the agreement.
     
  4. ghayenga macrumors regular

    Joined:
    Jun 18, 2008
    #4
    Eventually it probably will. But for right now their version that builds Cocoa apps hasn't even been released yet, so it's going to be awhile before they get around to building Cocoa Touch apps.
     

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