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No it doesn't silly ;) PS3 has way more power but it doesn't help if the coding sucks. Hopefully the rumors about GTA V being PS3 only are true or at least it being the main platform (and X360 would get a crappy port in 6 DVDs :D)

nah the xbox has double the FP of the ps3. do your research man! ;)
 
Good god, please, no more "system A is more powerful than system B"...just enjoy your games, people! :eek:


Does Red Dead Redemption have any "hidden package" equivalent? Stuff to look for in the scenery?
 
Picked it up on 360 if any one wants to do some MP (Gammer tag is: The JTizzle).

I'm about 75% the way though the single player, really good so far. There aren't like the hidden packages per say in GTA4 for the guy who asked above, but you are sent on 4 different optional quest challenges. These range from collecting herbs, making crazy shots, killing animals a specific way, and finding lost treasure chests with a map. There are also a few hidden rare creatures to hunt as well, but not so much just random packages to find.
 
Picked it up on 360 if any one wants to do some MP (Gammer tag is: The JTizzle).

I'm about 75% the way though the single player, really good so far. There aren't like the hidden packages per say in GTA4 for the guy who asked above, but you are sent on 4 different optional quest challenges. These range from collecting herbs, making crazy shots, killing animals a specific way, and finding lost treasure chests with a map. There are also a few hidden rare creatures to hunt as well, but not so much just random packages to find.

I really like the treasure hunts. A minor annoyance is how many games are only really playable via the mini-map. So instead of being immersed in the game and looking for visual clues, you're starting at the mini-map following dots. With the treasure maps, you're having to use your own eyes.

Unfortunately, at other times I've found it difficult to tell who are the thieves and who are the good guys. I end up looking at the map to try and tell which people are represented by the red dots, and often end up shooting at the wrong guys.
 
6 hours in an I'm totally bored.

"Random" events are cookie-cutter "quick! lasso the guy running away and bring him back to me!" or "help! I'm being robbed!"

I really miss the taxi's from GTA. Yeah, I know there are stage-coaches but they aren't as easily accessible as the taxis were and riding across the damn world is slow and boring.

And why is the game STILL teaching me how to do things like lasso guys or pay off a bounty? Honestly, the ticker says I am 26% done the game, and still the missions seem to be tutorial-like. Where is the complexity? So far most everything has been a long boring ride while Marston and guest talk, then shoot 5 or 6 guys with Dead-Eye, then another ride.


*sigh* rant over.
 
6 hours in an I'm totally bored.

"Random" events are cookie-cutter "quick! lasso the guy running away and bring him back to me!" or "help! I'm being robbed!"

I really miss the taxi's from GTA. Yeah, I know there are stage-coaches but they aren't as easily accessible as the taxis were and riding across the damn world is slow and boring.

And why is the game STILL teaching me how to do things like lasso guys or pay off a bounty? Honestly, the ticker says I am 26% done the game, and still the missions seem to be tutorial-like. Where is the complexity? So far most everything has been a long boring ride while Marston and guest talk, then shoot 5 or 6 guys with Dead-Eye, then another ride.


*sigh* rant over.

You can travel for free and quickly from place to place if you set up a camp (press select and choose camp) and then just travel to destination. Taxis would make RDR more or less unrealistic.

I'm completely the opposite. I've done dozens of mini games and extra crap but they still don't get me bored, they are amazing. Last night I spent 2 hours playing poker! I've played ~40% and I feel that I've barely even started it yet. The story isn't that great but it goes along. Somehow I like it more than GTA, maybe because not everyone has M4.

The multiplayer is also great though campers makes it boring sometimes. Overall, it's a game you shouldn't play more than 2 hours straight. In small dozes, it's awesome
 
Dead-Eye - or something like it - was obviously a necessity in this game. If you don't have a modern weapon firing several rounds a second, then gamers aren't going to have enough accuracy to hit anything, particularly when on a horse or vehicle.

I always try and use cover, then pop up and aim manually. Except on a horse, where manual aiming would be freakishly difficult. But then Dead Eye just makes it too easy. It's more difficult on the top level, but still..

I love the fact that you can play the side games in various locations, and watch drunks staggering around or the 'ladies of the night' strutting around in the background.

My favourite bit is when someone tries to steal your horse. First time was a girl in the middle of nowhere took it and disappeared off. I had a momentary panic thinking I'd have to run all the way back to the nearest town.. then remembered. One whistle and I heard a thump behind the trees, before my horse comes trotting back to me. Hopped on, chased the woman down, lassoed & hogtied her, threw her over the back of my horse and rode back into town...

Go Rockstar, playing to the inner misogynist... :rolleyes: :p
 
6 hours in an I'm totally bored.

"Random" events are cookie-cutter "quick! lasso the guy running away and bring him back to me!" or "help! I'm being robbed!"

I really miss the taxi's from GTA. Yeah, I know there are stage-coaches but they aren't as easily accessible as the taxis were and riding across the damn world is slow and boring.

And why is the game STILL teaching me how to do things like lasso guys or pay off a bounty? Honestly, the ticker says I am 26% done the game, and still the missions seem to be tutorial-like. Where is the complexity? So far most everything has been a long boring ride while Marston and guest talk, then shoot 5 or 6 guys with Dead-Eye, then another ride.


*sigh* rant over.

Fast-travel is a bit tricky, particularly getting to & from Mexico, until you realise you need to buy the relevant maps in order to be able to fast-travel from camp.

My bugbear is (a typical one for these type of games) is how they rely so much on the mini-map - you couldn't play most missions without it. Instead of watching the screen for a dust-cloud, or horse tracks of someone escaping from you, you're chasing a dot on a mini-map. Sometimes I can't figure out who the good and bad guys are on-screen, so again I just watch the mini-map to see which turn red and which turn blue. Pity they couldn't put more thought into those areas of the game.

Still, I do think it's a very good game.
 
6 hours in an I'm totally bored.

"Random" events are cookie-cutter "quick! lasso the guy running away and bring him back to me!" or "help! I'm being robbed!"

I really miss the taxi's from GTA. Yeah, I know there are stage-coaches but they aren't as easily accessible as the taxis were and riding across the damn world is slow and boring.
.
I love how you are complaining about there not being more stagecoaches when you can literally teleport instantly using your campsite and thatyou are complaing about repetitiveness when the previous GTA games forced you to redo whole missions when you died at almost any stage of them.
 
I love how you are complaining about there not being more stagecoaches when you can literally teleport instantly using your campsite and thatyou are complaing about repetitiveness when the previous GTA games forced you to redo whole missions when you died at almost any stage of them.

I had never set up a camp before as i don't believe it tells you that you can teleport, only refill ammo and save. Point taken. Will use that.

And the last two GTA packs ( lost and damned + tbogt ) have both featured well done check pointing in the missions.


I'm not saying it's a bad game. Its very well done. I just feel bored in it. I never really liked the mini games in gta and red dead seems to push them a bit harder as part of the experience. Maybe I'm a sucker for fast cars and exploding shotgun ammo
 
I had never set up a camp before as i don't believe it tells you that you can teleport, only refill ammo and save. Point taken. Will use that.

It is a strange method - "stop and setup camp if you want to travel quickly".
:p It's also quite awkward, if you're in a town, you need to run a distance outside in order to set up camp. And you need to buy maps in order to fast travel to certain areas - that's not very obvious. Going from the US back and forth to Mexico can take a looong time.

I'm not saying it's a bad game. Its very well done. I just feel bored in it. I never really liked the mini games in gta and red dead seems to push them a bit harder as part of the experience. Maybe I'm a sucker for fast cars and exploding shotgun ammo

Personally, I like the games in RD:R, since it makes the game-world more than just pretty scenery, but something you can interact with and feel part of.

I do think the game is quite slow-paced though. I know that's a necessity to a certain degree, given the setting and era; but there does seem to be a lot of plodding around with nothing to do, or few real surprises as you explore the world. I've no problem at all with a huge game-world, but it does seem relatively empty.
 
I am going to be getting this game (on the 360) as soon as I finish Mass Effect 2. There has been a wealth of knowledge posted on this thread. I was looking forward to this game, but now I am excited about it.
 
Personally, I like the games in RD:R, since it makes the game-world more than just pretty scenery, but something you can interact with and feel part of.

I do think the game is quite slow-paced though. I know that's a necessity to a certain degree, given the setting and era; but there does seem to be a lot of plodding around with nothing to do, or few real surprises as you explore the world. I've no problem at all with a huge game-world, but it does seem relatively empty.

I think the big issue is the generally jankyness found in all Rockstar games. The controls and menus just never feel quite right. Prime example is the weapon switching in red dead. How annoying is it to switch from gun to lasso quickly? Most games just let you tap the bumper to quick switch to the last weapon equipped (ie mass effect).

Still, it is mighty fun dragging baddies behind your horse to their grisly death :p
 
I think the big issue is the generally jankyness found in all Rockstar games. The controls and menus just never feel quite right. Prime example is the weapon switching in red dead. How annoying is it to switch from gun to lasso quickly? Most games just let you tap the bumper to quick switch to the last weapon equipped (ie mass effect).

Still, it is mighty fun dragging baddies behind your horse to their grisly death :p

They should have mapped to the D-pad for weapon switching. I do find that the most annoying part.
 
I think the big issue is the generally jankyness found in all Rockstar games. The controls and menus just never feel quite right. Prime example is the weapon switching in red dead. How annoying is it to switch from gun to lasso quickly? Most games just let you tap the bumper to quick switch to the last weapon equipped (ie mass effect).

Still, it is mighty fun dragging baddies behind your horse to their grisly death :p

I'm getting very annoyed because you CAN'T CHANGE the CONTROLS! I don't want to use R2 and L2 for shooting as I'm used to R1 and L1 and especially in multiplayer, it matters. Always when I'm trying to switch for lasso or repeater as quickly as possible, I accidentally select fist as it's between them. Have dies because of that for several times!

It's amazing game but these little limitations always eats the satisfaction. It would've taken like 5mins for someone to make customizable controls
 
I think the big issue is the generally jankyness found in all Rockstar games. The controls and menus just never feel quite right. Prime example is the weapon switching in red dead. How annoying is it to switch from gun to lasso quickly? Most games just let you tap the bumper to quick switch to the last weapon equipped (ie mass effect).

Still, it is mighty fun dragging baddies behind your horse to their grisly death :p

Yeah, it's actually a double-whammy:

You have to hit a tricky combo quickly (hold left bumper, use the right stick to point at the right weapon class, then the left stick/D-pad to select the individual weapon), and the game doesn't pause in weapon selection! It wouldn't be so bad if the game paused so you didn't have button-panic when trying to change weapons.

I agree the menu system isn't great, a lot of necessary items are buried deep in the menus, or in unintuitive places (e.g. you have to hit Start to bring up the map, but Back to bring up the treasure map - you'd expect them to be in the same menu), but it's not a huge problem.
 
It's amazing! I finished the main story-line... what an ending! The multiplayer is fun too but I noticed it's very buggy. I hope it gets patched. I have the PS3 version btw and I couldn't be any happier with the visuals.
 
I love the random weird events that occur when playing the game. Once while I was off in the wilderness my horse hunting, a guy hopped off his horse right next to me and started to pee. WTF?

Another time I was exploring an area near Thieves Landing and came across a couple lying on the ground. The guy wasn't moving, and was lying in a pool of blood. The woman was drinking from a bottle and then collapsed too. I was expecting this to kick-off a new quest/challenge, but no, nothing happened. Weird....
 
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