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inket

macrumors regular
Original poster
Hi,

As all of you know, OS X's mouse acceleration curve is weird for gaming.
I found out that with ControllerMate I could overwrite it completely, but for that to happen the mouse must not use manufacturer-supplied drivers.

It must have a "C" in ControllerMate's interface to be able to customize its acceleration curve. Just like the other mouse here:
content


Is it possible to remove Apple's drivers for the Magic Mouse without affecting its functionality ? Removing a kext or something ?

Thanks.

(ps: I was going to post this on the Mac peripherals forum but I though this has to do with software rather than the mouse itself.)
 
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