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Discussion in 'iPhone' started by Ortiz7983, Sep 15, 2014.
The iPhone6 has to render 37% more pixels, though. That's probably where the 50% increase in performance is going towards.
So what doesn't make sense to me is iPhone 6 Plus rendering about 200% more pixels with only a 50% GPU increase. But maybe the 5S was just overpowered?
Or maybe the iPhone 6+'s graphics performance will be worse than the 5s? We won't know until these devices land in user's hands.
If the 6P does end up being worst than the 5S, then i be mighty pee'd off if i just spent over £600 on one.
Why? Would the larger phone still do all you need it to do? Would you still be able to call, surf ect ect? Don't you really have more in life to worry about?
Damn the 5S was a beast.
Even the 5 was.
People expect a new phone to outperform the old by double or triple? As in the past any increase in CPU ability is marginal in real everyday use.
Exactly, the 5s was lightning quick.
Even marginally, the 6 is even quicker!
Plus add in the negative of having to push all those pixels and it's most likely a wash....
The data is out, the 6+ is slower in graphics performance: http://www.macrumors.com/2014/09/22/iphone-6-benchmarks/. There's no magic unicorn.
Seems like the 5 was an especially good buy. You got a new body and much faster phone. Usually when the body is updated the phone is almost the same speed as its predecessor (3G vs original, 4 vs 3GS, 6 vs 5S)
In the first two cases, the phones only lasted ~2 iOS versions before slowing down significantly (3G slowed down around 4.2.1, 4 slowed down around 6.0)....so I would expect the 6 to slow noticeably on iOS 9 and significantly on iOS 10, unless something changes