So I have a dilemma...My eyes are either lying to me or they're telling me the truth. I started playing Resident Evil 4 again (this time for the Wii, since I had already beaten the original GC version and PS2 version), but this time, I booted it up on my nice, big Samsung 1080p HDTV.
Upon playing, I noticed that even though the game is running in 480p widescreen, the graphics are "blurry" when compared to other Wii titles. Why is this?! Are my eyes lying to me?! Has anyone ever run into this problem?
To test my eyes, I take my Wii to my trusty Sony 34-inch 1080i WEGA CRT (meaning everything looks good, be it SD or HD)! This time, when I start playing...SAME THING! WTF?! Did Capcom lie to us about retooling the game in true widescreen?! I'm almost thinking that what they did was, just software scale up the image from the GC build of the game! Meaning, they didn't make the game to truly run at 480p widescreen...
To take this one step further, I pop in the PS2 build of the game, and do the same tests again, both on a PS2, and a PS3. Surprise surprise, the PS2 build was actually much sharper in 480p widescreen! The 480i mode looked sort of similar to the Wii version, but still a little big sharper.
Before anyone says "did you check your TV info to make sure it was running in 480p", yes, I have. Otherwise I wouldn't be here telling you all of this.
Anyway, I just thought I'd let everyone know...I didn't realize this until I started playing this again. Capcom is known for re-releasing old titles as crappy ports...
Upon playing, I noticed that even though the game is running in 480p widescreen, the graphics are "blurry" when compared to other Wii titles. Why is this?! Are my eyes lying to me?! Has anyone ever run into this problem?
To test my eyes, I take my Wii to my trusty Sony 34-inch 1080i WEGA CRT (meaning everything looks good, be it SD or HD)! This time, when I start playing...SAME THING! WTF?! Did Capcom lie to us about retooling the game in true widescreen?! I'm almost thinking that what they did was, just software scale up the image from the GC build of the game! Meaning, they didn't make the game to truly run at 480p widescreen...
To take this one step further, I pop in the PS2 build of the game, and do the same tests again, both on a PS2, and a PS3. Surprise surprise, the PS2 build was actually much sharper in 480p widescreen! The 480i mode looked sort of similar to the Wii version, but still a little big sharper.
Before anyone says "did you check your TV info to make sure it was running in 480p", yes, I have. Otherwise I wouldn't be here telling you all of this.
Anyway, I just thought I'd let everyone know...I didn't realize this until I started playing this again. Capcom is known for re-releasing old titles as crappy ports...