howesey said:It will be implemented anyway.![]()
If by "it" you mean a vector based UI, then no, it won't. Vector graphics have some interesting limitations.
howesey said:It will be implemented anyway.![]()
Catfish_Man said:Vector graphics have some interesting limitations.
dr_lha said:Savar you should read that Ars link I posted above. There's no good reason why the entire desktop should be vectors and there are many reasons why it shouldn't be. High enough resolution bitmaps can be used to elements that it doesn't matter that they become blocky. Its not likely for example that someone would ever need a 1 foot wide "close" button on their window title, so making a 100 pixel high version and scaling according to the DPI of the monitor is good enough.
For one, we have gotten used to nice photo-realistic icons in Mac OS X, e.g. a Hard Drive actually looks like a hard drive. Reducing this down into Vectors is basically impossible, because the definition of it in vectors would take up more memory and CPU time to render than simply having a large bitmap that you scale up and down.dejo said:Care to elaborate?
macgeek2005 said:What exactly does resolution independent mean?
dejo said:Care to elaborate?