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rekhyt

macrumors 65816
Original poster
I'm afraid due to the pixel doubling occurring in the hardware, this may have certain implications for gaming. It is unlikely that we will be running the games on the settings that we are used to (medium-high, high) with the new resolution.

Thoughts? :|
 
I think I will wait and let some techie website try that out, or another adventurous rich person before trying myself.

Though really, I'm sure Apple ironed out such a major detail like games displaying well on their brand-new laptops before manufacturing them.
 
Was really excited to see that diablo 3 supported it, so that will be interesting. But I have to assume that that resolution is going to be hugely taxing on the system, so you probably won't be able to run retina mode with everything cranked up. I guess time will tell. Maybe it's optimized well enough.
 
Only if the game is retina display compatible. Otherwise it will be pixel doubled.

Most games support resolutions around 2560 x 1600 ... I think they'll probably just be interpolated or something for full screen (just like your video files and youtube that you play on your monitor)

Honestly, I doubt anyone will notice the difference.
 
according to the new pages up now, non-retina on the retina MBP is 1920x1200! (IPS, of course)

Supported resolutions: 2880 by 1800 pixels (Retina); scaled resolutions: 1920 by 1200, 1680 by 1050, 1280 by 800, and 1024 by 640 pixels
 
I highly doubt the Kepler chip can handle that resolution. I don't think it is targeted for gamers. The high end 15" non retina MBP will outperform the retina one.
 
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