Good thing a 27" iMac isn't a traditional 1080p monitor then, eh?
The 27" iMac is 2560x1440, and is retina at about 32" viewing distance.
ie, at 32" away from the screen it is physically impossible for the human eye (with 20/20 vision) to distinguish individual pixels due to the laws of physics.
As it happens, most people's viewing distance is slightly closer than that, thus making the display *almost* retina already, but not quite.
I have measured before and I sit about 26-27" away from my screen, so under the line. Even so, the difference is not "night and day" as some people claim between my 27" iMac and my 13" rMBP.
At typical viewing distances from each screen, they look the same to me - i.e., text looks sharp and crisp, figures look well defined, UI elements look sharp.
If anything, the retina screen looks worse for certain applications because they are not high-DPI aware - like ChemDraw, which is still not retina-aware in 2014, meaning the UI and the images and graphics in it look blurry on the 13" rMBP, but not on the 27" iMac. This is a specific problem relating to the software, however, and not the hardware.
I believe the 1080p reference was about a smaller screen as they talked about stretching to 27". Therefore it seems they were talking about similar pixel density.
Some people would notice a 5K retina screen on the iMac much more than others. You say it is physically impossible for the human eye to distinguish more, but then mention 20/20. My corrected vision is better than 20/20, as it is for many (corrected by spectacles or not). I could not see pixelation on my first retina iPhone (iPhone 4), but now I am used to it, I do in places (on my iPhone 5 and iPad 4).
I did look at all the screens when I got a new Mac last year. I could see pixellation on the 27" iMac, so went with a 15" rMBP. I would rather have gone for an iMac if it was retina, so I am looking forward to it happening a some point.
All they have to do is use 2 ports. Hardly a big deal.
Now all we need is Apple someone to invent a GPU that is power efficient and cool enough to work in the iMac setting that can run a 5k monitor.
My point? Without a suitable GPU, there will be no retina iMac no matter how good the display port is.
Good thing a 27" iMac isn't a traditional 1080p monitor then, eh?
The 27" iMac is 2560x1440, and is retina at about 32" viewing distance.
ie, at 32" away from the screen it is physically impossible for the human eye (with 20/20 vision) to distinguish individual pixels due to the laws of physics.
As it happens, most people's viewing distance is slightly closer than that, thus making the display *almost* retina already, but not quite.
I have measured before and I sit about 26-27" away from my screen, so under the line. Even so, the difference is not "night and day" as some people claim between my 27" iMac and my 13" rMBP.
At typical viewing distances from each screen, they look the same to me - i.e., text looks sharp and crisp, figures look well defined, UI elements look sharp.
If anything, the retina screen looks worse for certain applications because they are not high-DPI aware - like ChemDraw, which is still not retina-aware in 2014, meaning the UI and the images and graphics in it look blurry on the 13" rMBP, but not on the 27" iMac. This is a specific problem relating to the software, however, and not the hardware.
The Mac Pro only exposes PCIe lanes to user-changeable devices (like graphic cards) via TB 2. And one TB 2 port is limited to about 5x PCIe 2.0. Since 5x PCIe 2.0 is not sufficient for 5K at 60 Hz, there you go. But it wouldn't be rocket science to treat a 5K display as two separate monitors which each would fit into the TB 2 data envelope, it just has to be supported on the OS and display side.
TB 2 is the bottleneck compared to what the processor offers in terms of connectivity via PCIe lanes. See http://www.anandtech.com/show/7603/mac-pro-review-late-2013/8 for more details. The Xeon processor used has two 16x PCIe 3.0 outputs which are used for the two internal graphic cards, another 8x PCIe 3.0 connection of the Xeon is used to provide the bandwidth of the three '5x PCIe 2.0 busses' that are fed into the three TB busses. There are additional PCIe 2.0 lanes used for the internal SSDs (4x PCIe 2.), the two GbitEthernet ports (one 1x PCIe 2.0 lane each), and the USB 3 ports (1x PCIe 2.0).
So, the maximum bandwidth a TB 2 port one the Mac Pro can provide is a sixth of what each graphic card gets. That shows that TB 2 cannot provide nearly as much bandwidth as internal expansion. Apple is using the internal bandwidth wisely on graphic cards and SSD storage but if you want to use it on something else, you are out of luck. TB 2 is providing enough external bandwidth for any possible storage option but for display video output, TB 2 just about matched existing display technology (though the aggregation of two TB busses for display use should be relatively easily possible).
ive worked in enterprise for 15 years, and ive never, ever, seen a company upgrade users video cards. they just get you a new machine after a couple years.
sure home users replace vid cards all the time, but its mostly an enthusiasts game. not business.
By 20/20 I meant "perfect human vision" - I know that it is possible to have above this, but I'm talking "the best possible eyes" here. At beyond 32", it doesn't matter how good your eyes are.
Any closer and it will be possible to distinguish pixels if you have good eyes.
Way to miss the point. On the Mac Pro Tower, all it would take is a new video card to run a 5K display. In fact I'll be able to run 5K display on my 2009 Mac Pro, while the 2013 Mac Pro cannot.
Might be a pretty big for many mac users.All they have to do is use 2 ports. Hardly a big deal.
I am not missing the point. I am merely explaining the technical reasons behind your point, why the late 2013 Mac Pro cannot drive a 5K display (without resorting to using two cables). I am explaining why you cannot add a new video card (that can deliver 5K output) to a 2013 Mac Pro.
Might be a pretty big for many mac users.
It will be fun to watch how Apple wiggles out of this dead end, though.
#1 If they will go with 2xTB2 route, it will use both ports on future mbp's which will not be very handy when every other computer on the industry uses one dp1.3 port. Also AppleDisplay can be only used with some macs and no other manufacturer's dp1.3 displays can be used with macs. (Without once again expensive active dongles.)
#2 If they go with TB3 route macs will be without dp1.3 compatibility for a year of two (dp1.2 was specced in 2009 and came to TB2 in 2013). Macs will be without 5k or other dp1.3 displays quite some time when other computers can use them.
#3 Apple will release macs with dedicated dp1.3 port in addition to TB ports. Could be said that they should have done this from the beginning, but since they didn't, this will look like loss for TB as architecture and interface.
This will happen with TB4 maybe in 2017 or 2018.If standard Thunderbolt is 2.5x PCIe and Thunderbolt2 is 5x PCI (read somewhere in this thread) how about if Apple just included a suitable graphics card in the actual monitor? Then it wouldn't matter if we were on Intel 4000, 5000 or dedicated graphics. All thats needed is Thunderbolt and the monitor internally could use DisplayPort 1.3 or whatever it needs.
Finally... what's been going on guys?