Depends on the game, but yes.I have an embarrassingly stupid question - with an ultra wide monitor, do 3D games use the extra horizontal pixels to give you a wider field of view?
Depends on the game, but yes.I have an embarrassingly stupid question - with an ultra wide monitor, do 3D games use the extra horizontal pixels to give you a wider field of view?
Odyssey OLED G8 Features Highest Pixel Density on a 27’’ Screen
The 27” has 166 pixels-per-inch — the industry’s highest pixel density for a screen that size.
Apple seems to have some kind of weird ADHD affliction whenever it comes to supporting gamers. For about a week they'll make some kind of deal about Apple Arcade or Metal or improved GPUs in the M-Series processors for games... but then when Mac users just start getting a bit excited about the prospect of actually playing a few AAA games on a Mac, Cupertino just delivers crickets.Gaming monitors + Macs. Interesting story to post…
What the Apple hardware giveth, the Apple software taketh away....M-series Macs do not work with ultra widescreen monitors. I have a LG widescreen and the picture quality is miserable on a Mac, but fine on a PC. I ditched the widescreen and went to a Thunderbolt Display and adapter I got off craigslist for nothing.
OMG! Strap it to my face! [PANIC] [FEAR] [FAINTING]But you have to strap it to your face.
You got a point... something is not accurate.The press release says:
I'm confused by that claim. We've had 4K 27" monitors for over a decade now. And there's even been a 5K 27" iMac since 2014.
Perhaps what they mean to say is "for an (OLED) screen that size". But even then, would that be accurate? Looks like there are multiple OLEDs that are 27"/4K already: MSI MPG 272URX, ASUS ROG Swift PG27UCDM, LG Ultrafine 27EP950...
Am I missing something?
You are tripping. I have had 3 ultrawides over the past close to 10 years. They look fine. (I always run at native resolution)M-series Macs do not work with ultra widescreen monitors. I have a LG widescreen and the picture quality is miserable on a Mac, but fine on a PC. I ditched the widescreen and went to a Thunderbolt Display and adapter I got off craigslist for nothing.
Depends... some do some don't. Definitely makes 100% of games more immersive!I have an embarrassingly stupid question - with an ultra wide monitor, do 3D games use the extra horizontal pixels to give you a wider field of view?
For more cost than the Asus or MSI models of that panel that also include dp2.1?I'm interested in that 27-inch 4K OLED monitor.
And while the 27 inch 4K OLEDs were launched in January of this year, there have been 32 inch 4K OLEDs since January 2024. Samsung is one of the 2 companies that make the panels.The press release says:
I'm confused by that claim. We've had 4K 27" monitors for over a decade now. And there's even been a 5K 27" iMac since 2014.
Perhaps what they mean to say is "for an (OLED) screen that size". But even then, would that be accurate? Looks like there are multiple OLEDs that are 27"/4K already: MSI MPG 272URX, ASUS ROG Swift PG27UCDM, LG Ultrafine 27EP950...
Am I missing something?
M-series Macs do not work with ultra widescreen monitors. I have a LG widescreen and the picture quality is miserable on a Mac, but fine on a PC. I ditched the widescreen and went to a Thunderbolt Display and adapter I got off craigslist for nothing.
Good question; even if the effect is good, the question pivots to how much content will there be for it. This is a very expensive personal display that will likely see very limited market share amongst desktop displays. Seems like for the installed base to reach a tipping point level where content creators supply quality 3D content in good supply, competitors will also have to produce 3D displays to take advantage of this, to get the market share of 3D displays to a level worth servicing.Has anybody tried 3D displays after the Great 3D Fad of 2010?
Still an absurdly expensive gimmick?
I remember seeing 3D monitors over 15 years ago. Nothing to be impressed about, I would imagine that these new generation must be something worth having.Good question; even if the effect is good, the question pivots to how much content will there be for it. This is a very expensive personal display that will likely see very limited market share amongst desktop displays. Seems like for the installed base to reach a tipping point level where content creators supply quality 3D content in good supply, competitors will also have to produce 3D displays to take advantage of this, to get the market share of 3D displays to a level worth servicing.
Does anyone know whether however Samsung is pulling off the 3D effect is patented and exclusive to them?
Samsung's OLED monitors often have extremely low brightness (like only 250 nits), and the fast response time (while good for gaming) makes movies and TV look horrible as they either have terrible stuttering, or soap opera effect. So for users who don't game, want high brightness, and want movies and TV shows to look good, most of the Samsung OLED monitors are not great options for that use case.I don't want anything but top tier image quality, refresh rates and latency with a variety of aspect ratios & sizes. Oh, and current gen ports.
Also, if you've tried OLED then you're unlikely to buy anything else going forward.
Everything else is just a scam to extract more money from you.
The newer LG and Samsung ultrawidescreens are USB C and they don't work at all, they give 1999 resolutions. Terrible. I am glad yours worked. I plugged in a 2019 MacBook Pro and there was no issue. Not one single M series worked for a quality image.My M1 MacBook Pro worked just fine with a Samsung G9, at the full resolution, as long as I used DisplayPort. HDMI did not work well.
Not tripping at all. LG even says they have issues and "to wait for a software update." I tried a 34" curved ultra wide, 2024 model. Worthless.You are tripping. I have had 3 ultrawides over the past close to 10 years. They look fine. (I always run at native resolution)
- Typing this from a 40" LG Ultrawide 5k2k display.